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Everything posted by RedShell
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Ah yeah, that makes sense. Well, I look forward to seeing these stats during my playthrough of Uncharted 3.
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Project Zero: Maiden of Black Water (30th Oct)
RedShell replied to Hero-of-Time's topic in Nintendo Gaming
What, even though one of them is actually meant to be a Gavure Idol? Anyway, check out this thread on Neogaf: http://www.neogaf.com/forum/showthread.php?t=1127261 The cutscenes have also been messed with. They're just petite, funnily enough like a lot of Japanese women are. -
Well I decided to make a start on Uncharted 3 tonight and have already had more fun in just the first hour than probably the whole of Uncharted 2! What a fantastic opening! :awesome: Had me grinning like a nutter the entire time.
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KONAMI - What the hell are they doing!?
RedShell replied to RedShell's topic in General Gaming Discussion
This. They can start by selling Goemon to Good-Feel so the series can be reunited with Etsunobu Ebisu. Never going to happen. Does not compute. Speaking of Mystical Ninja Starring Goemon, It'd be great if they could at least finally get that out on the VC, so I wouldn't have to dig out my N64 whenever I feel like playing it. Also, more people (those with good taste ) need to experience that game. -
As some of you might be aware I recently replayed Konami Krazy Racers on the Wii U VC, and as is always the case whenever I play an old Konami game these days, I start thinking about all of those classic games and characters that have now become neglected, especially my favourites, TwinBee and Goemon. You must have JavaScript enabled on your device to view Miiverse posts that have been embedded in a website. View post in Miiverse Goemon/Mystical Ninja is without doubt my absolute favourite Konami franchise though, so I decided to try and find out what (if anything) is currently going on with it, and to my surprise (and disgust) I discovered that the 2 most recent uses of the Goemon IP have been for a bloody Pachinko slot machine! But it gets worse, when I checked out footage of said slot machine, I was shocked to discover that the video elements of it feature new and improved character models, new music (including remixes of classic tunes from the console games) and a general level of polish that makes it look like it could be from a current generation home console game! They didn't just slap old assets on to this thing, they've completely reworked stuff and put actual effort into it. Don't know whether to laugh or cry, but it's beyond depressing to see this kind of energy being used on something I love but for something so trivial. I mean just look at this: And listen to this: Goddammit! Why, Konami!? Wish I could go back in time and not learn about any of this, was actually happier just thinking Goemon was completely dead. Anyway, we all know the Konami of old is long dead, and the recent shenanigans with MGSV/Kojima and the cancellation of P.T. have done nothing but worsen the situation, but Konami still insist that they haven't abandoned the traditional gaming space, even though they don't appear to have any new projects on the go. I don't recall anything being announced at E3 or TGS, and now that MGSV and the latest PES are out, there appears to be nothing on the horizon from them at all! So what do people think, are Konami lying, delusional, or is it something else? Will we see more video games from them, or is it truly the end?
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What about Joy Mech Fight?
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How many hours gameplay time to finish the story?Still unsure if I should get this now, or save it for later.
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I hope so. BTW, what were your reasons for preferring Uncharted 1? Yeah, I was drooling like crazy at the Uncharted 4 footage from E3, but now I'm a bit concerned that despite looking and sounding fantastic, it could end up being not that much fun to play. I did try to make as much use of all the different weapon types, but even so, the amount of bullets required to kill some of the enemies was just bonkers. Really does just feel like a way to artificially lengthen the gameplay. The problem I have with the cover system is that it can be kind of flaky, I even managed to get killed a few times by regular gunfire while in cover behind solid rock. It's cool how they force you to move about by chucking in grenades and the destructible cover, but when you're surrounded by a shit load of practically bulletproof and trigger-happy enemies, moving around isn't exactly what you want to be doing.
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Just had a go on this too, great fun! Wasn't expecting much from this really but have been pleasantly surprised. I did experience some connection issues and lag initially, but then it ran perfectly for the entire dungeon. Was rocking the Tingle outfit. It's funny how that one prevents damage from falling down pits, it's like they know people are going to want to throw Tingle on purpose. I do hope the thing where if 1 player drops out and the entire session is abandoned is just for the demo though, that could be really annoying if it happened after making quite a bit of progress. Anyway, definitely wanting to pick this game up at launch now.
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Well, the credits have rolled on Uncharted 2. And yeah, looks like I am indeed the second person on the whole of the internet to prefer Uncharted 1. And it's not even close. I actually struggled to even finish Uncharted 2. There is so much I dislike about how this game plays I'm not even sure where to begin. But no doubt the most annoying aspect was how confusing and vague some of the routes were. I know this is a game that obviously takes pride in its realistic environments and so they don't want to spoil that look by making ledges and stuff too prominent. But I lost count of the amount of times when I had absolutely no idea where the hell I was supposed to be going/jumping to next. Seriously, If I had a quid for every time Drake tumbled to his death in hilarious ragdoll fashion, I'd be a millionaire! And then there's the combat. Oh man, infuriating. It wasn't too bad right at the start of the game, but it didn't take long for the enemies to deploy seemingly indestructible body armour! Towards the end of the game it would take ages to kill even one of them. And that's playing on easy! Dread to think what it must be like on higher difficulties. I also didn't think the game was as humorous as the first one. It still made me laugh here and there, but the lack of Sully really hurts the comedy value of Uncharted 2. Hope he's around more in the next game. Kind of want to replay the first game instead of starting Uncharted 3 though, not a good sign.
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Downloaded it last night, have really enjoyed replaying this game. While I don't think it's anywhere near Super Circuit in terms of quality and especially quantity (literally only takes an hour or 2 to complete), it's still probably the best SMK knockoff out there. Worth getting though. It's a fun game and the soundtrack is amazing. Plus... (wishful thinking here ) could help send a message to KONAMI that we want more from their classic franchises.
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Project Zero: Maiden of Black Water (30th Oct)
RedShell replied to Hero-of-Time's topic in Nintendo Gaming
19 and 17 according to this: -
Project Zero: Maiden of Black Water (30th Oct)
RedShell replied to Hero-of-Time's topic in Nintendo Gaming
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I'm stuck in the error code loop of doom, so no MK for me this week.
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Hehehe! Cheers. I just uploaded a new one BTW: You must have JavaScript enabled on your device to view Miiverse posts that have been embedded in a website. View post in Miiverse Actually started making that course a few weeks back, but never got around to finishing/uploading it until now (it's quite an intricate course). I'm hoping that Zelda fans will enjoy it. : peace:
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Yeah, I had a lot of fun playing through all your new courses. Don't think I found the secret world, but I did come across quite a lot of hidden stuff (more than what I posted about on Miiverse). As for a favourite, I think destroy Destroy the Airship was pretty damn spectacular. Also really enjoyed Bowser's Flawless Plan, those Miiverse posts with Bowser's dialogue were hilarious! Anyway, great work.
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Made a start on Uncharted 2 last night, and while it obviously looks better and seems to play a bit smoother than the first game, I actually haven't been enjoying it as much. Early days (only up to the 3rd chapter) but I was digging the first game from the get-go... I know a lot of people wax lyrical about the sequel though, so hopefully it picks up.
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Yeah, the interface is a bit weird too. Especially how there's no way to get out of the online mode without quitting the entire game. Unless I'm missing something really obvious. No idea, quite surprising though. Anyway, I'll probably be on this quite a bit (in-between sessions of Uncharted ) so hopefully we (and perhaps some other N-E players) can team up at some point. I'm really shit though, so keep that in mind.
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@Cookyman, you play much online yet? I managed an hour or so last night, and was surprised at how well it was running for day 1! Anyway, it's pretty damn sweet. Very different to the main game though, I don't think stealth tactics work quite as well when other players are involved. I definitely did better (still bad ) when I was rocking a Walker Gear and just shooting everywhere like a nutter. Did manage a few moments of stealth though, one of which was particularly rad as I grabbed an enemy player and interrogated them right at the end of a match which ended up winning it for my team! :awesome: It is bloody funny how you can mess with people when they're knocked out too. Also really weird when you get caught though, I was grabbed once by someone that was using stealth camo, and before realizing what had happened I thought my controller had broken!
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Thanks for mentioning that. I checked it out when I first started the game, but had forgotten about it already. Done that request now: Uploaded my Hospital and Shop too: Also visited and rated some of your projects on HHN You've done quite a lot already!