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Street Fighter VS Tekken


Choze

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More details incoming.

 

Trailer:

 

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"The time for a new fighting era has begun". For PS3 and 360

 

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One game by Namco, the other by Capcom. Should be interesting. Not out for a while yet.

 

Capcoms's game is 2D in gameplay apparently. With Tag team.

Edited by Choze
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Off-screen gameplay footage

 

 

Poor MegaMan at the end. :p

 

Screenshots:

 

 

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1UP.com -

The announcement came in what almost sounds like the promotion for an epic wrestling match -- the proceedings of the panel were suddenly interrupted (very deliberately, of course) by producers of the Tekken series, and this was followed by a trailer that made the game official (we should have some footage up soon). Evidently SSF4 producer Yoshinori Ono first approached Tekken 6 producer Katsuhiro Harada about the idea, since Ono heard Harada was a Street Fighter fan.

 

So the original rumor that "Capcom vs. Namco" would be announced wasn't quite accurate (obviously "Street Fighter Cross Tekken" suggests only characters from the Street Fighter and Tekken series will appear in it), but the rumor was correct that there will be two versions: One made by Capcom that'll play more in the style of Street Fighter, and one by Namco that'll play more like a Tekken game.

 

Details on gameplay are still a little sparse, but some gameplay footage was also shown, which appeared to show how characters could tag each other in during Ultra combos. The demo showed Ryu and Chun-Li teaming up to take down an unidentified Tekken combatant.

 

Again, we'll have some footage up soon, and we'll be sure to update with any more details that come up.

Edited by Dante
Automerged Doublepost
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crazy news but kinda makes sense to make two games. There was no way the teams were going to work together and no way the companies would have split profit if their team had made it and the other hadn't! Seems best resolution for all. including gamers despite the added expense means a hardcore tekken fan for example doesn't have to adapt to the SF fighting system if they'd rather not.

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  • 8 months later...
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What's game breaking about it? The only extra I'm bothered about is playing as Cole.

 

I'm tempted by the Vita version. If I really feel it I may also get the PS3 version but...hmmm, will have to see. Good think DLC is shared between both versions, I guess. Is there a demo out or coming out?

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What's game breaking about it? The only extra I'm bothered about is playing as Cole.

 

Kuro and Toro are half the height of the other characters, making hitting them a pain in the arse and giving them a massive advantage. It's the same thing that happened with Yoda in Soul Calibur. You had to crouch to hit the bastard, making at least 50% of your moves useless against him.

 

The others seem to have a lot of projectile based stuff, which kind of defeats the point of fighting surely?

 

 

Iunno, I don't play many fighting games, so I may be totally wrong. I'm not even entirely sure why I'm in this thread to be honest...

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I wonder what made Capcom go with that version?

 

I hear Keiji Inafune (Megaman's "Daddy", so to speak) was approached by the Street Fighter director, and suggested the Crappy Box Art version, as a joke, and as a reference to Megaman Universe (a game that was cancelled since then)

 

I think it's hilarious :grin: Though I like Pac-Man-kujin more. It's awesome they managed to make him work.

 

The others seem to have a lot of projectile based stuff, which kind of defeats the point of fighting surely?

 

...

 

HADOUKEN!

 

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