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Everything posted by RedShell
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For those that don't vist the main site (what'swrongwithyou?.gif) here's that vid with the stages I made: I didn't include all of the "secret" elements in that vid though (like the correct path to the goal on Dodgy shroom ) as I plan to recreate those courses on the retail version so didn't want to spoil them. There's also a Babyface > hidden in each course (the one at the very end of the last level is just an extra). Will be including 1 in all of my stages, did the same thing with WarioWare: D.I.Y., so it's become a kind of tradition. I really wanted to mention this in the review, but it's tied to something else which can't be talked about... But yeah, my face when that mini-game first popped up was a picture.
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Great stuff! I absolutely adore the Rhythm Tengoku series. As they were all released before you joined N-E, here are the old game threads if you're interested in checking them out: Rhythm Tengoku Rhythm Tengoku Gold/Rhythm Paradise Beat the Beat: Rhythm Paradise : peace:
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@S\.C\.G., That Carnival multiplayer mode sounds great. I also think this game has probably been over criticised, after all it's not unusual for people to jump on the hate bandwagon in this industry. Exactly the same thing happened with Wii Music (although Nintendo didn't exactly help the situation with that E3 showing) and the majority of reviewers (and consequently gamers) judged it without ever giving it a chance. Anyway, I can definitely see myself checking out Devil's Third at some point. Shame it didn't come out earlier in the year. The Q3/4 video game onslaught is well and truly underway now though, so this will have to wait until 2016.
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Heard these guys a while back, they're absolutely amazing! I listened to a lot of Mariachi growing up, so it's especially cool to hear VG tracks covered like this.
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Yeah, I agree. As someone that has no interest in the story whatsoever, I can confirm that the game is still incredibly entertaining. And this is also coming from someone who traditionally hates the stealth genre! I'm 20+ hours into it now, and only at 13% completion. So yeah, the game is also bloody huge. :awesome: Hehehe. I think I'm a bit too picky when it comes to extracting soldiers since upgrading the binoculars. If they don't have good stats, they ain't coming back. All animals are welcome though, gotta fill up my zoo! Speaking of which, look what I found the other day....
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Yeah, got a couple of vids on the way. One is just a small collection of various bits of gameplay footage, and the other shows a few of the levels I made. Like @Mike, has already mentioned though, the review version of SMM is not compatible with the retail ver., so I didn't actually make that many courses. It's also been a nightmare having to restrain myself from talking about the game. Anyway, hope everyone likes the review! : peace:
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Was up way too late last night playing this. But just couldn't stop! Had the most epic...
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Cool. Really looking forward to checking this out. What was your playtime to finish it?
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Now that you mention it, the platforming and puzzle elements were actually the things I least enjoyed about the game. A lot of the puzzles were too random, and some of the QTEs that popped up while platforming (for grappling on to stuff) seemed really unresponsive.But yeah, was technically a free game, so shouldn't complain.
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3 more titles to add to my list, first up is flOw. Got this after there was a mistake with the PS+ lineup for August, not a bad little "game". Very short and trippy, seems like there are a lot of these kind of titles on Sony's systems. Then I went back to PS3 for God of War: Ascension. First game of this series that I've played, was better than I was expecting it to be. Similar gameplay and style-wise to Bayonetta although not as good in my opinion. @Hero\-of\-Time, I see by your trophy collection that you've played through the lot, but also noticed that Ascension was the only one you didn't platinum. So, did I play the worst entry in the series, or just the one that's most difficult to 100%? And last and definitely least, it's Lara Croft and the Temple of Osiris. Not sure why I kept playing this as I found it pretty crappy. Guess I just liked the ancient Egyptian vibe. But yeah, game itself was quite boring. I also couldn't believe just how bad the the voice acting is, absolutely atrocious. Gave some much needed humour to the game though.
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In the missions that don't involve the Gyrowing probably.
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That's a shame, I imagined you'd be drooling all over the shop. Definitely agree on the credits/TV episode thing though, as I mentioned before. I mean it's not that bad as they're pretty quick, but that doesn't change the fact it's completely pointless. Anyway, I'm actually really starting to enjoy the game now. Played a great session last night just free-roaming on horseback. Exploring the terrain, gathering plants etc, watching the sun go down... was proper chilled. Almost felt like I was playing Animal Crossing! Unfortunately the game crashed on me at one point (maybe it didn't like me faffing about ) but luckily when I started it up again I was in more or less the same spot. The auto save kicks in quite a bit during gameplay. Did a few missions too. One of which saw me get jumped by a wolf: Scared the shit out of me! Fortunately I encountered a more friendly animal too:
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Ah crap. Not played it today yet, but that means everything I did on Mother Base last night has reset too. Does it not save when you exit to the main menu then? Also, what's the deal with there being credits after every mission (or at least the few I've done so far)? Please tell me that doesn't happen every time... Konami might have removed Kojima's name from the box art, but damn! He made sure it'd be seen plenty in-game. As usual. I might start keeping count, it could be a Guinness world record. Nice. What did you make of the opening section?
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My copy arrived. So far I've spent an hour...
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The more I see of this, the more it fascinates me. It's just such an interesting concept, and the visual style (not to mention the tech behind it) is so damn impressive. :awesome: There's no doubt it's going to be a Marmite game though, reckon a lot of people are going to find that gameplay a bit too tedious. Anyway, release date please! I'm looking forward to exploring the surreal world of The Tomorrow Children more than ever.
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Mine is also supposedly on the way. I didn't get as much training done in Ground Zeroes as I would've liked, but oh well... Should make playing this all the more entertaining. BTW, is it necessary to disconnect your console from the internet in order to play before the release date? I seem to recall hearing something along those lines, but can't remember for sure.
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Possibly. In the vid I saw it looks like only 1 player is in control of the switch. It would make for a hilarious party game if everyone could though.
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New Style Boutique 2: Fashion Forward (3DS) 20th November
RedShell replied to Dcubed's topic in Nintendo Gaming
You know, I only "got fabulous" last time because the game was free, right? Although I did enjoy it. Chances of me actually buying the sequel are somewhere between slim and none. Depends just how sexy that amiibo support is. Will be keeping an ear on the soundtrack though, first game's was rad: -
No worries. But yeah, looks very odd. The camera is waaaaaay too zoomed out.I imagine multiplayer Switch Force could be pretty fun though, not to mention hectic.
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That is so messed up. Anyway, it's currently running on my 3DS (in Sleep Mode ). It gives you 2 tracks to play through (on 3 difficulty settings) and the option to choose between touch or button controls. No option to lower the volume of, or mute chimes though, which is annoying. Liking this track on the demo:
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I started playing it a while back, but it didn't take long for me to hit a brick wall in the form of a particularly annoying stealth section. You know me and stealth gameplay, they just don't mix. Shame though, because it is indeed a lovely game. Perhaps I'll give it another try sometime when I'm feeling a bit more patient. Anyway, time for an update to my diary... Recently I played through Max Payne 3. Picked it up in the bargain big for a couple of quid, having had my eye on it for quite some time now. Despite not being very good at the game and getting killed at lot, I found it pretty enjoyable. Worst thing about it is definitely the frame rate, this is a perfect example of a game pushing the hardware too far. Visually stunning though for PS3, could pass for a current gen game at times. Game made me laugh quite a bit too being set in Brazil, as although my Portuguese isn't great I was still able to understand the majority of what was being said by the NPCs/enemies, which was usually a ridiculous amount of swearing. Not quite as bad as the coprolalia of Resident Evil 4, but not far off either. The TV shows were also highly entertaining: And last night I finished the campaign on Sound Shapes, another lovely little game courtesy of PS+. Nice blend of platforming and rhythm based gameplay, very simplistic but there's also enough depth to keep things interesting, and actually quite challenging at times too. Death Mode in particular seems like it can be incredibly tough! Attempted the first few yesterday, but I can tell it's going to get frustratingly difficult, there's a little bit too much randomness/luck involved in some of these challenges I reckon. Will definitely keep going back for more punishment though, and of course to mess with the level editor, which I haven't really played with properly yet as I wanted to unlock all of the objects beforehand. As far as mobile goes I've been playing two awesome iOS games, Silly Sausage in Meat Land and Punch Quest. Silly Sausage is quite possibly the best free mobile game I've ever played, it offers a surprising amount of content and challenge, and is one of the few F2P games I've played that actually has an end! And Punch Quest is a super addictive endless runner/beat 'em up in which you need to travel as far as possible while punching the crap out of everything in your path. Simple stuff, but very entertaining.
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Hey man, long time no see. Yeah, I was super impressed with the attention to detail in 3D Out Run. Will definitely be checking out more 3D Classics at some point. As for finding arcade mode easier, I just found the game easier in general this time around, even without the upgrades.
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I actually got an S Rank the other day! Admittedly it was on a completely non-stealth mission, but still happy with that.