Cube Posted July 20, 2010 Posted July 20, 2010 Price announced: Kinect (with Kinect Adventure): £129. 4GB Xbox + Kinect: £249. At those prices, I predict a massive flop. They need to take £60 off both prices for it to be effective.
D_prOdigy Posted July 20, 2010 Posted July 20, 2010 (edited) If they put a big marketing push behind it, they might shift a few bundles to people with too much disposable income based on the novelty factor. At £130, I don't see many existing console owners picking it up as an impulse buy. For the sake of hilarity, I'm hoping they've sunk virtually all their R&D budget into this instead of a new console. Edited July 20, 2010 by D_prOdigy
Ike Posted July 20, 2010 Posted July 20, 2010 Kinect (with Kinect Adventure): £129. I'm out. Unless I get my dad to pay half or something, but that price is ridiculous.
Dante Posted July 20, 2010 Author Posted July 20, 2010 I believe Sony's Move will do alot better than Kinect.
Cube Posted July 20, 2010 Posted July 20, 2010 I believe Sony's Move will do alot better than Kinect. It will likely do better than Kinect, but it will still completely flop.
Daft Posted July 20, 2010 Posted July 20, 2010 (edited) I doubt it. It already has about 10 games supporting it each month from its release. September 2010 Sports Champions Eye Pet Kung Fu Rider Start the Party! echochrome 2 (PSN) Tumble (PSN) Tiger Woods PGA TOUR® 11 (Electronic Arts) Toy Story 3: The Video Game (Disney Interactive Studios) The Lord of the Rings: Aragorn’s Quest (WB Games Inc.) Brunswick Pro Bowling (Crave) Resident Evil®5 Gold Edition (Capcom) Time Crisis: Razing Storm (Bandai Namco) R.U.S.E. (Ubisoft) October 2010 Hustle Kings PAIN (PSN) TV Superstars The Fight: Lights Out The Shoot High Velocity Bowling (PSN) Heavy Rain NBA® 2K11 (2K Sports) Kung Fu LIVE (Virtual Air Guitar Company) November 2010 Sly Collection SingStar Dance LittleBigPlanet 2 Deadliest Catch: Sea of Chaos (Crave) Disney Tron Evolution the Video Game (Disney Interactive Studios) Fall 2010 Beat Sketcher (PSN) SOCOM 4 John Daly’s ProStroke Golf (OG International) Racquet Sports (Ubisoft) TBA 2011 Sorcery Heroes on the Move Killzone 3 And you can play it sitting down. Always a bonus. Edited July 20, 2010 by Daft
Cube Posted August 19, 2010 Posted August 19, 2010 Looks like they've sorted the sitting issue. Joystiq tried out the following: Sitting in a chair: Definitely works. Sitting on the floor: Works. Reclining while facing the Kinect: Works. Reclining with the Kinect at our side: We couldn't get this to work, but we've been told that it will by launch. Using another human as a coffee table (should have taken photos!): Kinect recognized the person behind the human coffee table trying to control the movie.
Aimless Posted August 19, 2010 Posted August 19, 2010 Now the question is whether there are going to be any Kinect games you'd want to sit down with in the first place. lololol, etc.
Shorty Posted August 19, 2010 Posted August 19, 2010 There are no Kinect games I want to play. Then again there are no Move games I want to play and no Wii games I want to play.
Jimbob Posted September 6, 2010 Posted September 6, 2010 I don't see the price of Kinect appealing at all, i could buy a DS for that if i wanted to. Or a new 360. It will most likely flop at that price, because most gamers with a brain won't see that as a good investment.
flameboy Posted September 6, 2010 Posted September 6, 2010 I don't have a clue whats out on Kinect besides casual party based titles....so it begs the question whats the point for regular/core/hardcore gamers?!
Ganepark32 Posted September 6, 2010 Posted September 6, 2010 It's not for the hardcore. Pretty much this. The games are all casual at the moment and I'm struggling to see how hardcore games will use the controller if developers even bother to try. And in all honesty, the only thing keeping me slightly interested in this is that Child of Eden is compatible with it. No doubt I'll probably use the standard controller for playing the game but I'd love to give it a try with Kinect.
LegoMan1031 Posted September 6, 2010 Posted September 6, 2010 At the moment Kinect does not interest me. As Jimbob said there is better things i feel i could spend that money on and currently none of the games interest me. Maybe my mind will be changed in the future!
The Lillster Posted September 6, 2010 Posted September 6, 2010 I wonder if this thing will sell more than Wii fit?
The Peeps Posted September 7, 2010 Posted September 7, 2010 There are no Kinect games I want to play. Then again there are no Move games I want to play and no Wii games I want to play. Sums up my situation. The only games I'm looking forward to really are coming out on the 360 and 3DS. Kinect could have been really interesting and pushed forward the motion control thing more than we could hope for. Unfortunately Microsoft seem happy to take the idea but not the ingenuity behind it. We've yet to see how Fable 3 will use Kinect (probably just for expressions or something minor) but so far all we've seen are the same kinds of casual games clogging up the Wii game library.
Cube Posted September 7, 2010 Posted September 7, 2010 The Kinect features were taken out of Fable 3. Interesting point: The Wii is the same price in GAME as Kinect will be on its own.
The Peeps Posted September 7, 2010 Posted September 7, 2010 Seriously? Molyneux was all over it though. Well this isn't looking good for mainstream games. Might be a while before we see any games with gameplay that lasts for more than 30 minutes. And yeah, it is way too expensive.
Jimbob Posted September 7, 2010 Posted September 7, 2010 The Kinect features were taken out of Fable 3. Interesting point: The Wii is the same price in GAME as Kinect will be on its own. Seriously? Molyneux was all over it though. Well this isn't looking good for mainstream games. Might be a while before we see any games with gameplay that lasts for more than 30 minutes. And yeah, it is way too expensive. From what i've heard, there will be a patch coming which will enable the Kinect features in Fable III. Pretty much like the patch for Fable II which allowed multi-player co-op in the game.
mcj metroid Posted September 7, 2010 Posted September 7, 2010 I garuntee microsoft will wonder why this failed so bad. I think it will sell healthy enough but it's one of those things that SOUNDS great but in reality hmm no.. Awful move by microsoft I feel.
jayseven Posted September 8, 2010 Posted September 8, 2010 It always amused me that sony and microsoft 'came up' with the same idea at pretty much the same time. Industrial espionage, I'd say. I think it's worth noting the difference in the technology, and the potential applications. MS were fairly keen to stress the interaction with the dashboard and zune which makes me imagine that there's potential to combine gestures with a controller without having to restructure the controller, in case it all flops. Not sure that makes sense, but effectively once the 'hey let's stand around and look like morons!' market stabilises the money will be made from converting the hardcore, which will require far cleverer ideas - which I think kinect is able to offer as that doesn't require dropping your standard controller.
S.C.G Posted September 8, 2010 Posted September 8, 2010 .Not sure that makes sense, but effectively once the 'hey let's stand around and look like morons!' market stabilises the money will be made from converting the hardcore, which will require far cleverer ideas - which I think kinect is able to offer as that doesn't require dropping your standard controller. Such as some sort of 'adaptive' control method for say an FPS in which you still use your controller to move but with Kinect erm connected... you'd be able to say for instance actually move your head to look around a wall while in cover or use hand gestures to signal orders to A.I team members. Something along those lines?
Daft Posted September 8, 2010 Posted September 8, 2010 It always amused me that sony and microsoft 'came up' with the same idea at pretty much the same time. Industrial espionage, I'd say. I don't think they did come up with them at the same time. http://www.eurogamer.net/articles/digitalfoundry-the-case-for-playstation-move-article
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