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Posted
If the controllers can tell how much battery life is left then I imagine that the system could also be set up so that if a controller runs out of juice the game pauses. That would give you time to either put in some new batteries or just tell the system to sleep for a while until you get more.

 

I'm fairly certain this will be the case. When the batteries die the controller will most likely show to the Wii as "disconnected/unplugged (yeah wireless, I know)" and the game will pause, in much the same way as many current-gen console games do if you pull a controller out that is being paused.

 

Replace batteries and resume :)

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Posted

InvaderElmo already posted this in the Crash on Wii thread, but they talk about a couple of other Wii related things at IGN: http://wii.ign.com/articles/720/720002p1.html

 

- There will be new Wii games shown at the Leipzig Games Convention

- 20-30 Virtual Console games for system launch

- Excite Truck should be a launch title

 

 

The 30 games availible at launch seems pretty good to me I just hope Nintendo release games at a regular pace.

Posted
20-30 is kind of a tiny amount considering Nintendo's backcatalogue and the fact we're supposed to be getting third party titles too.

Yea I agree with you on that.

Posted
Yea I agree with you on that.

I don't, they can't bombard us with all the games at once, they must launch them during Wii's lifecycle or else VC will "die" fast.

Posted

Arena Magazine doesn't like the Wii

 

The more I play the Wii, the more practical problems enter my head, seemingly lost on others in the rush to join the blanket of praise. More concerns than reservations, they are however sure to be part of the bigger picture after the initial “Oooh, look what I can do with my hands!” hype has died down…

 

1 The physical issue

After a hard day of work/surfing the internet, a relaxing blast on a shoot ’em up or a decent sports sim can be cathartic, not needing much more than a small thumb movement and a couple of button presses to see off hordes of screaming Nazis or score a backhand-return while you lie virtually comatose on the sofa. But with the Wii, vegging out is no longer an option – it’s all about motion, whether it’s thrusting the controller forward to bayonet in battle or leaping about a ‘virtual’ court on a third-set tie-break. Does that feel like ‘rest’ to you? After the office and the gym, doesn’t it all sound too much like hard work?

 

2 The ‘big TV’ issue

Nintendo has made a huge deal out of the fact that the Wii isn’t following the next-gen herd, concentrating on how we play games, rather than just swanking up the graphics. But while it may not need a high-definition telly like the PS3 and Xbox 360, it DOES need a big ****-off one. As the PS2’s gimmicky EyeToy gadget proved, motion-sensing games don’t work on small TVs – you need the on-screen gaming area to be as large as possible to properly read your body’s graceful movements (come on, play along). So, despite the Big N pitching itself as the cheap and cheerful option (£170 is the latest unconfirmed price doing the rounds – almost a third of the price of the PS3), you may still find yourself having to fork out for that entertainment centre of plenty after all.

 

3 The space issue

We’ve already established that the Wii suddenly makes video-gaming a physical activity, which is fine if you have a sizeable front room. However, those whose living dens are a little on the small side, or those banking on setting it up in their specialist ‘games nook’, might want to think again, as even in a spacious demo space I was bumping into people and fairly solid walls left, right and centre trying to hit baseline winners on Wii Tennis. Quite what this means for Nintendo’s considerable child clientele, who predominantly have their consoles in their bedrooms, is anyone’s guess. Fancy watching the Premiership on the 14” in the kitchen while the little terrors take over your personal man space of an evening? No, didn’t think so.

 

Looks like they never played the Wii and seen what it does fully.

 

Gonintendo.com

Posted
Arena Magazine doesn't like the Wii

 

The more I play the Wii, the more practical problems enter my head, seemingly lost on others in the rush to join the blanket of praise. More concerns than reservations, they are however sure to be part of the bigger picture after the initial “Oooh, look what I can do with my hands!†hype has died down…

 

1 The physical issue

After a hard day of work/surfing the internet, a relaxing blast on a shoot ’em up or a decent sports sim can be cathartic, not needing much more than a small thumb movement and a couple of button presses to see off hordes of screaming Nazis or score a backhand-return while you lie virtually comatose on the sofa. But with the Wii, vegging out is no longer an option – it’s all about motion, whether it’s thrusting the controller forward to bayonet in battle or leaping about a ‘virtual’ court on a third-set tie-break. Does that feel like ‘rest’ to you? After the office and the gym, doesn’t it all sound too much like hard work?

 

2 The ‘big TV’ issue

Nintendo has made a huge deal out of the fact that the Wii isn’t following the next-gen herd, concentrating on how we play games, rather than just swanking up the graphics. But while it may not need a high-definition telly like the PS3 and Xbox 360, it DOES need a big ****-off one. As the PS2’s gimmicky EyeToy gadget proved, motion-sensing games don’t work on small TVs – you need the on-screen gaming area to be as large as possible to properly read your body’s graceful movements (come on, play along). So, despite the Big N pitching itself as the cheap and cheerful option (£170 is the latest unconfirmed price doing the rounds – almost a third of the price of the PS3), you may still find yourself having to fork out for that entertainment centre of plenty after all.

 

3 The space issue

We’ve already established that the Wii suddenly makes video-gaming a physical activity, which is fine if you have a sizeable front room. However, those whose living dens are a little on the small side, or those banking on setting it up in their specialist ‘games nook’, might want to think again, as even in a spacious demo space I was bumping into people and fairly solid walls left, right and centre trying to hit baseline winners on Wii Tennis. Quite what this means for Nintendo’s considerable child clientele, who predominantly have their consoles in their bedrooms, is anyone’s guess. Fancy watching the Premiership on the 14†in the kitchen while the little terrors take over your personal man space of an evening? No, didn’t think so.

 

Looks like they never played the Wii and seen what it does fully.

 

Gonintendo.com

 

The guy sounds like he's fat lazy and poor. :hmm:

Posted
Arena Magazine doesn't like the Wii

 

Point 1: Ever heared of alternate control scheme

 

Point 2: A big TV makes it easier, but its still playable on smaller TVs

 

Point 3: Most games can be played while sitting down...

 

 

 

I agree with what you say about them not playing a Wii before

Posted
1 The physical issue

After a hard day of work/surfing the internet, a relaxing blast on a shoot ’em up or a decent sports sim can be cathartic, not needing much more than a small thumb movement and a couple of button presses to see off hordes of screaming Nazis or score a backhand-return while you lie virtually comatose on the sofa. But with the Wii, vegging out is no longer an option – it’s all about motion, whether it’s thrusting the controller forward to bayonet in battle or leaping about a ‘virtual’ court on a third-set tie-break. Does that feel like ‘rest’ to you? After the office and the gym, doesn’t it all sound too much like hard work?

 

Someone hold me back, before i rip this guy's throat out.

 

I will say this once again...what the hell is wrong with just performing small motions?

 

"leaping about a virtual court?" Who said anything about leaping about? The sensors detect the position of the Wii-mote...not you're whole body. You can just sit down fine and play this game. I'm sure performing small motions will not kill you. Lazy so and so.

 

2 The ‘big TV’ issue

Nintendo has made a huge deal out of the fact that the Wii isn’t following the next-gen herd, concentrating on how we play games, rather than just swanking up the graphics. But while it may not need a high-definition telly like the PS3 and Xbox 360, it DOES need a big ****-off one. As the PS2’s gimmicky EyeToy gadget proved, motion-sensing games don’t work on small TVs – you need the on-screen gaming area to be as large as possible to properly read your body’s graceful movements (come on, play along). So, despite the Big N pitching itself as the cheap and cheerful option (£170 is the latest unconfirmed price doing the rounds – almost a third of the price of the PS3), you may still find yourself having to fork out for that entertainment centre of plenty after all.

 

Hmmm, if i understand this all rightly, the sensor bar picks up the signals from the Wii-mote, not the tv. So, this should not be an issue.

 

"you need the on-screen gaming area to be as large as possible to properly read your body’s graceful movements "

 

...

The sensors do not pick up your body's movements. It picks up the wii-motes. Whether you run around the room like an idiot, or stay in the chair and perform smaller movements, the sensor bar will pick it up all the same.

 

 

3 The space issue

We’ve already established that the Wii suddenly makes video-gaming a physical activity, which is fine if you have a sizeable front room. However, those whose living dens are a little on the small side, or those banking on setting it up in their specialist ‘games nook’, might want to think again, as even in a spacious demo space I was bumping into people and fairly solid walls left, right and centre trying to hit baseline winners on Wii Tennis. Quite what this means for Nintendo’s considerable child clientele, who predominantly have their consoles in their bedrooms, is anyone’s guess. Fancy watching the Premiership on the 14†in the kitchen while the little terrors take over your personal man space of an evening? No, didn’t think so.

 

...

*rips out guy's throat*

Posted

Lmao, I love thee Fierce.

 

That guy does indeed sound like a fat guy in a small house, but is also hyperactive. But hey, i wouldnt mind using the wii as something that will burn calories.

Posted
This guy clearly loves his trendy sony PSP and apple Ipod that can play mp3 music which he gets from the software iTunes.

 

I'll stick to my DS Lite and Creative Vision:M:hehe: :laughing:

Posted
Calm down there buddy :p

It's just a sony fanboy :laughing:

 

Hehe, aye. It's just very annoying to see that kind of attitude though. It all mostly came from that TGS video where Nintendo revealed the controller. Because of the way things were shown, many people now think we 'have to' run around like headless chickens while we play our games. :heh:

Posted

Woah, way to totally change my opinion of these forums....

 

I thought the blind fanboys had all moved to the Sony and MS camps.

 

I haven't played a Wii yet, not many people have. The guy raised some seemingly fair points and everyone's shot him down. Sony fanboy??? WTF? he mentioned Sony's PS3 once and frankly it's completely obvious that playing the Wii on a small TV (like the 14 inch I have in my room) is going to be pretty difficult from the sofa. A bigger screen area means your motions with the Wii-mote will be much more fluid when translated to the screen, rather than trying to pin-point what is a tiny area, a big TV will blow it up and make aiming easier. I'm certainly planning to buy a new TV around the time the Wii launches.

 

And the issue about waving the Wii-mote around a lot and it being too energetic, there may well be something in that. I remember when I bought the first EyeToy game and camera for my PS2, that ninja-slapping game had me huffing and puffing. I'm not the fittest guy in the world but I'm no "fat and lazy" geek. Until I've had a chance to play the Wii I won't know how easy it is to control etc. No, articles like that aren't likely to make me change my mind about buying one - I've seen the games and they look fun, but sticking your fingers in your ears and going "lalalalala I can't hear you Mr Man who had some critisisms of the Wii" is just childish.

 

Flame me as a Troll if you want, I'm just being realistic about it.

Posted

Flame me as a Troll if you want, I'm just being realistic about it.

 

you are being realistic, but you are being realistic about someones unrealistic and un-knowledgeable view and opinion of the Wii

 

BTW heres something else from same site where the article was from

http://gonintendo.com/?p=3880

Posted
Woah, way to totally change my opinion of these forums....

 

I thought the blind fanboys had all moved to the Sony and MS camps.

 

I haven't played a Wii yet, not many people have. The guy raised some seemingly fair points and everyone's shot him down. Sony fanboy??? WTF? he mentioned Sony's PS3 once and frankly it's completely obvious that playing the Wii on a small TV (like the 14 inch I have in my room) is going to be pretty difficult from the sofa. A bigger screen area means your motions with the Wii-mote will be much more fluid when translated to the screen, rather than trying to pin-point what is a tiny area, a big TV will blow it up and make aiming easier. I'm certainly planning to buy a new TV around the time the Wii launches.

 

And the issue about waving the Wii-mote around a lot and it being too energetic, there may well be something in that. I remember when I bought the first EyeToy game and camera for my PS2, that ninja-slapping game had me huffing and puffing. I'm not the fittest guy in the world but I'm no "fat and lazy" geek. Until I've had a chance to play the Wii I won't know how easy it is to control etc. No, articles like that aren't likely to make me change my mind about buying one - I've seen the games and they look fun, but sticking your fingers in your ears and going "lalalalala I can't hear you Mr Man who had some critisisms of the Wii" is just childish.

 

Flame me as a Troll if you want, I'm just being realistic about it.

 

To point #1, yes there will be more movement involved however it will be comperable to a gamepad/mouse and keyboard. Point #2 about the big screen TV is moot, it's the same as saying an xbox or gamecube won't work on a small TV. The control interface works independent of the TV. Point #3 is invailidated by the fact that you won't need to more very much (see my counter to point #1).

sticking your fingers in your ears and going "lalalalala I can't hear you Mr Man who had some critisisms of the Wii" is just childish.

As is hearing one argument and taking it as fact. This board has some of the least bias discussion (in a nintendo centered board) that I have ever seen as well as some of the most interesting.

Posted
Woah, way to totally change my opinion of these forums....

 

I thought the blind fanboys had all moved to the Sony and MS camps.

 

I haven't played a Wii yet, not many people have. The guy raised some seemingly fair points and everyone's shot him down. Sony fanboy??? WTF? he mentioned Sony's PS3 once and frankly it's completely obvious that playing the Wii on a small TV (like the 14 inch I have in my room) is going to be pretty difficult from the sofa. A bigger screen area means your motions with the Wii-mote will be much more fluid when translated to the screen, rather than trying to pin-point what is a tiny area, a big TV will blow it up and make aiming easier. I'm certainly planning to buy a new TV around the time the Wii launches.

 

And the issue about waving the Wii-mote around a lot and it being too energetic, there may well be something in that. I remember when I bought the first EyeToy game and camera for my PS2, that ninja-slapping game had me huffing and puffing. I'm not the fittest guy in the world but I'm no "fat and lazy" geek. Until I've had a chance to play the Wii I won't know how easy it is to control etc. No, articles like that aren't likely to make me change my mind about buying one - I've seen the games and they look fun, but sticking your fingers in your ears and going "lalalalala I can't hear you Mr Man who had some critisisms of the Wii" is just childish.

 

Flame me as a Troll if you want, I'm just being realistic about it.

 

 

Hehe, sorry, i got a little carried away.

 

But, i believe the counter-arguments i made were still valid.

Ever since the TGS video, many people on various different websites now think you have to run around the living room, rolling and hiding behind sofas...just like the guy in that FPS.

However, if you look back at the E3 demo, you can clearly see that the person demonstrating is not even doing this. He is stood there calmly, and performing small movements. It's been said a dozen times before that you do not need to run around like a fool. :heh:

 

The second point, about the screen size, i don't think will matter all that much. As far as i know, you're interacting with the sensor bar. If there was no sensor bar, you could argue that TV size will matter, because then you'd be fully interacting with the television. But, the fact is, the sensor bar is there to pick up the movements from the wii-mote. If this is true, then surely tv size won't matter?

 

Thirdly, completely different kettle of fish there. :heh: The eyetoy is very different to the Wii-mote. With the wii-mote, it's still very much a controller in that you're holding something. With the eyetoy, you are always going to be using more energy, because you're using more of your limbs. It's a bit like drumming. More reserved drumming means you can go for longer. But, if you go all out and crazy, you'll get knackered out quicker. :heh:

 

Anyway, i just got annoyed. A lot of people seem to be getting the idea that you're going to be on your feet and rolling around and stuff while playing on the Wii. Personally, i really do think this all came from that TGS vid. But, even then, there were people sat down playing their games. Heh, i dunno.

Posted

Screen size might not matter for the motion sensing, but it does for the actual games. They look a lot better on a bigger TV, I can't actually read some of the writing whilst playing GRAW (Xbox360) on my 14 incher, it looks a lot better on the 22" 4:3 flat screen.


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