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Everything posted by Nolan
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The fuck does that have to do with what he said?
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A few things about 1&2, you've played them past their prime which may be a factor, and they've always been better in co-op in case you didn't do co-op/
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Halo 2, it just wasn't the same... FFVIII-XII(and likely XIII) excluding most of IX, basically clichéd soap operas. Stalker Clear Sky, some bad design choices bad it worse than the first. Gears of War 2, don't even get me started, I can write paragraphs and paragraphs of things that annoy me about this game. Mostly Story/Presentation to narrow it down though.
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Depends. In Uncharted I agree, but in a campy game like Saints Row it would make sense.
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The Witcher puts everything else to shame. It is a year later GotY edition, but instead of game+manual it's All of this. (linked since the image is kinda big). For the same price as normal. Note, the making of DVD is more than 3 hours long, also note that US doesn't get a printed game manual but EU does.
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I loaded up on easy just to wander the city and find them. I found 26 of them then last night decided to seek outside help. Sadly you're missing so much if you've only found 10 of them...
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Does anyone else prefer Sadie's story to the main plot of the game? I find the integration of her story and the way it was written very well done.
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Youtube type services that offer more than 10 mins of video?!
Nolan replied to flameboy's topic in General Chit Chat
You can also try Vimeo, it's what SA users use for Lets Plays. And if you truly want Maximum Exposure, split it up for youtube, and put links to the other parts and the other sites hosting the video in full. -
Firefight solo+Blind Eye+Spawn Camping Brute Chieftains with Hammers and invincibility= 6 Lives down to 1 life after enduring 4 previous waves of the last round of the set. Went into set 2 with 2 lives after botching the bonus.
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How do you get 1000 shots each?
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It already does.
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That's a stretch.
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I hoped to find one for Forza but couldn't. The same guy did one for Enthusia and shows that it's much closer to real than GT4.
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You're right, it does do handling quite well. And I do know quite fine in the races myself, making time at corners (and straightaways) I generally only race the RWD and AWD too. The first thing I did when I got the Wings West Civic was swapped the power train for the S2000 RWD power train. A class car up against C's.... The best I example I can really come up with is It's GT4 though, but skip to 1:10, and right at the point where he tries to correct via steering he spins out the other direction. That happens more often than it should, just minus the spin 180 part. Usually it jerks into a wall or about a 90. Ahh well, it just seems better in Forza 3 is the point.
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Just like a real car eh? Have you driven a RWD vehicle, then applied enough force to break the rear end loose cause you to slide? I do it nearly daily on gravel. When going to correct the tires don't grab right away and when they do grab it isn't a sudden a grab that pulls me off course like what happens 90% of the time in Forza 2 and GT4.
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Play the demo for 3, the scenery moves much nicer, and the oversteer is correctable without having a luck factor of whether or not you'll steer to far. Can't speak on tracks though and I haven't had much trouble with AI bumping me off. Which, now you can remind if the AI decides to be cheap. And the Over-steer complaint is hardly worthwhile since it's been an issue of pretty much all sim racers.
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Too busy to reply in full, but a few quick things Trent Reznor has told Australians at his concert to steal his music instead of paying the ridiculous Aussie prices. I think he's done it twice (back when he was on a label) There is also a well written blog that I'll get a link to later that speaks sense.
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Well, it's finally happened. A racing sim has finally made it possible to correct oversteering without oversteering in the other direction.
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Music isn't Audio.....dearlord stop the presses. Audio is an overhead term that will allow people either come up with music or smaller audio effects like voice work or different sound clips. It would make more sense to have Visual Presentation/Audio rather than Graphics even since something like NMH or Madworld is more style than graphic powerhouses, but no ones complaining but you and you've gone the wrong direction. I would like to say I'm not just trying to troll this thread by not contributing screens or music, but I just can't think of anything, well other than the NMH soundtrack in whole.
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No they didn't. It probably could handle a RE5 port, but the physics and the graphics would be toned down, considerably. Just because a rail shooter can achieve this doesn't mean an action 3rd person game can. There are more dynamic factors all going on at once compared to the RE DC where they control everything that happens on screen to achieve the perfect performance-quality ratio. Just because my laptop can output a 1080p signal doesn't mean I cna play games at that resolution.
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It's a lot easier to manage RE5 like graphics and physics in a rail shooter where you have a limited degree of control and the developers can easily tweak the best possible performance and presentation than a 3rd person shooter with more dynamic influences.
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I didn't have a fucking issues. I do now, fuck you people for taking this the wrong way.
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I'm playing on Heroic, not too difficult but a nice challenge none the less. It probably helps that I literally finished Halo 3 Legendary solo the same day I bought ODST. I feel this plays alot like the first Halo, it's an impossible fight but you have to go it anyways. Brutes play like Elites did, and you have to take your time when taking them on. The urban environment turned out great, so many paths to just avoid confrontations or attack from multiple directions and angles.
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