Dcubed Posted December 8, 2023 Posted December 8, 2023 (edited) I bet that this is an online multiplayer game... given that one clip shows the player playing as the coppers chasing down a taxi, and multiple taxis seem to be in play... Could be decent, but I have the feeling that this is going to be the GAAS game that SEGA were apparently working on. So hard pass if that's the case . Shame. I love Crazy Taxi, but not like this... Edited December 8, 2023 by Dcubed
Ashley Posted December 9, 2023 Posted December 9, 2023 On 08/12/2023 at 9:18 AM, Dcubed said: I bet that this is an online multiplayer game... given that one clip shows the player playing as the coppers chasing down a taxi, and multiple taxis seem to be in play... Could be decent, but I have the feeling that this is going to be the GAAS game that SEGA were apparently working on. So hard pass if that's the case . Shame. I love Crazy Taxi, but not like this... It's amazing how many emotions you've gone through based on 10 seconds of footage 1 2
Jonnas Posted December 11, 2023 Posted December 11, 2023 Man, I never expected this series to be revived! Awesome to see! I just hope the soundtrack they pick this time around is less of a trademark nightmare
Dcubed Posted December 20, 2023 Posted December 20, 2023 New key art. https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/ir/management_meeting2023_e_day1.pdf 1
Hero-of-Time Posted February 19 Posted February 19 Quote The upcoming return of Crazy Taxi will be a "AAA" game, Sega has said. It sounds like Sapporo Studio is only contributing to the game, however, as the company isn't currently developing any project independently "The studio has an R&D department that handles designing and programming games and a QA department in charge of quality control," Sega Sapporo studio boss Takaya Segawa said. "Recruitment in R&D is progressing as expected, but for QA we received more applications than anticipated, so a second branch of Sapporo Studio opened in April 2023." Eurogamer Link 1 1
Dcubed Posted February 19 Posted February 19 Leave me alone, not asking a lot... Just don't wanna be GAAS... That's all I want... That's all I want...
Julius Posted February 19 Author Posted February 19 11 minutes ago, Dcubed said: Leave me alone, not asking a lot... Just don't wanna be GAAS... That's all I want... That's all I want... Didn't you read the headline? It's going to be a GAAAS, nothing to worry about 1
Julius Posted July 1 Author Posted July 1 The game will be open-world multiplayer, per one of the latest uploads on the SEGA YouTube channel, which also showed some new snippets of the game. Quoted text from Insider Gaming. Quote In a recent video published by Sega, the team working on the new Crazy Taxi game spoke about pivoting from a core single-player experience to an online multiplayer game built around a vast open-world environment. In the seven-minute breakdown, we're treated to glimpses of the developing title, which showcased several game modes, vehicles, and some energetic and punchy visuals. [...] It was explained by the team that there have been some difficulties in pivoting from a single-player experience to a live-service multiplayer model, but they're making great leaps in the development process as we speak.
Glen-i Posted July 1 Posted July 1 Welp, it was nice while it lasted. Maybe we'll get a proper Crazy Taxi in another 20 years...
Jonnas Posted July 1 Posted July 1 On 2/19/2024 at 2:16 PM, Dcubed said: Leave me alone, not asking a lot... Just don't wanna be GAAS... That's all I want... That's all I want... Welp But it's aaaalright now, in fact it's a GAAS. But it's aaaalright, I'm Jumpin' Jack Flash, it's a GAAS, GAAS, GAAS. 4
martinist Posted July 4 Posted July 4 Massivly Multiplayer AAA .... Why can't games just be single player with an online option. Like what they did with Burnout Paradise.
RedShell Posted July 8 Posted July 8 It's unpopular opinion time! Yeah... I'm actually not hating the idea of an open-world/multiplayer Crazy Taxi. Reckon it has the potential to work really well as a competitive game, even just stuff like the possibility of being able to nick other players passengers would be pretty amusing to me. The way I'm imagining it is unlikely to be the way it'll end up but I'll remain hopeful until seeing exactly what the finished product is like. 3
Ashley Posted July 8 Posted July 8 1 hour ago, RedShell said: It's unpopular opinion time! Yeah... I'm actually not hating the idea of an open-world/multiplayer Crazy Taxi. Reckon it has the potential to work really well as a competitive game, even just stuff like the possibility of being able to nick other players passengers would be pretty amusing to me. The way I'm imagining it is unlikely to be the way it'll end up but I'll remain hopeful until seeing exactly what the finished product is like. The idea isn't one I'm necessarily opposed to, but it depends how heavily weighted it is towards that. If the single player is a mere afterthought I'd be disappointed.
Helmsly Posted July 8 Posted July 8 1 hour ago, RedShell said: It's unpopular opinion time! Yeah... I'm actually not hating the idea of an open-world/multiplayer Crazy Taxi. Reckon it has the potential to work really well as a competitive game, even just stuff like the possibility of being able to nick other players passengers would be pretty amusing to me. The way I'm imagining it is unlikely to be the way it'll end up but I'll remain hopeful until seeing exactly what the finished product is like. I feel the same, I think an online Crazy Taxi game where I am up against several other players all on the same map sounds great. It certainly has the potential to be something decent. 1
RedShell Posted July 8 Posted July 8 (edited) 1 hour ago, Ashley said: The idea isn't one I'm necessarily opposed to, but it depends how heavily weighted it is towards that. If the single player is a mere afterthought I'd be disappointed. Well, the video that Julius posted does seem to suggest it'll be completely focused on multiplayer. However, the same video is also a recruitment drive so there's no doubt still a lot of development time ahead and the possibility for stuff to change or get added. If I were to hazard a guess though, I reckon it's going to be multiplayer only. 1 hour ago, Helmsly said: I feel the same, I think an online Crazy Taxi game where I am up against several other players all on the same map sounds great. It certainly has the potential to be something decent. Yeah, given how chaotic Crazy Taxi already is as a single player experience, the addition of more players should be absolutely glorious! I suppose how unpredictable and silly it ends up being will depend on just how many players they can ultimately get into a single game, but if they're also implementing a large open-world map then it must be a fair few. Edited July 8 by RedShell 1
Glen-i Posted July 18 Posted July 18 On 7/8/2024 at 7:22 PM, RedShell said: The way I'm imagining it is unlikely to be the way it'll end up but I'll remain hopeful until seeing exactly what the finished product is like. That's the problem, you know it's gonna be riddled with microtransactions, and with it being online only, it's completely useless for me.
Dcubed Posted September 7 Posted September 7 Some early pre-alpha footage of gameplay has leaked from an internal SEGA meeting! https://streamable.com/dn9z33 Looks like the core gameplay revolves around racing other players from checkpoint to checkpoint... Hmm... 1
Ashley Posted September 7 Posted September 7 So it's a track-based racing game where you occasionally stop?
Glen-i Posted September 8 Posted September 8 (edited) 7 hours ago, Ashley said: So it's a track-based racing game where you occasionally stop? Kinda, but there's also a stunt racing element where you can get more tips if you drive in certain ways. Narrowly missing traffic, drifting, and getting big air being some of the ways. It's an arcade style game, where you chase a high score. You basically have a timer that counts down to 0, and you've gotta find and ferry as many passengers as you can to get fares (the score). The faster you deliver them to their destination, the more money you get, and the more time gets added to allow you to keep playing. You never know where a customer wants you to take them, so learning where things are on the map relative to where you are so you can get there ASAP is how you improve. It's worth noting that the car you drive is very unrealistic, it can go underwater, and off-road, with no issues whatsoever, so sometimes just beelining through parks and being completely dangerous is the quickest way to go. Granted, I'm talking about the original games. This new one seems to go all in on it being a multiplayer title which, while not the worst idea, will probably not resemble the originals very well and there doesn't seem to be passengers? Although that might be an early build, so hard to say. EDIT: Here's some footage, watch it for about 2 minutes, and you'll likely get the gist. If there's no single player option, then it kinda puts me off. Edited September 8 by Glen-i 1
Ashley Posted September 8 Posted September 8 Oh I'm very aware of the concept of the game (spent a lot of yen playing it in the arcade last year). My point was more about how it seems to have gone from a game you can play how you want to a track racer.
Glen-i Posted September 8 Posted September 8 4 minutes ago, Ashley said: Oh I'm very aware of the concept of the game (spent a lot of yen playing it in the arcade last year). My point was more about how it seems to have gone from a game you can play how you want to a track racer. Oh right, definitely misinterpreted your post there. Oh well. I'm hoping it being an early build is why that footage seems like that. 1
Cube Posted September 8 Posted September 8 16 hours ago, Dcubed said: Looks like the core gameplay revolves around racing other players from checkpoint to checkpoint... Hmm... It has a reminder of what the current mission is in the top left, which to me makes it sound like there are a lot of different game modes, which I think would make sense for Crazy Taxi. Although I'm not quite sure how these "missions" work regarding online. It kind of gives me the vibe of the "fake online" that Forza and mobile games do, using random usernames for CPU opponents. Having actual other opponents in these missions would make winning them just very random.
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