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drahkon

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Everything posted by drahkon

  1. Game is out in Germany. I had to turn off AR because the game just doesn't run well on my phone with AR turned on apparently So no funny photos from me
  2. drahkon

    Overwatch

    Hero stacking will be disabled for competitive in a future update. Awesome. : peace:
  3. drahkon

    Overwatch

    Hero stacking will be disabled for competitive in a future update. Awesome. : peace:
  4. Patch is out. Ted Stryker is back. Maybe it's a tease to a spiritual Burnout successor...PLEASE BE! The lady and I have been playing this regularly and we are almost done with co-op. : peace: We might play the single player in "co-op" (taking turns) after that and get all platinum medals Edit: The patch turns an 8.5/10 into a 10/10 for me. That fast restart is awesome. The long loading times didn't bother me in co-op because I could just...do things with the lady, but for singleplayer it really makes things quicker The added one button controls improve the control scheme a lot. It's such a fun game
  5. Patch is out. Ted Stryker is back. Maybe it's a tease to a spiritual Burnout successor...PLEASE BE! The lady and I have been playing this regularly and we are almost done with co-op. : peace: We might play the single player in "co-op" (taking turns) after that and get all platinum medals Edit: The patch turns an 8.5/10 into a 10/10 for me. That fast restart is awesome. The long loading times didn't bother me in co-op because I could just...do things with the lady, but for singleplayer it really makes things quicker The added one button controls improve the control scheme a lot. It's such a fun game
  6. As a huge Super Mario World fan I always watch the speedruns and this one in particular is amazing: He's a teenager, by the way. Not sure how old exactly. It's awesome how the community supports one of the youngest runners. Love that his grandma is there "So it's pretty apparent what he was going for there." "...Okay." She has no idea what's going on, but she supports his grandson and the charity event. Lovely
  7. As a huge Super Mario World fan I always watch the speedruns and this one in particular is amazing: He's a teenager, by the way. Not sure how old exactly. It's awesome how the community supports one of the youngest runners. Love that his grandma is there "So it's pretty apparent what he was going for there." "...Okay." She has no idea what's going on, but she supports his grandson and the charity event. Lovely
  8. I was thinking about bosses and combat in recent 3D Zelda games. They basically have one formula for bosses: You get an item in a dungeon, you use that item on a big weak spot GIANT ENEMY CRAB and then slash with your sword (mostly 3 times). It's boring. Playing Furi I've come to experience how awesome and more importantly varied combat can be with only a limited set of moves. Let me break it down for those who haven't played the game: Move list Melee - either a combo or a charged slash (charge, then release and you launch at the enemy) Long range - automatic pistol; can be charged (a hit will knock the enemy down, interrupting him) Block - or rather Parry; time it right and you can deflect certain bullets and parry incoming melee attacks, the latter refills your health a bit Dodge - press to quickly dodge a short distance into any direction; hold to charge and cover more space Charge - you can charge your melee weapon to make the next hit deal more damage (only usable in a specific situation) You only have a sword and that automatic pistol, no other equipment available. The fights There are several bosses in Furi. They all (except one optional boss) follow a similar formula: 2 Phases. One which can be either dealt with via close or ranged combat. The second phase (which you enter when dealing enough damage) is only close combat. (there are some exceptions to that formula but I don't want to spoil things). These phases repeat for a couple of times and they increase in difficulty because bosses add or improve moves. Then there is one final phase which almost always has you show off your greatest evation skills before landing the final hit. Sounds repetitive? I thought so, too, at first but I was very wrong. The enemy movesets and behaviour are what makes fights so varied. You need to adjust from phase to phase, what you may have perfected in the first phase might become almost useless in the next. Example boss (spoilers, obviously):
  9. I was thinking about bosses and combat in recent 3D Zelda games. They basically have one formula for bosses: You get an item in a dungeon, you use that item on a big weak spot GIANT ENEMY CRAB and then slash with your sword (mostly 3 times). It's boring. Playing Furi I've come to experience how awesome and more importantly varied combat can be with only a limited set of moves. Let me break it down for those who haven't played the game: Move list Melee - either a combo or a charged slash (charge, then release and you launch at the enemy) Long range - automatic pistol; can be charged (a hit will knock the enemy down, interrupting him) Block - or rather Parry; time it right and you can deflect certain bullets and parry incoming melee attacks, the latter refills your health a bit Dodge - press to quickly dodge a short distance into any direction; hold to charge and cover more space Charge - you can charge your melee weapon to make the next hit deal more damage (only usable in a specific situation) You only have a sword and that automatic pistol, no other equipment available. The fights There are several bosses in Furi. They all (except one optional boss) follow a similar formula: 2 Phases. One which can be either dealt with via close or ranged combat. The second phase (which you enter when dealing enough damage) is only close combat. (there are some exceptions to that formula but I don't want to spoil things). These phases repeat for a couple of times and they increase in difficulty because bosses add or improve moves. Then there is one final phase which almost always has you show off your greatest evation skills before landing the final hit. Sounds repetitive? I thought so, too, at first but I was very wrong. The enemy movesets and behaviour are what makes fights so varied. You need to adjust from phase to phase, what you may have perfected in the first phase might become almost useless in the next. Example boss (spoilers, obviously):
  10. Anyone with a Moto G 2 having horrible performance, too? Just installed it, and trying to catch the starter crashed the app 5 times. The catch was registered in the end, though, but AR is very laggy and not fun at all...
  11. Anyone with a Moto G 2 having horrible performance, too? Just installed it, and trying to catch the starter crashed the app 5 times. The catch was registered in the end, though, but AR is very laggy and not fun at all...
  12. Possibly the least deserving winner after Greece... 24 teams in the tournament are a horrible mistake.
  13. Possibly the least deserving winner after Greece... 24 teams in the tournament are a horrible mistake.
  14. The OST is up on Spotify. It's glorious. Finished the game just now. The story is surprisingly deep in the end... Got several secret trophies with the help of savegame backups, so I won't have to worry about them in the future. Unlocked speedrun mode and the highest difficulty. Haven't tried both, yet, but apparently the bosses have more attacks in Furier mode... I was close to getting an S rank on my first playthrough...I got KO'ed too much so it was an A rank Oh well, next up is the speedrun mode. I love Furi. I'll say it again: It's the perfect game for me. You always have to think about timing, execution, positioning and movement and everything is based on your skill. There is absolutely no luck and no bullshit involved. Every attack can be evaded/parried even when you haven't seen it before. It's beautifully designed and it requires no memorisation (I hate "difficulty" which is just based on whether you memorise a level/pattern or not...) but memorising certain patterns will help. If you get hit it's your fault. And that makes it so much more rewarding when you land hits yourself and finally defeat a boss. There are a couple of things that could use improvement: Screen tearing, lip sync is horrible, animations outside of the fight could be better, some textures are a bit bland. But overall it's a great game. Not for everyone but objectively it's one of the best designed games in years. Really happy that we got it for free
  15. The OST is up on Spotify. It's glorious. Finished the game just now. The story is surprisingly deep in the end... Got several secret trophies with the help of savegame backups, so I won't have to worry about them in the future. Unlocked speedrun mode and the highest difficulty. Haven't tried both, yet, but apparently the bosses have more attacks in Furier mode... I was close to getting an S rank on my first playthrough...I got KO'ed too much so it was an A rank Oh well, next up is the speedrun mode. I love Furi. I'll say it again: It's the perfect game for me. You always have to think about timing, execution, positioning and movement and everything is based on your skill. There is absolutely no luck and no bullshit involved. Every attack can be evaded/parried even when you haven't seen it before. It's beautifully designed and it requires no memorisation (I hate "difficulty" which is just based on whether you memorise a level/pattern or not...) but memorising certain patterns will help. If you get hit it's your fault. And that makes it so much more rewarding when you land hits yourself and finally defeat a boss. There are a couple of things that could use improvement: Screen tearing, lip sync is horrible, animations outside of the fight could be better, some textures are a bit bland. But overall it's a great game. Not for everyone but objectively it's one of the best designed games in years. Really happy that we got it for free
  16. Beat the fourth and fifth bosses just now. This game is so intense. Especially the final phase of each boss. It ramps things up one last time just to make the final few slashes so much more rewarding than they already would've been. [tweet]751025519374770176[/tweet] YES PLEASE. Can't wait to give the OST proper go.
  17. Beat the fourth and fifth bosses just now. This game is so intense. Especially the final phase of each boss. It ramps things up one last time just to make the final few slashes so much more rewarding than they already would've been. [tweet]751025519374770176[/tweet] YES PLEASE. Can't wait to give the OST proper go.
  18. I may have checked your twitter if that guy was you.
  19. I may have checked your twitter if that guy was you.
  20. Just out of curiosity...could you find a pokemon while aiming your camera on your girlfriend? If so...I might download this tonight and probably have the weirdest sex I've ever had.
  21. Just out of curiosity...could you find a pokemon while aiming your camera on your girlfriend? If so...I might download this tonight and probably have the weirdest sex I've ever had.
  22. A mate and I want to become tutors for freshmen again in October. It would be our third year in a row. However, there is one girl who might also be a tutor then. This girl cheated on her boyfriend with my mate. She was apparently so drunk that she can't remember the activity and she didn't tell my mate that she had a boyfriend. Now here's the deal, she texted him today on facebook: "Just to let you know, I wasn't the one complaining. I just don't want anything do with you." Whether you believe her about the not complaining or not...some people, to be precise some women complained about my mate - the phrase used was literally "complaints by females". (it is very likely that these women are close friends with that girl). We don't know the specifics because it's just a rumor but one of the guys responsible for choosing who'll get to be tutors told my mate that he'll most likely be summoned to talk in front of the registrar's office to explain himself. What the actual fuck? First of all, it's that girls' own fucking fault for getting so drunk and cheating on her boyfriend. Secondly, that's no reason for anybody (especially people who have nothing to do with this) to accuse my mate of whatever it is they are accusing him off. And thirdly: Why the fuck can't people just talk to the person in question themselves? My mate is a really nice guy and he's also not one of those who like to be part of an affair, no matter which side. This makes me so angry...
  23. A mate and I want to become tutors for freshmen again in October. It would be our third year in a row. However, there is one girl who might also be a tutor then. This girl cheated on her boyfriend with my mate. She was apparently so drunk that she can't remember the activity and she didn't tell my mate that she had a boyfriend. Now here's the deal, she texted him today on facebook: "Just to let you know, I wasn't the one complaining. I just don't want anything do with you." Whether you believe her about the not complaining or not...some people, to be precise some women complained about my mate - the phrase used was literally "complaints by females". (it is very likely that these women are close friends with that girl). We don't know the specifics because it's just a rumor but one of the guys responsible for choosing who'll get to be tutors told my mate that he'll most likely be summoned to talk in front of the registrar's office to explain himself. What the actual fuck? First of all, it's that girls' own fucking fault for getting so drunk and cheating on her boyfriend. Secondly, that's no reason for anybody (especially people who have nothing to do with this) to accuse my mate of whatever it is they are accusing him off. And thirdly: Why the fuck can't people just talk to the person in question themselves? My mate is a really nice guy and he's also not one of those who like to be part of an affair, no matter which side. This makes me so angry...
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