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Posted

See I'm the opposite, I can't get xbox live until I go back to uni..with lovely wired connection!

 

I hate this dashboard..I want the new one now. Although I managed to knock my xbox today after having it two days and burn/scratch my fable 2 disc I'd bought an hour early...nobody ever told me that >.< thank god gamestation took it back.

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Posted
See I'm the opposite, I can't get xbox live until I go back to uni..with lovely wired connection!

 

I hate this dashboard..I want the new one now. Although I managed to knock my xbox today after having it two days and burn/scratch my fable 2 disc I'd bought an hour early...nobody ever told me that >.< thank god gamestation took it back.

Be sure to add me when you get online ^^

 

To be honest although I like the new dashboard, I'm finding it unintuitive and slower to navigate.

Posted
Be sure to add me when you get online ^^

 

To be honest although I like the new dashboard, I'm finding it unintuitive and slower to navigate.

 

That'd be awesome, I'm currently trying to figure out what games to get my mits on...made me realise just how many games there are..

Posted

Why in the world do I need to call Microsoft to end gold subscription? It would be so much easier if I could do it myself from the account on the 360.

 

Just found out I have been paying for it for two extra months. Only bought for one month because of Fable.

Posted
Why in the world do I need to call Microsoft to end gold subscription? It would be so much easier if I could do it myself from the account on the 360.

 

Just found out I have been paying for it for two extra months. Only bought for one month because of Fable.

 

Yeah that really annoys me, it should be possible either through the dashboard of via xbox.com tbh!

 

I have no one from N-E on my friends list, I should probably go through and add some of you none of my irl friends play online :heh:

Posted

Whats the cheapest way to get microsoft points? Can you buy arcade games straight up with a debit/credit card or would i need to buy more points than i need even if i only want 1 game?

Posted

This be the cheapest way...

 

http://www.play.com/Games/Xbox360/4-/3514596/Xbox-Live-4200-Points-Card/Product.html

 

4200 points card, generally if you buy M$ points through your 360 with your credit card the rate is about £20 = 2000 points so thats £1 per 100 points, but if you take that link I posted, on Play their 4200 points cards are £32.99 so it pays to buy them in bulk, unfortunately they are out of stock atm but thats your best bet, either that or finding two 2100 points cards really cheaply. :heh:

Posted
This be the cheapest way...

 

http://www.play.com/Games/Xbox360/4-/3514596/Xbox-Live-4200-Points-Card/Product.html

 

4200 points card, generally if you buy M$ points through your 360 with your credit card the rate is about £20 = 2000 points so thats £1 per 100 points, but if you take that link I posted, on Play their 4200 points cards are £32.99 so it pays to buy them in bulk, unfortunately they are out of stock atm but thats your best bet, either that or finding two 2100 points cards really cheaply. :heh:

 

Amazon have them in stock at the same price :)

Posted
Let me know what sonic unleashed is like. The last sonic game I bought nearly made me cry it was that bad..

 

The HUB world structure thing is awful and very confusing. However, the Warehog levels are good fun and the Sonic levels are amazing.

Posted
This be the cheapest way...

 

http://www.play.com/Games/Xbox360/4-/3514596/Xbox-Live-4200-Points-Card/Product.html

 

4200 points card, generally if you buy M$ points through your 360 with your credit card the rate is about £20 = 2000 points so thats £1 per 100 points, but if you take that link I posted, on Play their 4200 points cards are £32.99 so it pays to buy them in bulk, unfortunately they are out of stock atm but thats your best bet, either that or finding two 2100 points cards really cheaply. :heh:

 

Amazon have them in stock at the same price :)

Cheers guys but i already got some today. 4200 points from hmv for £35 but used student discount so got them for £31.50 :)

Posted

Just out of interest does anyone know if downloaded Xbox originals work with a VGA cable? When I try to play some from the original xbox discs they don't :(

Posted
Just out of interest does anyone know if downloaded Xbox originals work with a VGA cable? When I try to play some from the original xbox discs they don't :(

 

In this instance you must first connect your Xbox 360 to your HDTV via a component cable, then insert the xbox disc, the game will update, now you can use it with your VGA cable on your monitor. :)

Posted

My Dad bought the 120GB with the transfer cable for his 360 and we tried to transfer data from his 60GB HDD but it kept saying to insert the original drive which is already in, and it wouldn't transfer. So we gave up on that and tried to transfer data from his 20GB (different 360) to the 60GB, and when we tried that it wouldn't recognise that it was plugged in.

 

So can you not transfer 60 to 120 or 20 to 60 or is something wrong?

Posted
In this instance you must first connect your Xbox 360 to your HDTV via a component cable, then insert the xbox disc, the game will update, now you can use it with your VGA cable on your monitor. :)

So wait, this happens even with the downloadable ones? That doesn't make a lot of sense.

Posted
So wait, this happens even with the downloadable ones? That doesn't make a lot of sense.

 

Nu-uh... just the Xbox original discs, downloadable ones are unaffected.

Posted

WSJ: Sony paid for 360's development!?

 

Like dynasties rising and falling, videogame systems enjoy periods of ascendancy and popular support, only to be thrust aside by a new and conquering power. First came Magnavox Odyssey (in the 1970s), then Atari consoles, then Nintendo, which dominated the market for the better part of the 1980s. In the early 1990s, Nintendo's Super NES and Sega MegaDrive battled each other for supremacy. Each found enough competitive room to lay the groundwork for the modern videogame console, which has become something like a dedicated personal computer.

 

It was in the mid-1990s that Sony dropped Playstation into the console market -- a graphics powerhouse that featured games for adults as well as for kids. Playstation was a huge success, selling more than 100 million units. Its 2000 sequel, the Playstation 2, was an even bigger one.

 

For the system's ambitious third iteration, though, Sony wanted an entirely new processing architecture. Most computer processing chips are built on the foundations of the chips that are already in use. Designing a new chip from the ground up is a costly and time-intensive process. So in 2001 Sony partnered with Toshiba and IBM to create the so-called Cell processor -- a chip so powerful that it would redefine PC-scale power.

 

David Shippy, as it happens, was in charge of designing the brains of the Cell, the processing core. In "The Race for a New Game Machine," he and his co-worker Mickie Phipps tell the story of the whole effort to build the Cell. They also describe how the project went off the rails, ending up with IBM engineers creating the processing chips for two rival videogame consoles and, along the way, delivering to Sony Corp. one of its greatest business failures.

 

When the companies entered into their partnership in 2001, Sony, Toshiba and IBM committed themselves to spending $400 million over five years to design the Cell, not counting the millions of dollars it would take to build two production facilities for making the chip itself. IBM provided the bulk of the manpower, with the design team headquartered at its Austin, Texas, offices. Sony and Toshiba sent teams of engineers to Austin to live and work with their partners in an effort to have the Cell ready for the Playstation 3's target launch, Christmas 2005.

 

But a funny thing happened along the way: A new "partner" entered the picture. In late 2002, Microsoft approached IBM about making the chip for Microsoft's rival game console, the (as yet unnamed) Xbox 360. In 2003, IBM's Adam Bennett showed Microsoft specs for the still-in-development Cell core. Microsoft was interested and contracted with IBM for their own chip, to be built around the core that IBM was still building with Sony.

 

All three of the original partners had agreed that IBM would eventually sell the Cell to other clients. But it does not seem to have occurred to Sony that IBM would sell key parts of the Cell before it was complete and to Sony's primary videogame-console competitor. The result was that Sony's R&D money was spent creating a component for Microsoft to use against it.

 

Mr. Shippy and Ms. Phipps detail the resulting absurdity: IBM employees hiding their work from Sony and Toshiba engineers in the cubicles next to them; the Xbox chip being tested a few floors above the Cell design teams. Mr. Shippy says that he felt "contaminated" as he sat down with the Microsoft engineers, helping them to sketch out their architectural requirements with lessons learned from his earlier work on Playstation.

 

The deal only got worse for Sony. Both designs were delivered on time to IBM's manufacturing division, but there was a problem with the first chip run. Microsoft had had the foresight to order backup manufacturing capacity from a third party. Sony did not and had to wait another six weeks to get their first chips. So Microsoft actually got the chip that Sony helped design before Sony did. In the end, Microsoft's Xbox 360 hit its target launch in November 2005, becoming its own success. Because of various delays, the Playstation 3 was pushed back a full year.

 

Mr. Shippy and Ms. Phipps view the delivery of the Cell processor and the derivative Xbox chip as victories for both companies. "Both Sony and Microsoft were extremely successful at achieving their goals," they write. But this is true only in the narrowest sense. The new chips certainly set the standard for technical virtuosity. Yet the current generation of videogame console has been dominated not by Sony or Microsoft but by the Wii, Nintendo's modest machine that relies on an older, cheaper and less powerful chip. With an input device that allows players physically to interact with games, the Wii has been yet another runaway success, selling almost as many consoles as the Xbox 360 and Playstation 3 combined.

 

ED-AI787_book12_DV_20081230152459.jpg

 

In fact, the Playstation 3 now runs a distant third in sales. (And the trend is downward: On Monday, The Wall Street Journal reported that "U.S. sales of the PS3 fell 19% last month from a year earlier, while sales doubled for the Wii console and rose 8% for the Xbox 360.") For Sony, the Cell processor was such a debacle that two weeks after the Playstation 3 finally appeared in stores, the company fired Ken Kutaragi, the head of its gaming unit, who had championed the Cell and built the Playstation line. The lesson, lost on Mr. Shippy and Ms. Phipps, is that technical supremacy divorced from sound strategic vision is no virtue. It can even end up in disaster.

 

Mr. Last is a contributing editor of the Weekly Standard.


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