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Posted

My go to multiplayer class now that I have 26/26 LP:

 

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AK-47 with recoil reduction modifier (9LP)

Para.45 (1LP)

 

Grenade (4LP)

Saviour Sidekick (2LP)

 

Mark on Damage 3 (4LP)

Down But Not Out 2 (3LP)

Helping Hand 2 (2LP)

Scavenger 1 (1LP)

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Towards the end of each match once I've upgraded grenades and used the sidekick a couple of times, I switch to a similar loadout but with a mystical/heavy weapon in place of a booster. The Saviour Sidekick is immense - he'll save your skin on a number of occasions as well as resupply you and your team frequently - which includes reducing the cool-down on gear/grenades (HUGE). Add to that the fact that he's resilient in battle and costs a mere 2LP, he's insane.

 

Why you'd use anything but frags in the gear slot is beyond me because they're stupidly useful offensively and defensively, whatever the scenario. Maybe you could make a case for smoke grenades with certain niche set-ups, not for me though.

 

The extra cash gain from highlighting enemies when you damage them makes everything else easier, and the accurate AK can take people out from almost any range if you play it right. Down But Not Out complements the Saviour sidekick well as it improves your downed health and movement speed, while scavenger is something I put on every class because it's dirt cheap, and the extra range on ammo pickups means you don't have to worry about your positioning when collecting it - helpful if you need to restock the AK quickly during a firefight without having to hit a precise mark.

 

/

 

If you're trying to unlock the extra LP obtainable by downing 200 enemies with pistols, choose a Para.45-only class and play Plunder. If you're lucky enough to unlock Rafe's Para like I was (spending relics in the hero weapon-chest), use that - it comes with increased hip-fire accuracy and increased clip size, which happen to be the two best sidearm modifications. The Para's improved hip-fire is nigh-on OP, making it especially easy to rinse enemies caught in the mayhem of the idol during Plunder matches.

Posted (edited)

Nice loadout @dwarf gourami

 

I really like the mp34a as my long gun, the XCR is pants as it has a tiny magazine!

 

I use helping hand, cash drip (I'm greedy) down but not out and endowment!

 

I like the sniper as a sidekick with the no laser sight mod, it really helps!

 

Youve raised some interesting info and I've hardly played plunder yet.

 

Nice to see someone appreciating the multiplayer and all its many nuances ��

Edited by Cookyman
Posted

FYI - party join problems can be solved by quitting the application and rebooting. Reconnecting to multiplayer doesn't cut the mustard like it did in 2 & 3.

Posted

In preparation for trading the game in on Monday I've gotten several trophies today.

Now I only need to play two chapters again and all the collectibles there and I am done. :)

Posted (edited)

I finished the game yesterday. I absolutely loved it! There were a couple of times when i thought the combat towards the latter chapters were frustrating but apart from that I thoroughly enjoyed the game.

 

The graphics - just wow! Breathtaking.

 

I do really enjoy the Uncharted gameplay. The puzzles albeit are similar in the way you solve them (look at Nate's journal thing to figure it out) were challenging enough that I felt a sense of achievement when I solved them. I feel like I have not had the anticipation of the game like most people as I only played the series for the first time a few months ago. The game was really cinematic!

 

The story was great, the graphics fantastic, the gameplay sublime and the soundtrack was amazing.

 

I think i'm running out of positive adjectives.

 

I was so sad that i've finished it and there is unlikely to be another one! What a series!! :D

Edited by Blade
Posted
In preparation for trading the game in on Monday I've gotten several trophies today.

There is multiplayer - I take it your not a fan? or just a trophy whore??? : peace:
Posted

I finally started playing this the other day, my jaw has been on the floor ever since. :heh:

 

Was cracking up at the part where you...

 

play Crash Bandicoot!

:laughing:

Anyway, am currently just past the section that was showcased at last year's E3 (amazing stuff, even though I'd seen it before) and can't wait to find out what will happen next!

 

Also, anyone else see Robert Davi whenever Sam Drake is on screen?:

 

Eh38BfU.jpg

 

:D

 

BTW, does the multiplayer spoil anything from the story? Wanted to jump in for a few games the other day, but wasn't sure. :hmm:

Posted

How many chapters is this? I'm on chapter 7 at the minute, the graphics are incredible and it's all very fluid and handles well.

 

But.

 

It doesn't feel special. Like, at all. The story so far is meh, and I can see the twist coming already. So yeah, still uncharted 1 is the best for me!

Posted

BTW, does the multiplayer spoil anything from the story? Wanted to jump in for a few games the other day, but wasn't sure. :hmm:

It can spoil you for locations from the story.

Posted

I'm getting there, slowly but surely... ;)

 

Now at Chapter 20, yes I'm still playing on Crushing difficulty and I won't let the game beat me as I'm too close now. :p

 

But I agree with what others have said about this point of the game, obviously I'm not going to spoil anything but it's becoming less fun now, still a great game though, hopefully I'll finally finish it within the next day or two so I can join you all for some multiplayer. :D

 

It's just something I do with these games, I never jump into the multiplayer first with a game where the primary focus is the single-player campaign. ::shrug:

Posted

I'm extremely tempted to play through this game again, or at least to go through the series again. I know I slated parts towards the end, the bits around it were really fun as hell.

 

Basically, there were only about 2 (maybe 3) chapters that let the game down for me. Everything else up until that point and afterwards was great. Sometimes I do wonder if I had played the game in a smaller chunk, maybe if I had paused for a bit before doing some of the later chapters, maybe that would have stopped it from feeling like a bit of a chore. The middle section of the game is superb and I enjoyed the ending.

 

A large part of me feels guilty for not being overly enthusiastic about the game at the end because I was reeeeeeeally into it up until around Chapter 18. I hope Naughty Dog learn from this when they look back on this game and analyse what they did well because the exploration and storytelling side of this was great. I feel that they had the shooting down right (including how much of it you actually do) until the end, where it just seemed like they ramped things up way too much.

Posted
I'm extremely tempted to play through this game again, or at least to go through the series again. I know I slated parts towards the end, the bits around it were really fun as hell.

 

Basically, there were only about 2 (maybe 3) chapters that let the game down for me. Everything else up until that point and afterwards was great. Sometimes I do wonder if I had played the game in a smaller chunk, maybe if I had paused for a bit before doing some of the later chapters, maybe that would have stopped it from feeling like a bit of a chore. The middle section of the game is superb and I enjoyed the ending.

 

A large part of me feels guilty for not being overly enthusiastic about the game at the end because I was reeeeeeeally into it up until around Chapter 18. I hope Naughty Dog learn from this when they look back on this game and analyse what they did well because the exploration and storytelling side of this was great. I feel that they had the shooting down right (including how much of it you actually do) until the end, where it just seemed like they ramped things up way too much.

 

I plan to play through it all again - on crushing. I'm going to finish off Witcher 3 and i'll do it then. I personally loved the game. I've also been listening to the soundtrack on spotify :D

Posted
I plan to play through it all again - on crushing. I'm going to finish off Witcher 3 and i'll do it then. I personally loved the game. I've also been listening to the soundtrack on spotify :D

 

I didn't know it was on there! Might take a listen.

 

One thing I learned when I played through 3 on easy is that I don't really play Uncharted for the challenge. I think I play it to experience the locations, set pieces and to hear the dialogue and interplay between characters. I was a lot more forgiving towards 3 (I loved it, in fact) than others because it never became frustratingly difficult for me...bar one section towards the end.

Posted

I must be the only one who really liked the last few chapters, but maybe that's because I played them over the course of 3 days

Then again, I completed the game in one day on crushing and even then I loved the final chapters...::shrug:

Posted

The last 5 or 6 chapters from The Brothers Drake onwards were the strongest in the game. They tested your combat skills and injected some much needed pace in anticipation of the ending. Had I been playing TLoU2 those chapters would've seemed out of place, and slow-paced horror gameplay would've been more appropriate.

 

I'm speaking as someone who played a day's worth of multiplayer before completing Story, though, so maybe I was just growing impatient with the 'sluggish' opening stages when compared to TDM.

Posted

Credits rolled on this last night, first playthrough clocked in at just over 13 hours.

Really enjoyed it, including the final few chapters and yeah, even the...

 

...exploding mummies of doom in chapter 19.

:heh:

There was a lot going on at times towards the end, but it never felt as annoying to me as some of the combat sections from Uncharted 2 and 3 did (especially 3) during the later stages of those games.

I also really loved the ending/epilogue to this game. Perfect way to wrap up the series I reckon.

 

Some great improvements to gameplay this time too, I particularly liked the new traversal method where you could manually set points to hang from. That was even more satisfying when jumping from large distances and seeing Nate slide down the wall depending on the momentum.

The rope mechanics were cool too. icon14.gif

 

One thing I wasn't a fan of though was the fights against Nadine. The fact that they were presented as gameplay but your control of Nate then became restricted was pretty pointless. Really don't understand why they didn't just make these "fights" 100% cutscene. ::shrug:

 

Anyway, a very minor niggle from an otherwise fantastic game. :)

Still prefer the vibe, setting and humour of Uncharted 1, but this game definitely overtakes U3 as my second favourite of the series. And it's obviously the best when it comes to presentation, by a long way. :grin:

 

vEJRW3i.jpg

 

Insane! :o

 

It wasn't always perfect though, encountered a few visual oddities during my adventure, some of which I saved with the share button:

 

Texture loading issue (came across this one a few times):

Some very dodgy looking splashes:

And a controller icon that doesn't want to go away: :D

There was also an occasion where Nate's arms went all weird as he tried to open a door, but unfortunately I didn't catch that one.

 

To be expected though with such an ambitious project. And even so, it's just mad seeing how far video game graphics have come over the last 30 years.

Anyway, now to get into the multiplayer! :bouncy:

Posted

Well it has certainly been an experience...

 

Game get, 5GB day one patch installed, ready to go! :cool:

 

Time to play my PS4 again! :D

 

As always I started out playing this on "Crushing" difficulty and I've just now hit my first major sticking point...

 

If you've played this far then you know the bit... you're hanging off the cliff just out of sight and the guards think they've seen something "over there in the treeline" "yeah but it's a jungle though, there's movement everywhere" "alright everyone false alarm, but keep a lookout" yeah that bit... :p

 

From that part I've already crawled through the grass and up to the first rock you see, the moment the guard turns around I jump over the rock, cross the gap underneath then climb the next cliff which is moreorless right in front of you which has more grass for cover, then I immediately jump from there to the land mass right in the middle, just grabbing the cliff side then hiding in the grass, this nearly alerts a guard, once he's said "OK then..." my rope is already tethered to the grappling point which takes you down even further, I go for it, land in the grass which does almost alert another guard but I've found it's safe to take out the nearest guard who has his back to you at this point, securing you a pistol.

 

Then it's up the hand-holds on the cliff nearest to you, as you get across the gap to the other side which has an ammo bos giving you more ammo for your pistol and two grenades, onto the ground pillars from there as I climb to the highest point, haning onto the edge but away from the guards until they can't see me, this is where I get stuck though as I can either jump across and go for the mudslide, after that I don't get too far, or go into the long grass out the back, usually spotted but I can cliff-hang and shoot for a while until I usually get taken out.

 

 

I tried at that for around three hours or so last night, so frustrating as I feel like I've almost got a winning strategy down, I even checked a video out of some guy doing the same thing almost, yet he got a checkpoint at the point I usually get to but then he did manage to take out a few of the guards where as my run in much more stealthy up to that point.

 

I'll get there... it's just a sticking point is all, any advice appreciated though. :)

 

Other than that, really enjoying the game.

 

Got a good strategy for Chapter 13? I'm still trying to finish it for the first time and I started on Crushing difficulty... :p

 

I'm intending to do it the other way round, make my second playthrough really easy for the collectables. :awesome:

 

I finally got past the sticking point I found to be Chapter 13 then I said to myself "I'll just get to just after Chapter 15" but yeah... five hours and five chapters later and I'm now halfway through Chapter 18, before I knew it sunrise was almost upon me, whoops! :grin:

 

I haven't actively played a game this much in a while, so at the very least it's the game to really get me back into gaming again after being stuck in a rut for a while, plus I do like a good Naughty Dog game, they are a rare developer who I shall support for as long as they keep putting games out. :smile:

 

I'm getting there, slowly but surely... ;)

 

Now at Chapter 20, yes I'm still playing on Crushing difficulty and I won't let the game beat me as I'm too close now. :p

 

Nearly three weeks on, playing on and off, I've finally finished Uncharted 4! :D

 

Now, I know others have finished the game on Crushing but how many attempted it on your first playthrough? I'm just curious, this seems to be the way I play games these days, I seem to remember doing the same thing when I played The Last of Us on the PS4, I know I could have had it "easy" and played on the middle difficulty - there seems to be five difficulties - but I just enjoy the endurance in a way. :hmm:

 

Anyway, aside from about four or five main sticking points, out of which only three kept me stuck for more than a few nights, it wasn't actually that bad! :)

 

I picked up around just over half of the treasures, it's an aspect of the game I certainly enjoy but after a while even though I'm still actively "looking" for the treasure, I see gaps in the list and I think "Oh well I've missed one now" which turns into "I missed how many?!?" to then something like "Well if I see them I'll grab them but I might as well get them on another playthrough" so that's how that went. :p

 

But the game, man... no spoilers here of course, I enjoyed all of the amazing set pieces, the gameplay is so finely tuned by this point that if you've been following the series from the start as I have then you know what to expect, it still impresses, one moment you feel like you're going through the motions of climbing etc but then the game actually surprises you, many times over which keeps things fresh. :D

 

The story is pretty decent as well, especially as a whole because you get that satisfying conclusion, it keeps you guessing at times even though you can anticipate what's going to happen at certain points; the whole thing just works really well, I was more than happy with how things played out. :grin:

 

Of course you also have the visuals which are pretty spectacular, from the characters, locations, action and especially the animations... coupled with the rousing score, sound effects which have an impressive dynamic range to them, it's just the whole package really... it may start off slow but by the end of it all you really feel as if you've been on an adventure and a half. :grin:

 

Thanks for the ride Naughty Dog, it's hard to think that it has been nearly a decade since the first Uncharted title, which was the game that made me want to buy a PS3... I can't deny that the promise of Uncharted 4 had a factor in making me want to buy a PS4... I was well on-board before then though plus I've been able to enjoy The Last of Us for the first time properly thanks to this amazing machine. :heart:

 

TL/DR - Naughty Gods, Uncharted 4 is stunning, thanks for the series and TLOU, bring on the multiplayer! : peace:

Posted
Some good games with @RedShell how you finding the multiplayer? Enjoying it?
Yeah, it's great! :awesome:

Not very good at it though, but I'll blame that on the fact that I'm a bit under the weather at the moment, and that I haven't unlocked any of the decent gear yet. :hehe:

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