Shino Posted June 3, 2009 Posted June 3, 2009 FF14 is an exclusive, its 13 that isnt You're talking about the MMO right? Its on the PC too. I can see it eventually ending up on 360. People should realise there's no such thing as third party exclusives.
Chris the great Posted June 3, 2009 Posted June 3, 2009 oh come on shino. what did nintendo actualy do that no one saw coming? we knew a new mario was in the works, most people speculated a mario galaxy sequal, metroid was supprising, granted, mostly because of the direction it took. new mario bros wii? only supprising thing about that is the console it on. golden sun has been rumoured for years. the only supprising thing about march of the minis 3 is that they even anounced it. biggest supprise was a games comapany want to measure your pulse. we had litteraly no clue about ff14 or the new lbp style racing game. the agency, we may not have seen anything of, but certainly, no one extected it. the motion was totaly out of the blue as well. there may have been alot of leaks, but the footage of uncharted was even more impressive then what was leaked. back on topic, did any one else think the guys failure to hit the balls was funny?
Caris Posted June 3, 2009 Posted June 3, 2009 Yet it starts again, and I'm the one that gets called a "fanboy". Pathetic.
Daft Posted June 3, 2009 Posted June 3, 2009 It wouldn't surprise me at all if this has already been shown to 3rd parties and there will be a few games available from both Sony and others next year when it launches. I think it's been confirmed to have been shown to other developers. For the record' date=' Sony's system only tracks the little ball at the top of the casing.[/quote'] Yeah, except that isn't true. Like Natal the PSEye can detect any movement and even depth of field, although not to the degree Natal does (additionally it wouldn't be too tricky to improve all this through software updates). It also has an array of microphones on the top so it can do voice recognition and determine where the source of that sound comes from. So no, Sony's system does not just track the little ball at the top of the casing. It does a hell of a lot more.
Zechs Merquise Posted June 3, 2009 Posted June 3, 2009 So basically, in a nut shell, SONY are doing shite, thusly they decide to copy Nintendo's innovative input method. What's more it will not be compatible with the vast majority of PS3 games - yet it's somehow the best thing since sliced bread and will be the new industry standard. WHAT UTTER SHITE.
flameboy Posted June 3, 2009 Posted June 3, 2009 So basically, in a nut shell, SONY are doing shite, thusly they decide to copy Nintendo's innovative input method. What's more it will not be compatible with the vast majority of PS3 games - yet it's somehow the best thing since sliced bread and will be the new industry standard. WHAT UTTER SHITE. Yeah sure...So wheres Nintendo's camera feeding back movements in 3D space, oh wait thats right they don't have one...
Caris Posted June 3, 2009 Posted June 3, 2009 So basically, in a nut shell, SONY are doing shite, thusly they decide to copy Nintendo's innovative input method. What's more it will not be compatible with the vast majority of PS3 games - yet it's somehow the best thing since sliced bread and will be the new industry standard. WHAT UTTER SHITE. Eye Toy came out half way through the PS2's life and that had plenty of support, same for WiiMotionPlus and Natal so don't bother with that attempt to put it down.
Chris the great Posted June 3, 2009 Posted June 3, 2009 So basically, in a nut shell, SONY are doing shite, thusly they decide to copy Nintendo's innovative input method. What's more it will not be compatible with the vast majority of PS3 games - yet it's somehow the best thing since sliced bread and will be the new industry standard. WHAT UTTER SHITE. ok, so the motion idea is pretty much purly down to nintendo's success. but i dont see how its copying? had sony brought out a system like the wiimote, one that was sensor driven, i may think so, but the fact is they are using different technology and achiving similar results (an input method). also, im glad it isnt compatable with all games. some games dont work with motion, why shoe horn in a motion feature when it isnt needed (as much as i love mario galaxy, we didnt need waggle in it). i like the wii mote, its cool, and works very well in fps game, party games and as a mouse, but why shoudlent outher companys get a go? its obviosly not perfect tech, so its only natural it gets bettered.
Zechs Merquise Posted June 3, 2009 Posted June 3, 2009 Yeah sure...So wheres Nintendo's camera feeding back movements in 3D space, oh wait thats right they don't have one... Yes, because Nintendo are really in dire need of rethinking their strategy as they lost so much money last year. Eye Toy came out half way through the PS2's life and that had plenty of support, same for WiiMotionPlus and Natal so don't bother with that attempt to put it down. Erm... Natal is an unkown quantity as of yet. We shall see what software supports it.
Daft Posted June 3, 2009 Posted June 3, 2009 Yes, because Nintendo are really in dire need of rethinking their strategy as they lost so much money last year. When did how much money each company made directly relate to how good their products were? Oh, wait, fanboy argument.
Shino Posted June 3, 2009 Posted June 3, 2009 Hows this any different than Wiimote with wm+, and why is it only now interesting?
Happenstance Posted June 3, 2009 Posted June 3, 2009 Hows this any different than Wiimote with wm+, and why is it only now interesting? Im more interested to see how its handled on a console more suited to me. That used to be Nintendo ones but im sick of the games that come out for the Wii most of the time, the few gems that are in there dont make up for it. Plus from the videos ive seen of the Wiimote with wm+, nothing has impressed me in the slightest.
flameboy Posted June 3, 2009 Posted June 3, 2009 Hows this any different than Wiimote with wm+, and why is it only now interesting? Because WM+ (nice shortening btw) is purely motion sensor based. Whereas Sony's is tracking in 3D via the camera...The wiimote doesn't know where it is relation to anything, the sensor bar is purely for pointer use and does not track where anything is. Having said that the Wii does do a good job of the illusion that it knows where things are through the use of gestures reliant on you putting the wiimote where it tells you to, for example in EA Sports Active putting the nunchuk in the little pouch, you could likely cheat the system by not doing it, but it relies on you doing it.
spirited away Posted June 3, 2009 Posted June 3, 2009 Im more interested to see how its handled on a console more suited to me. That used to be Nintendo ones but im sick of the games that come out for the Wii most of the time, the few gems that are in there dont make up for it.. What I was about to say.
Nintendohnut Posted June 3, 2009 Posted June 3, 2009 This thread is hilarious. Seriously, everyone here is a fanboy, whether it's for Nintendo, Sony, whatever. Here are the facts: Several years ago Nintendo made (another) innovative product. Since then there have been a number of attempts to copy and better it. None have worked, until now. Clearly this is a well-developed idea, and is just as well worked as Motion+. I can see why Sony fans are pleased, and I wish them the best. We'll wait and see if they make good decisions in their development, if they do I'm sure it'll be a sucess Okay? Let's get over it! They're all good technologies and used well they'll all be great. JUST WAIT AND SEE!
Ten10 Posted June 3, 2009 Posted June 3, 2009 Well although it isn't 100% the place but here is my two cents. Sony in my eyes have gone for their own version of the wiimote set up. Its different enough to avoid a lawsuit but simple enough for the less informed to work with. Microsoft has gone for their own version of a motion based gaming experience. My only reservations on this is that we will have the same news stories before but instead of wiimotes through plasmas and LCD's we will have feet and fists instead. And on this basis sony perhaps needs to do some R&D into wrist straps
dwarf Posted June 3, 2009 Author Posted June 3, 2009 (edited) ^^ Up two Except the users that own PS3s and use it as their main system actually have a brain. I was quick to put down Sony's attempt to do motion controls, but it turned out to be decent. I'm critical of some things playstation, but when I see bullshit posted on the forum by mindless wannabe nintendo desciples that now think that business acument is better than talking about fun then it needs to be stopped before this whole forum collapses because of it's nonsensical members. The arguments have always raged and always will, this isn't too much different from the normal cross-board discussions, we even have the democratic figure coming in the form of Dohnut trying to stop stuff in a pointless attempt to cool things, but stuff like this has to be debated and resolved. However it's like arguing to David Cameron's devil child right now. Edited June 3, 2009 by dwarf
Diageo Posted June 3, 2009 Posted June 3, 2009 Both had advantages and disadvantages. With nintendo's it doesn't know where in the room you are, just the gestures. Sony's knows where, but you have to have the camera pointed at you the whole time. Honestly I think it's the gestures that matter in the end, so Sony's one seems like a roundabout more complicated way. The camera does have a microphone though which they can use but they always had that and never used it. Wii has wiispeak which they rarely use too. Both are basically the same thing.
flameboy Posted June 3, 2009 Posted June 3, 2009 I just hope looks better than the prototype...because at the moment its like WTF whereas the wiimote looks sleek.
Nintendohnut Posted June 4, 2009 Posted June 4, 2009 I agree with Diageo at the bottom of the last page. They are basically the same, so really it depends on what system you already own/can afford to buy, and what games you want. Obviously.
Gizmo Posted June 4, 2009 Posted June 4, 2009 I just hope looks better than the prototype...because at the moment its like WTF whereas the wiimote looks sleek. Looked to me like a glow in the dark girl toy!
S.C.G Posted June 4, 2009 Posted June 4, 2009 Looked to me like a glow in the dark girl toy! Those were my first thoughts when I saw it too... the tech was pretty good though but damn it just looks so wrong.
Zechs Merquise Posted June 4, 2009 Posted June 4, 2009 I just hope looks better than the prototype...because at the moment its like WTF whereas the wiimote looks sleek. Indeed, it looks like a sex toy. It also stinks of SONY desperation. This however will not save them. A price cut would have been better news.
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