Jump to content
N-Europe

Recommended Posts

Posted
I found that, if you just erased all memories of the games' story, and kept your eyes on mila jovovich's face most of the time, your enjoyment of the films would increase exponentially.

 

The games have a story?

  • Replies 1.4k
  • Created
  • Last Reply

Top Posters In This Topic

Posted
I found that, if you just erased all memories of the games' story, and kept your eyes on mila jovovich's face most of the time, your enjoyment of the films would increase exponentially.

 

not necicarily her face....

 

 

the films have a sort of so bad its funny quality.

 

they could actualy make a decent movie out of resi 4. maybe.

Posted
Tying them together would just pollute the games with the shitness of the movies tbh...

They have been tying them together. Umbrella Chronicles had the Red and White Queen, and a major part of the new game

is about Wesker using the T-virus correctly to create super-humans, which is exactly what he does in the movies with Project Alice.

 

Posted
They have been tying them together. Umbrella Chronicles had the Red and White Queen, and a major part of the new game
is about Wesker using the T-virus correctly to create super-humans, which is exactly what he does in the movies with Project Alice.

 

Eh the T-virus dont make superhumans.

Posted

Yeah, I just meant not knowing who Ada, Wesker and Krauser were, doesn't really effect Resi 4, as it's Krausers first game and Wesker isn't in the main story.

 

Where as Resi 5 seems to be more series history based. Wesker and Chris have a lot of history over the series, Chris and Jill are partners throughout the series, then there's the T-Virus, Spencer etc... all of which will mean a lot more if you've played/know about the series.

Posted
Yeah, I just meant not knowing who Ada, Wesker and Krauser were, doesn't really effect Resi 4, as it's Krausers first game and Wesker isn't in the main story.

 

Where as Resi 5 seems to be more series history based. Wesker and Chris have a lot of history over the series, Chris and Jill are partners throughout the series, then there's the T-Virus, Spencer etc... all of which will mean a lot more if you've played/know about the series.

 

Who the hell is spencer. Feel like im missing alot as the games I havent played are 1 and code veronica. 1 was before my time a bit and veronica felt very old hat compared to resi 3 (which was actually too easy because of the new at that time dodging mechanic they had implemented. Made it loads of fun and would happily play a remake of this one again as it's my fave after 4.)

Posted

The story in the RE games isn't easy to grasp. But I do love trying to understand it :) I think I got most of it figured out.

 

Gonna do a Resi 0-4 (+veronica) marathon with a friend before 5 comes :)

I do love the Remakes on Gamecube :) WAY ahead of their time, and still amazing graphics. Gonna be good playing them on a big tv and with component cables :)

Posted
Who the hell is spencer. Feel like im missing alot as the games I havent played are 1 and code veronica. 1 was before my time a bit and veronica felt very old hat compared to resi 3 (which was actually too easy because of the new at that time dodging mechanic they had implemented. Made it loads of fun and would happily play a remake of this one again as it's my fave after 4.)

 

Read these:

 

History of Umbrella

 

Wesker's Report

 

RE Zero

 

RE 1

 

RE 2

 

RE 3

 

RE: Survivor

 

RE CV/CVX

 

RE 4

Posted
They have been tying them together. Umbrella Chronicles had the Red and White Queen, and a major part of the new game
is about Wesker using the T-virus correctly to create super-humans, which is exactly what he does in the movies with Project Alice.

 

It annoys me how they are doing that tbh. Though the connections seem quite loose, with Capcom doing in thier own way, so it's not all bad. Oh, and that Wesker thing just sounds wrong, I agree with Dante, it doesn't make super-humans.

Posted
Well, quite clearly people do care, since there are people posting about them :heh: [/pedantic]

 

The backstories are a mess. Its like Tekken or Mortal kombat fans trying to figure stuff out. No one rational and intelligent cares. :heh:

 

fixed for clarity.

Posted

from rehorror:

 

 

The latest issues of OPM and Xbox World Magazine had reviews of Resident Evil 5. Both claimed to have the first. Highlights:

 

-There are files and diaries about the early history of Umbrella.

 

-Like other reviews they both say real-time item management is a total hassle for an action game.

 

-With online, pressing pause only pauses your player's movement. The game will carry on and enemies will still attack you.

 

-If your online buddy hasn't unlocked a certain weapon you cannot give him it or its ammunition.

 

-The friendly fire option was apparently scrapped. Shooting your partner will still send them into a "flinch" animation and stop them from firing but they will not lose health.

 

-Both players must press the skip cutscene button for it to skip. At the shop screen where you select your loadout, one player pressing confirm will activate a 60-second countdown for the other player to finish up.

 

-Each chapter has its own online leaderboard for completion times and rank awarded. A good rank will unlock a figurine.

 

-A records screen keeps track of your hit/miss ratio for each weapon, your deaths, enemies defeated and more.

 

-There is a level select menu.

 

-A "History of Resident Evil" section contains detailed profiles of everything that appears in the game.

 

-Josh was Sheva's mentor.

 

-When Sheva is AI controlled she will shout out hints that tell you how to progress to the next level.

 

-You cannot manage items when in cover.

 

-In the later sections the "ethnically diverse" Majini disappear.

 

OPM gave the game 8/10 and Xbox World gave it 81%.

 

-Screens show Sheva facing four Lickers at once, on her own, during one of the mandatory split-up moments.

 

-The last quarter of the game has you facing mostly Majini armed with guns, including AK74s. The contextual cover system is heavily prevalent in this section.

 

-Mercenaries co-op is unlocked at the end of the game.

 

-Regarding the final boss battle, the reviewer says "The final encounter is a huge disappointment. Don't worry, I won't spoil it for you, but it's meant to be a massively important battle that definitively brings certain parts of Resident Evil's story arc to a close. But the frustrating difficulty and the fact that it's almost impossible to work out what you're meant to be doing makes for a crushing finale that's a joy to see the back of for all the wrong reasons.

 


×
×
  • Create New...