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    • Free Title Update 1 drops next Thursday:  VOD of the Showcase:   
    • Probably because they've done a bit of research and determined that it's not cost effective. With these things, it's always down to cost. Or licensing issues. Or the cost of licensing. 
    • Maybe they just want to say "please note, there will be no updates on the Switch 2 during this Direct" one final time 
    • Just spent last night doing Side-Ops, one of which involved bailing out a sheep, another of which went pretty sideways and so I went against my preferred stealth method to Kratos-level deliverance of death.  Yeah...I think I'm just going to go back to the main Missions for now and tackle Side-Ops as and when I feel like I've got something to actually gain from them, or am open to the distraction. They're good fun but already feel just a little bit repetitive, also not helped by the fact that they just keep adding more every time I complete a pair of Side-Ops. The potential for emergent gameplay feels great, but yeah, these early Side-Ops all feel pretty similar, and honestly while I'm impressed with the world visually, there's a lack of interconnectedness to the rest of the open world as soon as you take out their relays/radios and the game feels incredibly narrowed in scope. They feel like Peace Walker Side-Ops spread across an open world, but without much to connect them besides a continuous open space – again, at least so far.  Also, have me a good chuckle being referred to during recon for one mission as "the Head Hunter" (funnier yet as at that point I was just putting the guys on a snooze rather than on ice) and hearing that they're considering starting to wear helmets 
    • Indeed. For me it was a superior version of the game thanks to being able to use standard controls. I imagine the same arguments for Star Fox Zero would pop up if it ever got ported. I think most of the ports have sold very well on the Switch. If there is a low cost but high return then I imagine Nintendo will continue to release them. 
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