flameboy Posted November 8, 2009 Posted November 8, 2009 I'm not buying this again since I already have GOW I and II and Chain of Olympus. Sometimes I wish Sony had given us backwards compatability across all PS3's but I see now why they didn't, kerching!! Exactly...they do apparently have people working on software solutions to emulation if this anything more than the emulator software used on collections such as these then the likely success of the God of War Collection will slow their work on a solution for all PS2 titles way down or render it obsolete.
MATtheHAT Posted November 8, 2009 Posted November 8, 2009 Even if the PS3 had BC, I would still get this rather than the originals. Updated 720p visuals running at 60fps with Anti-Aliasing? Yes please. Plus independant Trophy support for both games and a reduced RRP make this an excellent package.
Daft Posted November 8, 2009 Posted November 8, 2009 What's the difference between this and Blade Runner in Blu Ray? If you really want, go play the old ones on the PS2. I love the idea of collections. More games should be made into collections. Games go out of print so quickly. Plus, it is being released at a budget price. Fuck BC. I want updated collections.
MATtheHAT Posted November 8, 2009 Posted November 8, 2009 Also, you just know that Team Ico are watching this very closely.
flameboy Posted November 8, 2009 Posted November 8, 2009 Also, you just know that Team Ico are watching this very closely. well here's hoping!
dwarf Posted November 19, 2009 Posted November 19, 2009 Forgot to mention that I played the GoWIII demo last week on a mate's ps3 and wasn't that impressed with the actual graphics. I enjoyed the gore a lot, and the set piece stuff is fun, but I wasn't rating the combat as much. However the game's appeal will be the overall epicality (made up word) and sequence of fights so it's still fairly high on the list.
Pit-Jr Posted November 20, 2009 Posted November 20, 2009 The Fedex guy just threw this on my front porch! (literally since my dog tries to eat him) Too bad im headed to work, cant wait to dive into this tommorow
Gizmo Posted November 20, 2009 Posted November 20, 2009 This came out in America already? (I'm assuming you imported it) That makes 5 games I need to get for Christmas, and thats being frugal...
Daft Posted November 20, 2009 Posted November 20, 2009 It came out on Tuesday, I think. I'll grab it after I'm done with Assassin's Creed II. I might go for the Platinum.
Pit-Jr Posted November 23, 2009 Posted November 23, 2009 Ive been playing on this and its amazes me that it used to be a PS2 game. It looks excellent in its new higher resolution. Dodging with the 2nd analog just feels wrong though
MATtheHAT Posted December 2, 2009 Posted December 2, 2009 This is now sat under my Xmas tree, in nice silver wrapping paper with a pretty bow on top. I'm tempted to just rip that shit off and crack this game open.
Deathjam Posted December 2, 2009 Posted December 2, 2009 Been playing it for awhile. Can't wait to finish GoW1 and get onto GoW2
Hero-of-Time Posted March 15, 2010 Author Posted March 15, 2010 With the return of Kratos imminent I snapped up this the other day and set about replaying the first game yesterday, less than 24 hours later...Platinum GET! The game looks and plays very smooth, a big well done to those who converted it to the PS3. The only complaint I have is with the cutscenes using the in game engine but I remember them being pretty shoddy on the PS2 so no biggie. I was after the trophy where you have to finish the game in under 5 hours and it ended up very tight, had just under 10 mins to spare! I was also dreading going for the Challenge of the Gods trophy as I had read many a horror story about the difficulty of those, surprisingly it only took me a little over an hour so all was well. Now im off to start GoW 2 im hoping I can have it finished before 3 arrives but I remember it being alot longer than the original and more epic. The race is on...
Hero-of-Time Posted March 16, 2010 Author Posted March 16, 2010 God of War II Platinum GET!!! Bring on GoW3.
Chuck Posted March 17, 2010 Posted March 17, 2010 God of War II Platinum GET!!! Bring on GoW3. I've been trying to get through these for about a week. I'm 7 hours into GoW and at the Architects Tomb. I am on track to get all of the trophies except the 5 hour one, I've read that there is some costume unlock that can help with this on a second playthrough. You sir a trophy monster:). I watched you get through those games - starting GoW at 2pm and getting the Platinum at 9am. I'm actually finding it difficult and some of the platforming is terrible. I think I'm near the end. I should be able to run through it again in under 4 hours, most people get around 3 and a half.
Sheikah Posted August 3, 2010 Posted August 3, 2010 Been playing this, only just opened it the other week despite having it for months. I really like it; played and platinum'd God of War 1 and playing through God of War 2 at the moment. They seem to be easy to get trophies on (GoW 1 lets you unlock an unlimited magic costume to make <5 hour completion quite easy indeed), and it's good fun. Having never played God of War before, and knowing this is an updated PS2 game, I'm very impressed. Definitely worth buying if you've never played GoW before.
MATtheHAT Posted August 3, 2010 Posted August 3, 2010 I only need to do the last challenge to Platinum GoWII, I need to get back to that. I also started playing GoWIII on Titan mode, I don't know if I'll stick with it, its extremely tough.
drahkon Posted August 3, 2010 Posted August 3, 2010 I only need to do the last challenge to Platinum GoWII, I need to get back to that. The last challenge (kill everything without being hit) is easier than it sounds. Nothing like the last one in the first game. God, that one was tough. I also started playing GoWIII on Titan mode, I don't know if I'll stick with it, its extremely tough. I found it to be extremely easy, except for one particular battle: I think it was near the end, where you fight one of those giant flame/blood Cerberus things. I really want to get the Platinum for GoW III but I don't want to start over again just to find the godly possessions. Didn't bother too much with the challenges. Need to do some of those, too....
MATtheHAT Posted August 3, 2010 Posted August 3, 2010 To be honest, I'm a God of War noob. And coming from a Demon's Souls mindset, its taking time to adjust..............if that makes sense.
Shorty Posted August 3, 2010 Posted August 3, 2010 I started GoW 1, and I just couldn't get into it. It's so dated and the gameplay feels so average. Should I keep at it? I've heard from a friend that it gets better after 5 or 6 hours.
Daft Posted August 3, 2010 Posted August 3, 2010 GoW is old school. GoWII is amazing and holds up so well.
drahkon Posted August 3, 2010 Posted August 3, 2010 To be honest, I'm a God of War noob. And coming from a Demon's Souls mindset, its taking time to adjust..............if that makes sense. Ah, Demon's Souls...the game that I want to play so badly but my motivation just shits on it. It does make sense, it's very different from Demon's Souls' gameplay and you definitely need to get used to GoW, but if you get the hang of it, it becomes easy. I started GoW 1, and I just couldn't get into it. It's so dated and the gameplay feels so average. Should I keep at it? I've heard from a friend that it gets better after 5 or 6 hours. Hm, it gets more spectacular but not that much better. At least for me "more spectacular" doesn't equal "better". I can't give you advice on whether you should keep at it or not. If you really can't get into it and you think you will never do, then you should stop playing...I guess.
Sheikah Posted August 3, 2010 Posted August 3, 2010 Well I played through God of War 1 and it's still really enjoyable in this day and age. To be honest, God of War 2 is very similar but with more epic boss fights and set pieces, and tidier gameplay mechanics (like being able to mash X to move along ropes quicker, or holding R1 to drop down quickly).
Julius Posted August 13, 2022 Posted August 13, 2022 (edited) First post in this thread in a bit over 12 years? Well, guess this calls for a slam more than it does a bump! I've outlined this elsewhere, but one of my gaming goals for the year is to play through all of the God of War series (well, the stuff that matters, so no, not the text-based Facebook Messenger game which was apparently a thing) in preparation for Ragnarök's arrival in November. With us getting the solid release date for that game early last month and me picking up everything I needed to play through the series last month, earlier today I booted up the first God of War. I played 15 minutes or so of this a few months ago testing out how PlayStation Now was on PS5 (which was fine, but I'd rather just play the game from the console or disc rather than stream it), which definitely set my expectations somewhat for the game, and today I've put in a few hours, and have just arrived at the Temple of the Oracle in Athens. As always, before jumping in: I'll probably have more middling and negative stuff to list off in this first post. I almost always do. It's very hard to not notice these things playing through some games for the first time! Let's start with the positives: this game feels fantastic. I love how fluid the combat is (even if, a lot of the time, I think it boils down to ye olde classic Square, Square, Triangle – at least it has so far), I'm a big fan of the variety of animations Kratos uses in combat, and I'm really enjoying stringing together long combos (I've not really played too many character action or combo-based games like this for a long time, maybe since I had a PS2? So it's definitely hitting that nostalgia spot for me). I have no real idea what's going on story wise, but hey, that's fine by me, because I'm just here to have fun and see what still holds up about this game. I wasn't expecting a skills-based "magic" system in this game, so I've had a lot of fun using those in general combat as I've picked them up, especially on the few occasions where it's been called for in puzzles so far. I also just really like the architecture and design ethos of the game, there have been a few times already where I feel like I've had a few options on which way to go, but I'm not really going out of my way to do and see as much as I can in this game (trying to take a break from that mindset...for now), and I think every single time I've come to some fork in the road, my gut instinct - clearly informed by some subtle design decisions - has pointed me in the right direction without fail. I also really enjoyed the first boss fight (even if it did take me a moment to clock onto what it wanted me to do because I don't think the framing of the battle does a great job of really setting you odd in the right direction), though similar to most enemies in the game so far, it definitely felt like more of a sponge than it needed to be. Now, there are some negatives, but I don't think they're necessarily bad things about the game itself, but just ways it's showing its age. Like it's camera. Man, I hate some cameras in games, especially fixed perspective cameras like the ones you got in MGS2, but at least those were consistent; this game jumps pretty freely from behind-the-back to fixed angle to another fixed angle to swinging around to another fixed angle to a wide shot and...man, it's super disorienting, not in the sense that I'm getting lost, but in the sense that it's making me physically feel uneasy at times (in fairness, it's super hot - I wonder what Kratos would do if the Greek Gods were pushing humanity off the brink through global warming? - which is definitely compounding that feeling, but I think it would still be there regardless). Aside from the general uneasiness of jumping between angles at this game's every whim, the camera just creates inconsistencies in how you approach things, for instance the age-old "you're tiptoeing across a ledge/beam/whatever, so let's change the angle while you're doing that and have you need to actually adjust your character's movement based on the angle we go to, and no you can't continue with the input you were using before", one of my absolute biggest pet peeves in gaming. I'll adjust, I'm sure, but it's stuff like this which I thinks makes some 3D games so much harder to go back to (I actually thought this game was older than it was before booting it up, so it's funny that this approach was taken in a game released towards the end of the generation where I feel it was mostly figured out?). And then there are just some general curiosities to the game, decisions which aren't really negatives to the game, but are certainly decisions made at the time which I'm not sure they'd stand by today. Such as the sex mini-game – that sure was a choice, and that sure was a thing, and I'm not really sure what to make of it, though I did find it hilarious that the top halves of these women in the cutscene prior to the mini-game being made accessible made them look like they were a generation ahead of Kratos on a purely technical perspective, you can see where the priorities were for that short moment in the game more curiously: R2 to interact with and open things, but even weirder than that, mashing R2 to lift heavy doors/gates – this has to be one of the weirdest feeling QTE-style inputs ever, especially with just how much the DualShock 3's triggers can travel when compared with the triggers of the DualShock 2. And also, right stick to dodge/roll? Man, again, just feels super weird, and definitely took some getting used to! Anyways, looking forward to putting some more time into the game tomorrow, hopefully I'll get to take on some more bosses and adjust to the camera a bit more! Maybe? Possibly? Who am I kidding, probably not Edited August 13, 2022 by Julius 1 1
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