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Posted

Because of @drahkon's glowing review I bought Steinsgate on the Easter sale for ps3 and plan on running down to Gamestop tomorrow and pick the sequel with a gift card. Only played the first chapter so far but it's looking good.

Posted

I can't buy from the Easter Sale on PSN as my PS4 (and the app) won't process my purchases. I've deleted the payment method and re-added it, no idea why it's not working. ::shrug:

 

Was going to get Shadow of Mordor and Mirror's Edge 2 for £18... not any longer.

Posted

I noticed when I paid I had to use the verified by visa password for the first time on PSN. I also had to confirm the three digit number too. Do you have that verification thing activated on your card?

Posted
I can't buy from the Easter Sale on PSN as my PS4 (and the app) won't process my purchases. I've deleted the payment method and re-added it, no idea why it's not working. ::shrug:

 

Was going to get Shadow of Mordor and Mirror's Edge 2 for £18... not any longer.

 

I had that problem!

 

I think it's an odd security thing possibly as it happened when I was buying a bunch of games.

 

Anyway after searching for similar issues online the upshot is this...

 

Make a note of the exact time you last attempted to purchases something and it failed.

 

Wait exactly 24 hours and try to purchase again, it should be fine.

 

It has to be at least 24 hours after the failed purchase for some reason, so if you're at all in doubt, then wait a bit longer, try again in a day and a bit perhaps.

 

But if the sale ends tonight or something then... ::shrug:

 

Another way you might be able to clear it is by buying a PSN card and redeeming it as that's different from using your credit card, I think ShopTo still do instant gift cards, though sometimes they take a little while to come through.

 

In any case, that's all the info I have on the issue, it happened to me once and then hasn't happened again since, best of luck. :)

Posted

All the details were correct, I unplugged the PS4 for a bit and tried again tonight and it worked!

 

I picked up the Bioshock Collection too.

Posted
All the details were correct, I unplugged the PS4 for a bit and tried again tonight and it worked!

 

I picked up the Bioshock Collection too.

 

I'll be interested to see what you think of the collection. I personally love the settings, themes and characters within it. Infinite is my favourite of the lot.

Posted
I'll be interested to see what you think of the collection. I personally love the settings, themes and characters within it. Infinite is my favourite of the lot.

 

I've only played the first (a friend's copy so I didn't play it all)... no idea why I didn't pick it up myself, or the others, just oddly let them pass me by so I'm looking forward to getting into them.

Posted

I also have the Bioshock Collection. I played the first game for a few hours but just couldn't get into it. I found the game's setting too odd and weird for my liking.

Posted
Well, I'm not pretty but I agree with Flink. Infinite all the way.

 

We're all beautiful, brah.

 

I love all three BioShock games, but what grabbed me with Infinite was the story that was told, especially the last few hours. The finale just blew me away! The soundtrack and settings in all three games were great, but the third game just took it to a new level for me. I still listen to the soundtrack every now and again on Youtube and it's just...so hnnnnnngggg. Will the circle be unbroken? still gives me shivers.

 

I also have the Bioshock Collection. I played the first game for a few hours but just couldn't get into it. I found the game's setting too odd and weird for my liking.

 

I think that's a strong part of what makes the BioShock games incredible. They are designed to make you feel a bit uncomfortable. The settings and themes are unsettling and quite often you will think to yourself, "hmm, that's a bit wrong!" As a result, it will no doubt turn some people off.

Posted

I borrowed the original early on in the PS3 cycle but didn't persevere with it, which was probably a mistake.

 

Infinite's opening was terrific, but the overall game felt unfinished, or at least unrealised. The world completely died whenever you cleared out an area - it felt like you were running through an abandoned theme park at points, but not in a cool fairy tale kind of way, more of an empty, redundant map kind of way. Compare to the original, whose claustrophobia fostered urgency.

Posted
I borrowed the original early on in the PS3 cycle but didn't persevere with it, which was probably a mistake.

 

Infinite's opening was terrific, but the overall game felt unfinished, or at least unrealised. The world completely died whenever you cleared out an area - it felt like you were running through an abandoned theme park at points, but not in a cool fairy tale kind of way, more of an empty, redundant map kind of way. Compare to the original, whose claustrophobia fostered urgency.

 

I agree with the theme park analogy, but I still love it despite its flaws. I didn't get the impression that it was unfinished and found the whole experience quite satisfying. However, like a lot of other games, there are definitely tons of areas where it could have been more fleshed out.

 

It's not as claustrophobic as the first two games, but I did appreciate how (slightly) more open Infinite felt. I didn't necessarily need the world to feel more alive or full, as it's still quite a linear game, but it's just a nice change of pace to the first two.

Posted

I loved Infinite, the setting, plot and acting/NPC interaction were top notch. I loved it so much I bought an expensive limited edition poster to remind me of it.

 

But objectively, the original did something special with the atmosphere and story that Infinite did not completely recapture.

Posted
I loved Infinite, the setting, plot and acting/NPC interaction were top notch. I loved it so much I bought an expensive limited edition poster to remind me of it.

 

But objectively, the original did something special with the atmosphere and story that Infinite did not completely recapture.

 

I'm not sure if objectively is the right word there because I thought that the story, characters and dialogue were much better in Infinite than in both the previous two games. But, I also appreciate BioShock's story for its shock factor and the world in which it creates. The world and atmosphere are both grim, in the best possible sense of the word. It lays down the foundations and writes the rulebook for the rest of the series.

 

Also, I don't think Infinite was/is necessarily trying to recapture the same sort of feelings and atmosphere that you'd get in the original BioShock game. That's very much reflected in its art style, characters and dialogue. It's a different story, but told in the same overarching universe. It's not a straight-up sequel in the same way that 2 was. It's a great trilogy, with each game being memorable and having some form of impact on the gamer playing it, with Infinite being my personal favourite of the lot. However, it would not have been possible without the first game laying the groundwork. In a sense, a sequel is always going to be at a disadvantage in that regard.

Posted (edited)

I feel like they probably spent a long time in development on Infinite trying to prove concepts early on, which meant they had some really cool stuff running in the opening but had to rush the rest. So the start they've got the festival and pageants and interactive stuff (you know - world-building), and then the rest is just a string of maps to clear out because they don't know what to do with you once they give you a gun.

Edited by dwarf
Posted
I feel like they probably spent a long time in development on Infinite trying to prove concepts early on, which meant they had some really cool stuff running in the opening but had to rush the rest. So the start they've got the festival and pageants and interactive stuff (you know - world-building), and then the rest is just a string of maps to clear out because they don't know what to do with you once they give you a gun.

 

Yeah, I see what you're saying there. I've often heard people say in the past that BioShock doesn't really need to be an FPS. I guess it's one of those things where the developers/creators have a great idea for a story and world first and then they think about how to attach that to a game afterwards. I definitely got that sense with BioShock, on occasions. There's nothing necessarily wrong with that mindset, it just means that perhaps concepts and ideas won't ever get as fleshed out as they should, as you say.

 

In other news, I'm playing Mortal Kombat XL and am having a fucking really good time with it. It's making me hyped up for the new Injustice game!

Posted
I loved Infinite, the setting, plot and acting/NPC interaction were top notch. I loved it so much I bought an expensive limited edition poster to remind me of it.

 

But objectively, the original did something special with the atmosphere and story that Infinite did not completely recapture.

 

Objectively the original reimagined System Shock 2 from Space Sci-fi to underwater sci-fi. Right down to some of the plot twists.

Posted

Ultimatly, i prefer Infinite over the 2nd Bioshock. But the original holds a place dear to my gaming heart. The atmosphere of the 1st is just unreal, yes it does make you think and does make you feel a bit uncomfortable. But that's the brilliance of it.

 

Infinite tries to recapture what made the 1st brilliant, and i loved the setting. Compared to the 1st, there was only 1 jumpy moment for me

 

When you head up into Comstock House, and you turn around to see a Boy of Silence right behind you.

 

 

 

But otherwise, it wasn't a bad game. Few tricky moments, but i enjoyed it.

 

I did get Sophie to play a bit of the original Bioshock the other week, specifically this part

 

When you get the Speedy Hacker tonic, and the Dentist is standing right behind you.

 

 

Yep, profanities were spoken from her.

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