ShadowV7 Posted December 19, 2006 Posted December 19, 2006 I put no voice acting,Zelda shouldnt and never has.Just my opinion.
froztyman Posted December 19, 2006 Author Posted December 19, 2006 Have that black guy.. oh what's his name.. from Bruce Almighty and March of The Penguins to do the narrating. Morgan Freeman - great actor And great voice, check this clip out: http://www.youtube.com/watch?v=i3Gj57b-87Q
mariosmentor Posted December 19, 2006 Posted December 19, 2006 Morgan Freeman. You just like the Freeman part. One thing I think they should definetly avoid is comedic characters. Giving nintendo the option to do voice acting all I can expect are very bad things. From the dialog you can tell the creators are a bit kooky, but its through text. Its forgiveable. Funny even. But if you have a kooky voice accompanying kooky text then its just not funny anymore. Becomes annoying. What I see is this becoming like Final Fantasy. People loved the voice acting but for me it was shit. Tidus' dialog sounded like hearing you parents have sex. Horrific. Add the industrial strength cheese in FF X-2 dialog and you might have the result for Zelda. By the gods I hope I'm wrong. If done well it could be very good. A whole new feel to a zelda game. But in the more likely case its done done wrong...then I cry.
AshMat Posted December 19, 2006 Posted December 19, 2006 Oh thank god, that would've annoyed me for ages.
0m1 Posted December 19, 2006 Posted December 19, 2006 One thing that could destroy the game, the use of voice acting in scenes which tell you the story, such as creation of hyrule. Reading it is fine, but having somebody speak "and the 3 goddesses din, nayru and farore descended upon hyrule.." it could ruin the experience. You need the right voice. I'm thinking a start-of-Fellowship of the Ring-film sort of voice would more than do those scenes justice. In my mind, at least. I can see great potential IF Nintendo do it properly and don't give Link a voice; and I'm quite sure that The Big N won't actually do it unless they know it works/will work, so full confidence in that- no mater if they use it or not in the next game, I'm sure it would have been the right decision.
Hellfire Posted December 19, 2006 Posted December 19, 2006 I don't want any kind of voice acting, I like imagining each character with its own voice and I don't want that ruined. Besides, the voice samples that are used are awesome.
Fierce_LiNk Posted December 19, 2006 Posted December 19, 2006 I'm thinking a start-of-Fellowship of the Ring-film sort of voice would more than do those scenes justice. In my mind, at least. I can see great potential IF Nintendo do it properly and don't give Link a voice; and I'm quite sure that The Big N won't actually do it unless they know it works/will work, so full confidence in that- no mater if they use it or not in the next game, I'm sure it would have been the right decision. If they can do it properly, then it would be fantastic. Like you said, it really comes off in Lotr. But, it needs to be done properly.
darksnowman Posted December 19, 2006 Posted December 19, 2006 The thing aswell is, Link doesnt really even speak through text either (unless he does in Twilight Princess) theres usually just a silence where he speaks, then the other character carries on the conversation. Eg: in OoT when Zelda asks your name.
Problematique Posted December 19, 2006 Posted December 19, 2006 How about Japanese voice acting only? It's usually a million times better than the English versions. It'll be like watching Pingu with subtitles.
david.dakota Posted December 19, 2006 Posted December 19, 2006 Twilight Princess really did need voice acting. The presentation Nintendo have opted for, along with story and cinematics really justify voice acting. That said, i'd rather have the same silent then dodgy VO work.
Cube Posted December 19, 2006 Posted December 19, 2006 They should do voice acting similar to the voice acting in Twilight Princess, just make every NPC "talk" like that.
pedrocasilva Posted December 19, 2006 Posted December 19, 2006 Answering the topic... IMO Hell no, the only feasible voice acting Zelda could possibly have is either midna'ish gibberish, or actual hylian (would have to be further developed with a accent and such). Never english, the reason why we can't read signs in the game is since they're in hylian right? but they can be translated, I'd expect the same for the language, English would kill it. There's no perfect voice acting, and I certainly don't want a language I can understand out of the box for Zelda, It'd be like seeying anime dubbed into english, no matter how well dubbed it is. That said I don't want japanese either (for the reasons explained above), and Nintendo would never release a game in america with untranslated japanese language voice-overs.
Serebii Posted December 19, 2006 Posted December 19, 2006 I know yhis is the wrong topic but "Thing enough surprising, Nintendo Dream also teaches us that there was obviously a dissension with Nintendo of America relating to the lapping machine which lent its voice to Link until now in the last Zelda plays. Nintendo would thus have carried out some tests of voice of various actors, and it is finally Sasanuma Akira (Dearka Elsman in Gundam Seed) which would have been selected for The Legend of Zelda: Phantom Hourglass" http://gonintendo.com/?p=10665
AshMat Posted December 19, 2006 Posted December 19, 2006 They should make a Hylian language, to be learned by fanboys everyhwere. Like Klingon, or Elvish.
Pit-Jr Posted December 19, 2006 Posted December 19, 2006 the LoZ is all about the triforce holders, yet there is hardly ever any direct interaction between the 3 of them. Voice dialogue between the 3 is the way forward, in my opinion. Besides there are countless generations of Links and Zeldas, theres room for experimentation here, not only with voices but with personality traits.
Emasher Posted December 19, 2006 Posted December 19, 2006 oh come on we all no they'll never put voice acting in any zelda in the near future. they're going to stick with the little expresions for characters that you talk to more than once and possibly the people that arn't
blender Posted December 19, 2006 Posted December 19, 2006 oh come on we all no they'll never put voice acting in any zelda in the near future. they're going to stick with the little expresions for characters that you talk to more than once and possibly the people that arn't never say never to the megaton http://gonintendo.com/?p=10665 and how else are they going to do a zelda film do you think?
froztyman Posted December 19, 2006 Author Posted December 19, 2006 How about Japanese voice acting only? It's usually a million times better than the English versions. It'll be like watching Pingu with subtitles. There are some swedish guys who have subtitled Pingu, all the pinguin sounds are translated to very obscene language. Extremly funny...
KKOB Posted December 19, 2006 Posted December 19, 2006 Link can't speak, its up there with actually seeing Gordan Freeman in a Half-Life game. It would ruin what helps make the game more involving, and imagine if it had a Final Fantasy style voiced lead-people would be moaning for years to come.
gaggle64 Posted December 19, 2006 Posted December 19, 2006 No. LoZ sounding like FF10 is just not a risk I'm willing to take.
mcj metroid Posted December 19, 2006 Posted December 19, 2006 ugh why are people saying no?if it was up to you people then we would never have seen the likes of wind waker.the series needs to change every once in a while.however i dont think its time for link to talk yet
Fierce_LiNk Posted December 19, 2006 Posted December 19, 2006 ugh why are people saying no?if it was up to you people then we would never have seen the likes of wind waker.the series needs to change every once in a while.however i dont think its time for link to talk yet Nobody's saying no to all change. We're just afraid that this could go balls up. Not all change is good. It needs to be within reason. As soon have stated, if we can add voice acting, and still make the games epic- then go for it. However, we don't want to have a Zelda adventure with an atmosphere completely ruined by the voice acting. If it can be done, it needs to be done right. Just like making Link look different in the wind waker.
HazyUK Posted December 19, 2006 Posted December 19, 2006 I personally prefer the game without voice actors. They would probably screw it up.
gaggle64 Posted December 19, 2006 Posted December 19, 2006 Lets be honest here, exactly how many games have their been where the voice actors have even sounded like they're trying? I can think of... one. Two maybe. It's a crying shame to be honest. We live in a world where virtual zombies can be rendered in all their gory hyper realism, but getting a half-decent scream in response is still far and away beyond even the top tier of game developers today.
The3rdChildren Posted December 19, 2006 Posted December 19, 2006 I'm going to throw something out there, and I always thought a slightly modified Kagato from the Tenchi Muyo! OVA dub would have been very fitting for voicing Ganondorf. He's the grey haired guy. I like how evil and smart he sounds. He'd probably have to play the voice a little deeper, mind you. Video here. Kagato shows up a few minutes into it. --- And Link already has a voice in Japan. He's generic Japanese youth and can be heard on a radio drama for Link to the Past, although I don't have a link handy.
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