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Retro_Link

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Everything posted by Retro_Link

  1. Can't wait to see more.
  2. Does it? Galaxy has imaginative themes for it's worlds. Expansive levels and Stars. Where as NSMB has the traditional Mario themes and the 4 playable traditional Mario characters. Both of which are present in Super Mario 3D World. Same with the flagpole's and countdown timer. I'd say this game was on the 3DLand-NSMB side of things than the 3DLand-Galaxy side of things.
  3. It's Gerudo Valley from Ocarina of Time. With the log bridge over the canyon. What's wrong with you [/Reggie] people, it's in the trailer!
  4. @Aneres11 Yep. Well no, but it just fully clicked with me what the implications of this means... that this really isn't a '3D Mario' at all.
  5. So shit, just noticed the levels all have timers. I hate timers. So yeah it really is the 3DLand/NSMB series on Wii U.
  6. Oh man I thought those top pics were from this game for a second! :p
  7. Fuck! The one at Drayton Manor that tilts you forward a little is scary, let along all the way!! Ming you, it's not too different from sitting at the front of Oblivion... only 5 times higher! :p ............... Shit!
  8. I don't think a game that looked like that would be considered one of the best looking games of all time! :p
  9. Do you actually think Wind Waker GC looks like that screengrab?
  10. The levels are more varied and imaginative and there's a greater sense of exploration and excitement IMO.
  11. Here we go, some actual gameplay :p
  12. Anything that reminds me of Power Rangers!
  13. Yeah I will say that if I didn't know I'd think this was a Wii game. I genuinely can't see an improvement over the first game... which is very strange given Retro's ability to push a console. It feel like this was developed on Wii and ported over. You only have to look at Mario Karts levels to see the Wii U's potential. They mention the fur effect... but that looks less remarkable than Mario Galaxy's to me.
  14. Great news! (though I agree with Shorty) I love the idea of getting an objective and having to free run right across town!
  15. That ending! Looking great, just makes you smile. No sign of any animals yet. Also the Developer Diary mentioned another playable character. (stupid random jelly in level)
  16. Happy Birthday man, hope you have a good one!
  17. It's not online itself which is why I'm not sure we'll see those games on Wii U, it's what those games are doing and the power they take up. Seamlessly being able to drop your vehicle anywhere into an online game map the size of the USA (albeit reduced and tightened up) with no load times and join squads of other players etc... It explains what the game is...
  18. I think just Nintendo's mentality to not really push it and use it! If games built around online such as The Crew or The Division actually came to the Wii U (I'm still not convinced it's doable), how many people would actually be there to make the online experiences a good one?
  19. Non Specific Action Figure for Final Boss? :p Either that or Master Hand needs to have a Vitality Sensor power-up on it's finger!
  20. Pretty sure the Wii U couldn't run The Crew or The Division could it?... at least not without being notably scaled back and that's not what those games are about. They're a next-gen showcase. Also Wii U still isn't exactly the place to be for online. The likes of WatchDogs also look too good on PS4 to overlook. Nintendo just got the Wii U all wrong.
  21. Here's the Reggie interview on Youtube for anyone who missed it/didn't want to follow the links.
  22. Does look great! I love that it has a different vibe to DKCR. The darker woody level they showed with Dixie for example.
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