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Posted
I think my preferred approach would be a load of trailers, with maybe one or two in-depth things if they are particularly impressive, and then publicly release more in-depth videos on the internet afterwards.

 

Problem is as soon as you come to a game you don't like you might suddenly have to sit through nearly 10 minutes of it and it drags.

 

Yep, I wholeheartedly agree.

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Posted

I'm on watching the Sony conference again ( soooooo good ) but this time it's with the Easy Allies guys watching. Their reactions when the Resident Evil logo appears is fantastic. :D

Posted (edited)
I'm on watching the Sony conference again ( soooooo good ) but this time it's with the Easy Allies guys watching. Their reactions when the Resident Evil logo appears is fantastic. :D

 

I haven't watched any conference yet, just a few reaction videos from Easy Allies :grin:

 

 

I love those guys :love:

 

I can't remember if they had a bet on about Resident Evil for E3 2016 but the reaction to the Shenmue III reveal last year was hilarious.

 

 

You can say what you like about Huber but I love how pumped he gets about games :grin:

Edited by nekunando
Posted
I'm on watching the Sony conference again ( soooooo good ) but this time it's with the Easy Allies guys watching. Their reactions when the Resident Evil logo appears is fantastic. :D

 

I watched the start of it when I heard that Bear McCreary was there. I might watched the full thing as the orchestra apparently did other bits.

 

Still, the games were enough and I've just ordered a PS4.

Posted (edited)
Zelda - Game of E3 2016?

 

Nah, it's just another open world game. Edit: To clarify, that was in no way some kind of bait. I really mean it.

Edited by drahkon
Posted
But its Zelda open world, bruder!

 

Well, I'm as interested in other open worlds as I am interested in this Zelda open world.

It looks awesome, and depending on whether the NX will have a decent line up I'm looking forward to getting the new console and this game.

 

But I have to say that Days Gone and Horizon Zero Dawn have me more excited, mainly due to the fact that I don't have to buy a new console to play this (will sell my Wii U, so no Zelda on that for me).

Posted
Zelda and Horizon are the standout games of the show for me.

 

Objectively I would choose these two, as well :)

 

My announcements of the show were the Crash Bandicoot Remasters and God of War 4. : peace:

Posted
Objectively I would choose these two, as well :)

 

My announcements of the show were the Crash Bandicoot Remasters and God of War 4. : peace:

 

Release date for The Last Guardian and the Spiderman reveal were my favourite announcements.

Posted

Fuck me, that Sony conference was absolutely outstanding. We watched it with a takeaway and it had us gripped from the start. That orchestra did a fantastic job.

 

Game of the show for me was probably God of War. It looked completely awesome and so damn beautiful. Will definitely be interested in that!

 

Detroit, Horizon, a release date for The Last Guardian, Hideo Kojima being there and introducing his new game, Spiderman (looked wicked!), the VR stuff and Resident fucking Evil. I really enjoyed it. Days Gone looked pretty interesting, too. :D

 

(I really wish Nintendo would rewind the clock and do a conference like this...)

Posted

@Fierce_LiNk glad you guys enjoyed it.

 

Sony really get what E3 is all about. Hype, spectacle and hype. Gone are the days of sales figures and pie charts. What remains is a very focused show that is just game, after game, after game, with very little chatter in between.

 

Loved the reaction Kojima got. The guy has been through hell and it was great to see him with a smile on his face again.

Posted
Nah, it's just another open world game. Edit: To clarify, that was in no way some kind of bait. I really mean it.

 

Don't know if you've been watching the stream, but it does feel like a very very different open world game; still Zelda, definitely modern open much more removed to make it different.

Posted
Don't know if you've been watching the stream, but it does feel like a very very different open world game; still Zelda, definitely modern open much more removed to make it different.

 

I have not.

 

In what way is it different?

Posted
I have not.

 

In what way is it different?

 

I'd say the only way it appeared different were the dungeons... and maybe that you can climb absolutely everything.

Posted

Feeling a bit underwhelmed by E3 this year, didn't really see an awful lot of games that are must haves for me I think.

 

The Sony conference was great, but most of those games I probably won't touch. Looking forward to Horizon and The Last Guardian though. But I have no interest in games like Resident Evil (never played one, too scary for me).

 

God of War looked great, but I've never played them so not sure if it's my type of game. Detroit looks interesting, but it's one I'll probably watch Jim play through.

 

Zelda has so far not excited me at all. I'd be interested in playing it (because it's Zelda), but watching the trailer and a bit of the gameplay didn't make me want to go out there and buy it now (if we had that option). The art style looks very flat to me by the way, like they just put a white filter over it and turned down the contrast. It makes it difficult to make out any sort of detail. Why have individual blades of grass if you can barely tell they are there? :S

Zelda used to be my favourite franchise out there, and I'm hoping this game will deliver. But I'll probably hold off until some reviews or something.

 

Anyway, hoping some more games get shown on the floors today, but not holding my breath. :P

Posted

@Eenuh

 

Art style...looks flat. I think the art style was probably the best thing about it! It seems that Nintendo has seen how other developers do open world games and have replicated that in a Nintendo way.

 

I do have my reservations. I really want things to do in the world and not just dungeons and mini games.

Posted
I have not.

 

In what way is it different?

I'd say the only way it appeared different were the dungeons... and maybe that you can climb absolutely everything.
A bit more to it than that. :heh:

 

Stolen from Neogaf:

 

Made a summary of everything I can remember.

 

Lets summarize all the things you can do in Zelda and the changes:

 

World

 

•Open world, go where you want from the start. Obviously some places you wont be able to reach until you get an item.

•Link can jump, climb on anything, swim, run, all governed by a stamina meter.

•Dynamic weather effects the game, if there is wind you can use it to spread fire. If there is a thunderstorm metal can be struck by lightning. Rain will put out fires.

•Temperature plays a role, link cant go into an area too hot or too cold or he takes damage. Need to get better clothes. Or build a fire to stay warm, or use a torch. Or cook various objects and make a potion that gives certain resistances.

•There are shrines scattered around the world, over 100, each have trails of puzzles or combat. Treasures and sometimes new skills are found within. These are not the full dungeons you will also find.

•There are enemy base camps, some have a treasure chest that only opens when you clear the camp.

•You mark the world map. Its not filled with a ton of stupid markers. If you see something you cant reach yet, leave a treasure marker, or an enemy marker for a tough enemy.

•The E3 demo is only the plateau, a small elevated chunk of land where you can spend hours and hours exploring and its like 2% of the full game.

•There will be towns and NPCs but most have been removed for the demo.

•There are hidden Kuroks all over the place, this is from WW so this is tied to that timeline.

 

 

 

 

Actions

 

•Giant physics based playground, everything is governed by physics. See a boulder, roll it down a hill, it may crush enemies. Can cross a chasm but see large trees, chop it down to create a bridge.

•Fire reacts like fire. If you have a wood club put it in fire and now you have a fire club to light up enemies. Need to make a fire, cut trees to gather wood, find flint, put the two on the floor, use a metal object to strike the flint it mixes with the wood now you have a camp fire to cook. See withered grass, set it on fire and let the wind spread the fire.

•You can obtain a hand glider to fly around the massive world. You can use hot air from a fire to make the glider rise.

•One item is the magnet, it allows you to manipulate any metal object in the world. See a metal box, cant break it with normal items, pick it up with the magnet and crush it against something. You can located hidden chests under water and make it rise. You can pick up metal platforms and use it to crush enemies. You can throw your sword on the ground, use the magnet to pick it up and then swing it around using your magnet power.

•One item is called stasis it freezes an object in time. See gears moving some platforms or a bridge, freeze it. See giant metal spikes rolling around, freeze it. See a seesaw bridge that doesn't let you cross when too much weight is put on one side, freeze it.

•Stasis can be used to freeze any static object then you can hit the object with your sword or another object which transfers kinetic energy to the frozen object so when the stasis wears off that object will explode in the direction you were hitting it. This can be used to launch boulders into the air like a cannon at enemies.

•You get two kinds of bombs, one is round so it can be rolled and one is square so it can stay in one place. You have unlimted bombs, they are on a timer. All bombs are remotely detonated. You can place a bomb, lure an enemy to it and boom. See an enemy hut with explosive barrels, roll a bomb into it and watch it explode to oblivion. you can use bombs to launch objects the same way you do with stasis.

•There is the water ice maker thing. This lets you turn any body of water into a column of ice. See a gate with a puddle of water under it, raise the water up to raise the gate. An enemy is firing lasers at you while you are in water, create cover by making columns of ice. See a freezing body of water that link will die if he goes in, create the ice pillars so he can jump across.

 

Combat

 

 

•Mostly its like WW/TP but with new options. If you dodge at the right time you can do a fury strike which slows things down and allows for a super combo of attacks.

•You can pick up any weapon and use it, they degrade fast so you need to stock up on them. All of it governed by a stats system. Enemies drop weapons too, which you can pick up. Different classes of weapons fight differently like a spear is fast and used for thrust attacks. An axe is slow but powerful. Clubs are big and slow and can be put on fire.

•If you fight a skeleton you can shoot its head off and the body will search for the head, if you destroy one head and anothers body, the one without the body will pick up the head from the other guy and reform. You can also rip off an arm and use the arm as a sword, a sword that is constantly wiggling its hands to reach its body.

•Need to find a shield, killing enemies is best way to find them. Or sneak into their camp as they sleep and steal one.

•You can hop on the shield and use it to sled down mountains.

•Enemies can be scouted with the scope which reveals their health bar, most grunts are easy but the demo had plenty of super hard enemies that link was not ready for.

•Enemies have alert states that are shown with classic MGS ? ! icons. They will investigate sound, which you can keep track of with the sound meter. You can sneak up on enemies and do a stealth kill.

•With the arrow you can do some jump slow motion attack that freezes you in the air to aim and shoot.

•Horse back combat is back and its like TP, you can do combos like jump off horse enter glider then do slow motion arrow attack.

•Need arrows, why not taunt enemies to have them fire arrows at you while you dodge them then pick up those arrows to use against them.

•There was a giant rock monster that did insane damage where link had to climb it to reach its weak point.

•Guardians are all around, not sure what activates them but when they come alive watch out, their laser takes like 8 hearts.

•Red and blue enemies are back just like in Zelda 1. Blue enemies are far harder.

 

Gathering and cooking

 

•Tons of stuff to gather around the world. Most of it is food, apples, meat, mushrooms, fish. Use those for health. You will not find hearts around the world.

•If you don't cook stuff you get a small heart increase. Cook meat and it will heal better. If you cook at a campfire its not a big increase, cook at a cooking pot and you get a big boost.

•At a cooking pot you can mix all kinds of ingredients, throw in plants that give better stamina with some apples and other foods and you may make an elixir that gives you more speed for a certain amount of time.

•All experimental, try countless combinations to get different potions and food items that will aid you.

•One mix gives you 4 extra hearts on top of your 3 that stay with you until you get damaged. Great for fighting tough enemies.

•Lots of ore and other resources that seem to be used to craft but that wasn't shown. Lots of stuff says it can be traded in for rupees which like hearts do NOT appear in the world.

•You can cut down grass to look for insects. Hunt boar for meat. Different times of days will bring out different animals.

 

OMG I cant believe that just happened

 

•Use the wolf amiibo from TP and wolf link appears in your game and is your companion until it dies. It will hunt for you, attack enemies, and so on.

•The scale of the world is insane, they would use the scope to see a tower far in the distance and then open the map to show where it is, its crazy how vast the world is.

•These shrines have great puzzles, one is a gigantic spinning gear with spikes, you need to freeze the gears in time to jump around. Another had a series of rooms with giant boulders which needed to be pushed. At one point you take control of a giant hammer to smack the boulder. You can use all your skills to solve these, no set solution, multiple ways to solve all puzzles.

Posted
@Eenuh

 

Art style...looks flat. I think the art style was probably the best thing about it! It seems that Nintendo has seen how other developers do open world games and have replicated that in a Nintendo way.

 

I do have my reservations. I really want things to do in the world and not just dungeons and mini games.

 

It's difficult to explain, but by flat I mean that it doesn't pop out. The colours are very diluted/pastel-like, as if the image has been overexposed and all the contrast is gone. I don't know, it bothered me a bit. Maybe it was just in the section I watched and it gets better in other places, I don't know.

 

The gameplay seemed alright and it's good to see they have taken ideas from other games (like the food, picking up weapons, changing outfits etc.), but I got bored after a few minutes. Hope that doesn't happen when actually playing the game (but maybe I got annoyed because the girls playing it highly annoyed me, urghhh, those voices).

Posted

I'm sorry, but I don't see how this is any different. ::shrug:

 

Yes, there are some little things that are new - or rather that are "Zelda-y". But they do not really set Zelda apart from other open world games.

 

There's the usual open world stuff like gathering materials, crafting, playing around with the environment, exploration which the devs have obviously seen in other games.

And that's not a bad thing. It's basically the same as any other open world games.

 

What will make it or break it for me is: a lively world, side quests and dungeons, of course.

From what I've seen it looks to be a very sparsely populated world. Then again, I've only seen a fraction of the game.

Posted
I'm sorry, but I don't see how this is any different. ::shrug:

 

Yes, there are some little things that are new - or rather that are "Zelda-y". But they do not really set Zelda apart from other open world games.

 

There's the usual open world stuff like gathering materials, crafting, playing around with the environment, exploration which the devs have obviously seen in other games.

And that's not a bad thing. It's basically the same as any other open world games.

 

What will make it or break it for me is: a lively world, side quests and dungeons, of course.

From what I've seen it looks to be a very sparsely populated world. Then again, I've only seen a fraction of the game.

 

I think you need to check out some streams...

Posted (edited)
I think you need to check out some streams...

 

I think I'd rather not spoil this game for me.

 

The post from Neogaf that Redshell posted makes me think Breath of the Wild is an open world game like any other but with the Zelda-stuff we all know.

 

Again: If world isn't as sparsely populated as it seems and there are meaningful sidequests then I'm sure it will be one of my favourite games.

 

As it stands now, it didn't leave me as impressed as some of you guys are. ::shrug:

 

I do have my reservations. I really want things to do in the world and not just dungeons and mini games.

 

The big thing I'm a bit sceptical about. I hope Nintendo has more up their sleeves than those 100 shrines, which sound like I'll be bored of them quite quickly. If these turn out to be the only "side-quests" I'll be disappointed.

 

We'll see.

Edited by drahkon
Posted
I think I'd rather not spoil this game for me.

 

The post from Neogaf that Redshell posted makes me think Breath of the Wild is an open world game like any other but with the Zelda-stuff we all know.

 

Again: If world isn't as sparsely populated as it seems and there are meaningful sidequests then I'm sure it will be one of my favourite games.

 

As it stands now, it didn't leave me as impressed as some of you guys are. ::shrug:

Only watching the trailer or just reading about the game isn't going to impress you (the trailer isn't actually very good at all :hmm:) the Treehouse gameplay, however, did an amazing job of showcasing the game, and demonstrating why it's so damn good.

 

Hat's off to you for not watching though, really wish I had that willpower. :grin:


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