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Posted (edited)

Not directly related to this game but indirectly.

I am now more interested in this game again as I played Echoes of Time and though it definetely wasn't too "special" (actually I don't know how to say what I mean) I liked it way more than FF 12.

 

Btw. could this game be related to Echoes of Time?

I mean crystal as energy source was also the way they were used in Echoes of Time and those pictures above remind me a bit on the tower and the gate.

Edited by ghost_zero
Posted

Heres some details from Famitsu.

 

That Crystal Bearers official site has been seeing a steady flow of updates, but for the real goods, we must turn to Famitsu. Japan’s “gaming bible†offers the first real look at the game in its latest issue along with commentary from producer and scenario writer Akitoshi Kawazu and director and character designer Toshiyuki Itahana.

 

- futuristic Crystal Chronicles world

- swords have been traded in for guns

- the Yukes have died off due to a war with the Lilties

- main character’s name is Layle

- Layle: Crystal Bearer of the Clavat race, can manipulate gravity, his story starts when he meets a Yuke named Amidatelion that caused Layle some trouble. Layle sets out to find Amidatelion.

- part of Layle’s cheek has been crystallized - this is a feature of all Crystal Bearers (to have some part of their body crystallized)

- Althea: blond character shown sitting on the bench in the traile, she is the queen of the Lilties Kingdom, dead mother and sick father

- Jegran: head of the Lilties army, senses bad things from Amidatelion and Layle

- playing as Layle, use the Wiimote to point at objects and target them

- grab enemies and use them for various purposes

- uses for enemy grabbing: throw enemies at one another, flip enemies over, and swinging yourself around enemies to avoid attacks

- grab onto heavy/anchored objects to use Layle’s power as a grappling hook

- game development hadn’t actually begun when the first trailer came out, explaining the long time this game has taken

- no level-up system

- equip accessories to raise/change/add abilities

- as your progress, you’ll encounter enemies that feature vast sets of abilities

- even characters you see in town will present unique situations

- a free-world experience, no separation between battles and exploration

Posted
It doesn't look half as wacky in still screenshots as it does in those short videos they've been putting out. :p

 

..and it suddenly looks a lot more interesting : peace:

Posted
Who are the Lilties and the Yukes? Anyway, nice details, its Squeenix's take on adventure games.

 

They were 2 of the 4 types of characters you could be in crystal chronicles. Lilties were short guys who were very strong and physical, however they had low magic stats and it took them a while to charge up a magic attack. On the other hand you had Yukes who very great with magic but weak physically.

Posted

I still think it could be a bit more polished, at least judging by these recent pictures. Pretty sure it looks better in motion, but this is a game I'd actually like to say 'wow" at while playing it.


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