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Everything posted by Dcubed
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Super Mario Maker 2 - Level Share/Feedback thread
Dcubed replied to Ronnie's topic in Nintendo Gaming
You’re not the only one...I have a course I’ve been working on for a while, but I’ve struggled to really make it come together (Super Mario Bros: Revengence was one I whipped up when I needed to take a break from it). I haven’t played SMM2 for about a week though, so I’m gonna give it another crack probably tomorrow and see if it has given me enough of a fresh perspective to make my idea work and make it fun -
Yeah, no prizes for guessing that this’ll come out on the 1 year anniversary of NSO’s launch (just in time to entice people to re-sub for the year).
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That would likely be pre-production work taking place then; not actual production. They were neck deep in making Giga Wrecker, Pokemon Let's Go AND Pokemon Quest at that time. No way could they have been having all 4 games in full production at that time. The fact that they had literally nothing to show of their "Pokemon Switch" game at that point says it all. No worries mate. Glad to have you back, I missed ya here
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Game Freak have been working on 5 games concurrently (Let’s Go, Pokemon Quest, Sword/Shield, Giga Wrecker and Town). They only started working on Sword & Shield after putting out Ultra Sun/Moon; only 2 years for a brand new generation of Pokemon on a HD console, and that’s with 4 other games being developed within the company at the sane time. Something simply had to give. It was inevitable. Still looking forward to the game, but it is a shame that corners had to be cut. Good to see you back BTW!
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https://www.retrorgb.com/analogue-handheld-and-8-bit-trademark-leak.html Going by these trademark leaks, it looks like Analogue are preparing to release an FPGA Game Boy and a new rendition of the Analogue Mini NT!
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I'm so so sorry to everyone from my own team who I kept killing in Battle Mode!!
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Well this is a nice surprise! Turns out that Konami lied when they said that the TG16 mini was going to have 50 games... because it actually has 57! The additional 7 games include... They also confirmed that it is indeed M2 who is making this thing! Also, this thing includes the little bonus screens and content that happens when you used the wrong system card originally... Pretty neat! Especially since Rondo of Blood actually gave you a mini bonus stage when you did this!
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N-Europe's Top 10 (Voting over, check first post for results)
Dcubed replied to Glen-i's topic in Nintendo Gaming
Well it certainly makes me laugh at least! It's err... unique. I'll give it that! -
Woah! A surprise mechanic extra Jimquisition appears as if from nowhere! Jim! You spoil us!
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Also noticed that they didn't show many new areas... (only the desert area is new). Makes me wonder if the region itself is actually going to be very small and lacking in both depth and scope... (which, given the short development time and the shortcuts they've had to already make in development, would not be surprising...)
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Japanese version has extra footage, including a new minigame.
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At least the regional variants aren't gen 1 exclusive this time! Thank Arceus!
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They've already released the Disney Afternoon Collection (on every platform except for Switch... of course). Don't see what other collection they could do with it really.
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@S.C.G and @Hero-of-Time might be interested in this... From the creators of A Dream Cast... Archipel has done a documentary with both Iga and the creator of Tokyo Jungle on each creator's respective journeys as indie devs! Very interesting watching! (Be sure to turn on Closed Captions to get English subtitles!)
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The announcement video is tomorrow, not today. Chances are that it'll reveal the rest of the info that was part of the original leak...
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So... I haven't posted here in a while. I haven't had a whole lot of time on my hands to play much of anything due to uni studies/placement (can you believe that I still haven't unlocked all of the characters in Smash Bros Ultimate!?); but with me finally finishing my uni course? I have time to play again! Woohoo! You'll be seeing me a lot more in this thread in the coming months, but here's a quick run down of what I have actually managed to get through in the last few months of this year anyway... Mario & Luigi Superstar Saga + Bowser's Minions It took you HOW long to beat it!? Yeah, I actually started this around October last year; around the same time I played through Luigi's Mansion 3DS (Great port/remaster BTW! Really enjoyed revisiting it in S3D!). Now, the original Superstar Saga isn't a very long game (about 15 odd hours) and the same is true of its remake... but Bowser's Minions? Now that's a different story... Let's talk about the main game first. The long and short of it really is that it's a great remake of the GBA classic; those of you who loved the original will love it again here. The visual revamp is amazing and is a huge upgrade over the original game (even though some minor characters lost their unique designs in favour of standard looking Mario enemies). Hey! Bowser actually looks like Bowser now! The soundtrack also got a nice upgrade... but unfortunately, there is one major casualty... and unfortunately it just so happens to be the main battle theme... the one piece of music you're going to be hearing throughout the whole game the most! It's a bit of a weak arrangement... Which is a real shame, because all of the other arrangements are spectacular! It would just happen to be the most commonly heard track in the game as well! Thankfully the rest of the new arrangements are lovely... Gorgeous! The changes aren't just cosmetic though... Alphadream have actually made quite a lot of changes to the gameplay... as they're continuing their meanstreak that they started with Dream Team. The difficulty has been hugely increased from the original GBA game, with every single enemy in the game now sporting a revamped set of attack patterns! Damage output is much higher and enemies are much more aggressive than before. Make no mistake, the kiddie gloves are well and truly off and, like every M&L game post-Dream Team, you WILL die! A lot! I absolutely love the newfound difficulty as the original GBA game was way too easy; this remake adds some much needed bite to the original game's bark. Overall it was a lot of fun revisiting this gem; and I really appreciated all the little tweaks, changes and new bits they added to the original (there's even a new Luigi's Mansion 2 reference; which helps to make up for the loss of the Geno cameo). But that's only half of the package... Bowser's Minions is a new submode that takes after the Ogre Battle series of all things! It's a Grand Strategy RPG where you are not in direct control of your units, but rather you plan out their overarching strategy and use commands and abilities from the sidelines. Being the Ogre Battle fan that I am, I naturally really enjoyed this new mode. And being the Mario & Luigi fan that I am, I enjoyed the new dialogue and substories (that neatly tie into the main game); I wouldn't say that the new dialogue for Bowser's Minions was as well written as the original main game (whose original localisation has wisely been left untouched for the most part), as it comes along with some awkward pauses and odd pacing here and there, but I enjoyed it. If there's any major complaint I have about Bowser's Minions is that it is SUPER grindy and ends up well outstaying its welcome. It took me probably about 40 odd hours to beat Bowser's Minions and quite frankly? It really didn't need to be that long. It ends up running out of new ideas long before the end of its running time and that's a bit of a shame. It's a fun little diversion that is best enjoyed in short bursts over a long period of time (which is how I played it), but it could just as well have been half the length or less and have been better off for it. It sure as hell beats the hell out of the Mario Bros arcade minigame included with the original though! Resident Evil 2: Remake Look! They even put RE in red for "REmake"! Huh huh, geddit!? Well this was bloody fantastic! I honestly didn't think Capcom had it in them anymore to make a good RE game, but here we are! They managed to do the impossible and remake all of the original game as an RE4 style HD RE game; without sacrificing any of the original content! It's everything that the FF7 Remake will never be! Smartly, Capcom decided not to try recreating the original scenario setup from the PS1 original, but instead decided to combine both A and B scenarios for Leon and Claire into a single scenario for each character. This was absolutely the right decision and it paid off in spades; with each scenario feeling like a complete, uncompromised representation of the PS1 original, despite the need to reduce the game's scope for HD production. Capcom also made some smart changes that shook up the original story and sequence of events to provide some new surprises for old fans (I was really thrown for a loop when the game ends up starting in the gas station and you don't end up going to Gun Shop Kendo until past halfway through the game!). While the changes to the game's overall structure aren't as dramatic as REmake for the Gamecube, it does end up evoking the same feel. The core gameplay structure of the original RE2 is well preserved; with the original game's metroidvania structure being retained and even enhanced with some new areas and smart map/UI additions that make it easier to keep track of where you are and where you're going. While the core movement and shooting mechanics have been given the boot in favour of RE6 style controls; crucially, this doesn't reduce the original game's horror atmosphere at all. In fact, they've actually enhanced it greatly! To the point where it evokes the feel of a HBO show; with a lot of the original game's goofiness gone (which is a bit of a shame in my eyes, but most of you will probably appreciate its more gritty and serious tone). MR X is also a genuine, terriifying threat and I absolutely love what they did with him in this remake; with how he can actually follow you across the entire map in real time! However, not all has been retained with this remake... The new soundtrack is flat out garbage. There's no way to really sugarcoat it, it's basically not even there. It's your typical AAA hollywood wanabe ambient dreck and it's an absolute insult to the original game. Just listen to this disgrace... This is apparantly the iconic RE2 Save Room music! This is the best music track in the remake too BTW! Thankfully there's a (paid) option for the original PS1 RE2 soundtrack, which I thankfully got for free with my PC copy. You better believe that I had the original soundtrack turned on throughout the entire game! But overall, it's a fantastic remake; and probably my second favourite RE game (RE4 is still on a whole other level). Well done Capcom! Now, kindly keep up your winning streak (and stop your losing streak on Switch please!). As for what I'm currently playing? Well, if you've paid any attention to me over on the Nintendo forums, you've probably already figured out that Mario Maker 2 has taken over my life! (With my 12th course currently in production!), but that's not all I've been playing. I started Yoshi's Crafted World some months back and have been chipping away at it very slowly since it came out (it's a very sleepy and chill game, so I just don't enjoy ploughing through it). Likewise, I also started Devil May Cry 5 a month back or so and it's really good so far! I also started New Super Luigi U last week (which I'm actually playing through for the first time! I was totally burnt out on 2D Mario when it first came out and was looking for MM2 inspiration) and I started both Trials of Mana and (deep breath) Mario & Luigi Bowser's Inside Story + Bowser Jr's Journey just last weekend! I also started Xenoblade 2 just today (at last!) So now I've got a lot on my plate! Good thing I finally have time to get through it all!
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After 4 long years of blood (mostly other people's), sweat and tears (a lot of it my own); I have finally qualified as a registered adult nurse!!! I most likely won't be getting my Nursing & Midwifery Council registration finalised and in place until November (which I need to have before I can actually start work and use the protected title of RN), but I've gone and finally qualified!! Now I've got 4 months of time to rest, go on hoilday, have an actual life and even catch up on my embarassing gaming backlog!
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Gaming Podcasts: A Thread about Listening to Others
Dcubed replied to Goron_3's topic in General Gaming Discussion
It's also how the search and recommendations algorithm works. It's designed in such a way that it rewards those who make those awful clickbait thumbnails and videos with idiots screaming into the camera. There is plenty of good content on there, but rarely is it going to be the most popular; just because of how Youtube's algorithm rewards clickbait. -
Argh! Wrong Westfield! Should've been the one in Stratford!
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N-Europe's Top 10 (Voting over, check first post for results)
Dcubed replied to Glen-i's topic in Nintendo Gaming
Wow! You guy LOVE Little King’s Story! Good for it! Good job on picking the correct game for No 1 too! Skyward Sword is so under appreciated that it hurts; so I’m thrilled to see it get some much needed and much deserved love! -
Super Mario Maker 2 - Level Share/Feedback thread
Dcubed replied to Ronnie's topic in Nintendo Gaming
Ok, fine. Here’s an actual new course for you! As the tweet implies; this entire course is just one big excuse for a really cool boss battle idea I came up with, and isn’t meant to be all that intricate really. This course is completely stupid, it’s dumb; and I’m sure you’ll like it! -
N-Europe's Top 10 (Voting over, check first post for results)
Dcubed replied to Glen-i's topic in Nintendo Gaming
Yeah, it’s an expansion pack for NSMBU; so it doesn’t count as its own game. And even though it was sold at retail after the fact, it was also sold as a bundle on the same disc, later still as well. You can certainly factor it into your vote for NSMBU though (and if you choose to do a write up for it during the final vote you can discuss NSLU along with NSMBU as well). -
Super Mario Maker 2 - Level Share/Feedback thread
Dcubed replied to Ronnie's topic in Nintendo Gaming
Two new old levels for you guys to enjoy! Had to make quite a few tweaks and changes to make these old SMM1 levels work in SMM2; was harder to port over than I thought it’d be! Fans of my old SMM1 courses may appreciate a few new surprises along the way with these remakes -
N-Europe's Top 10 (Voting over, check first post for results)
Dcubed replied to Glen-i's topic in Nintendo Gaming
Star Fox Zero (I will die on this hill!) Nintendo Land Shovel Knight Super Mario Maker Bayonetta 2