Hero-of-Time Posted May 11, 2009 Posted May 11, 2009 The multiplayer in Vegas 2 is awesome. The Villa map was so much fun to play, had some great games with Stefkov and Rob back in the day Happy times!
Cube Posted May 12, 2009 Posted May 12, 2009 (edited) Just completed Mirror's Edge. The last two levels are complete torture. And then the final boss is simply running forward and jumping. Time to sell it. Edited May 12, 2009 by Cube
Hero-of-Time Posted May 12, 2009 Posted May 12, 2009 ^ wouldn't bother. You won't get much for it now. I got £4 for it in GAME and that was trade in value! I've been playing Fallout 3 since Sunday and im not impressed at all with it. Im finding that the game is just too big, im spending ages just walking around the wastelands trying to get to my next destination. I had the same boring feeling when playing Oblivion, not sure why I thought this would be any different. Easily one of the most over hyped games i've played. Geoff Keighly said something in last weeks Bonus Round which I totally agree with. He mentioned how games don't have to be massive like say Fallout 3 but can be quite linear like CoD4 and still feel like a large open game world.
Dyson Posted May 12, 2009 Posted May 12, 2009 Interesting, the large open aspect is one of the things that draw me towards saying that the game is possibly my favourite of the generation. The freedom to do anything, the huge span of the world and how doing it all feels like a large world as opposed to several spaced out smaller levels.
Aimless Posted May 12, 2009 Posted May 12, 2009 I've been playing Fallout 3 since Sunday and im not impressed at all with it. Im finding that the game is just too big, it'll take me over 100 hours to get all the Achievement points. On a more serious note Fallout 3 is so rough around the edges you could use it as an impromptu shuriken. It's a bit like Mass Effect in that regard: there's a lot of things about it that annoy me and yet I keep finding myself playing it anyway. In fact I'm currently trying not to buy Broken Steel, although really it's an inevitability.
Wesley Posted May 12, 2009 Posted May 12, 2009 Yeah Fallout 3 was my highlight of last year. I really want to play through it again and also get the DLC. Now that the Broken Steel content is out, could someone please explain how they could fit altogether? I find it a bit pointless to buy DLC and play through it, for no XP to be kept by my character, etc. I just want to play through the DLC, keep the stats gained, and then use Broken Steel to keep on truckin'.
Dyson Posted May 12, 2009 Posted May 12, 2009 *recommends Broken Steel* Seriously, it's very good. The level cap being raised is my favouritestest thing about it but the new quests are decent too. Liberty Prime ftw. Yeah Fallout 3 was my highlight of last year. I really want to play through it again and also get the DLC. Now that the Broken Steel content is out, could someone please explain how they could fit altogether? I find it a bit pointless to buy DLC and play through it, for no XP to be kept by my character, etc. I just want to play through the DLC, keep the stats gained, and then use Broken Steel to keep on truckin'. I'm confused, what do you mean? To use Broken Steel you just download it, and it's done. It doesn't matter if you start a new game or if you load up your save in the Purifier before you make the choice; it will take effect. Simply put, instead of the game forcing you to return to main menu after the final shipped quest, it has a 2 weeks later cutscene and you're given a new quest. From this point you can do the new quests or just continue your character however you wish. Your character is the same as the one you used at the purifier, equipment, stats, perks and all.
LegoMan1031 Posted May 12, 2009 Posted May 12, 2009 What dyson said. Broken steel is very good and i enjoyed playing on it again!!!
Shorty Posted May 12, 2009 Posted May 12, 2009 On a more serious note Fallout 3 is so rough around the edges you could use it as an impromptu shuriken. It's a bit like Mass Effect in that regard: there's a lot of things about it that annoy me and yet I keep finding myself playing it anyway. In fact I'm currently trying not to buy Broken Steel, although really it's an inevitability. I went all the way through Fallout 3 and didn't find any of these "rough" issues? Certainly not any that would compare to those of Mass Effect, which felt like a game that shipped 3 months before it was completely debugged and optimised.
Kirkatronics Posted May 12, 2009 Posted May 12, 2009 Oh god the problems are back! Also, i killed someone in 1 shot with the BB Gun.
Dyson Posted May 12, 2009 Posted May 12, 2009 Was it a radroach? Critical hits ftw. Spent 8 hours solid exploring the Capital Wasteland once again earlier bringing my Fallout 3 time up to 65 hours. It's amazing how much playability the game has, especially now that the cap is 30.
Aimless Posted May 13, 2009 Posted May 13, 2009 I went all the way through Fallout 3 and didn't find any of these "rough" issues? Oh, they're definitely there. I've been fairly lucky with it myself, just the odd deformed character, an occasional enemy falling from the sky, and maybe a couple of hours lost to getting stuck in scenery with enemies around; I couldn't Fast Travel so had to reload my last autosave.
Shorty Posted May 13, 2009 Posted May 13, 2009 Ah yes, getting stuck, I remember that actually. I found that the best way to solve that was to save and then load right where you were and it tended to "pop" you out. With such an immense map that kind of thing is bound to happen. That's why MMOs have GMs who can teleport you about or /stuck commands to shift you sideways a bit.
Wesley Posted May 13, 2009 Posted May 13, 2009 I'm confused, what do you mean? To use Broken Steel you just download it, and it's done. It doesn't matter if you start a new game or if you load up your save in the Purifier before you make the choice; it will take effect. Simply put, instead of the game forcing you to return to main menu after the final shipped quest, it has a 2 weeks later cutscene and you're given a new quest. From this point you can do the new quests or just continue your character however you wish. Your character is the same as the one you used at the purifier, equipment, stats, perks and all. So how does the other DLC fit in? In terms of keeping any stats I gain from them for Broken Steel? I'm confussed. Also, I didn't come across any glitches in Fallout 3... which was odd. I was expecting some because of the size and genre...
spirited away Posted May 13, 2009 Posted May 13, 2009 I got £4 for it in GAME and that was trade in value! I've been playing Fallout 3 since Sunday and im not impressed at all with it. Im finding that the game is just too big, im spending ages just walking around the wastelands trying to get to my next destination. I had the same boring feeling when playing Oblivion, not sure why I thought this would be any different. Easily one of the most over hyped games i've played. Geoff Keighly said something in last weeks Bonus Round which I totally agree with. He mentioned how games don't have to be massive like say Fallout 3 but can be quite linear like CoD4 and still feel like a large open game world. Totally agree with you on the Fallout front. Didn't help that the vistas were terribly uninteresting and drab to look at.
Wesley Posted May 13, 2009 Posted May 13, 2009 You're complaining the vistas in the post-nuke world is drab to look at... damn.
spirited away Posted May 13, 2009 Posted May 13, 2009 You're complaining the vistas in the post-nuke world is drab to look at... damn. Ha, obviously you'd expect that in the context, but it doesn't change the fact that for me it's uninspiring and monontonous. At least Oblviion was a treat to look at, at the time. I guess that's a personal preference though. Another gripe for me were the underground sections of the game, which I thought were arduous. I can understand why people afford such praise to the game though - it just didn't click with me.
jayseven Posted May 14, 2009 Posted May 14, 2009 I think a lot of the underground stuff is indeed monotonous, but I hit most of them up when I was going explorer-crazy so I was almost glad whenever I found a new station as it meant I'd be unlocking a couple of new areas. I can appreciate you not liking the views in teh game. Again, however, my quest for discovering new places meant I was rather vigilant when traisping about, always with an eye on the compass, heading to a new destination sideways, scanning the horizon for trinkets. Not to make too much of a mountain here, but you have Mass Effect 2 in your sig, so I presume the repetitive planet exploration, too, got you by the short hairs? It's a shame you were affected by the hype. I avoided pretty much all promotion, and ended up gladly investing near enough 80 hours of my life.
Dyson Posted May 14, 2009 Posted May 14, 2009 I think a lot of the underground stuff is indeed monotonous, but I hit most of them up when I was going explorer-crazy so I was almost glad whenever I found a new station as it meant I'd be unlocking a couple of new areas. I can appreciate you not liking the views in teh game. Again, however, my quest for discovering new places meant I was rather vigilant when traisping about, always with an eye on the compass, heading to a new destination sideways, scanning the horizon for trinkets. Not to make too much of a mountain here, but you have Mass Effect 2 in your sig, so I presume the repetitive planet exploration, too, got you by the short hairs? It's a shame you were affected by the hype. I avoided pretty much all promotion, and ended up gladly investing near enough 80 hours of my life. Essentially I'm the same as jayseven. Only recently I've started to tire of the underground and broken interior style buildings, but I still love exploring the Wasteland. Empty triangles appearing on my radar usually get my attention when on my way to a quest, because there's always effort put in to the stations, power stations, garages etc. Sometimes there'd be family transcripts providing a mini story of whatever happened to the location, sometimes there'd be a random guy inside making a living...somehow etc. Every place had character. It's interesting you mention Mass Effect as that's why I was put off the planet exploration; the lack of anything on any of the random planets
Gizmo Posted May 14, 2009 Posted May 14, 2009 I never really got into Fallout 3. Combat for me wasn't that fun, and the exploration, while I can see the appeal, didn't excite me much. Always intended on going back to it at some point but never have as yet.
ThePigMarcher Posted May 14, 2009 Posted May 14, 2009 In the same boat as a couple of others with Fallout 3. Really loved it at first and put plenty of time into it and then got sidetracked by a couple of other games (LKS being one). Keep intending to go back as I still have a fair bit to do but for some reason I still haven't been able to bring myself to get involved again. Having the same problem with Oblivion and Mass Effect , perhaps I just need to reboot either and then I will hopefully get involved again. At the moment I seem to be completely involved with NHL '09. I really didn't like it at first because I had a lot of trouble with the controls , principally the skill stick because the last NHL game I played before that was the '05 version on the Cube. Still suck pretty badly but I have now gone completely mad for the Be A Pro mode (tried Goalie mode for the first time last night , completely awesome even if I caused my AHL team to lose their opening 3 games :p). I only wish I had discovered/enjoyed it earlier , whilst the EASHL was still active and relatively free from glitchers.
Shorty Posted May 14, 2009 Posted May 14, 2009 It's interesting you mention Mass Effect as that's why I was put off the planet exploration; the lack of anything on any of the random planets Some of the planets had small bases and buildings, but yeah mostly they were very dull. I can understand a galaxy having a lot of basic rock planets but it would've been nice to land on a few greener places, maybe with running water or old ruins, anything but what felt like randomly generated rocky landscapes. Hopefully they'll put more effort into these landscapes in ME2, and also let us visit Earth! The only more dynamic planets in ME were the ones for the main missions, and ironically those were the more restrictive, linear areas.
spirited away Posted May 14, 2009 Posted May 14, 2009 I think a lot of the underground stuff is indeed monotonous, but I hit most of them up when I was going explorer-crazy so I was almost glad whenever I found a new station as it meant I'd be unlocking a couple of new areas. I can appreciate you not liking the views in teh game. Again, however, my quest for discovering new places meant I was rather vigilant when traisping about, always with an eye on the compass, heading to a new destination sideways, scanning the horizon for trinkets. Not to make too much of a mountain here, but you have Mass Effect 2 in your sig, so I presume the repetitive planet exploration, too, got you by the short hairs? It's a shame you were affected by the hype. I avoided pretty much all promotion, and ended up gladly investing near enough 80 hours of my life. I didn't even bother with planet exploration bar the main story. Thinking about it I don't generally bother with it in any adventure/rpg games unless the game visually excites me, ala Assasins Creed.
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