Ryan Posted August 8, 2009 Posted August 8, 2009 Ah well, good for us. Will our pre-order price definately be honoured on release?
Happenstance Posted August 8, 2009 Posted August 8, 2009 Awesome physics! That does look pretty impressive. I dont think i'll miss it too much on the console version but it does look like it gives Arkham much more of an atmosphere about it. Will our pre-order price definately be honoured on release? Well so far mine is still at the low price in my account
Daft Posted August 8, 2009 Posted August 8, 2009 Will our pre-order price definately be honoured on release? Well it wasn't a misprice it was a promotional thing. It was sent out in their promotional e-mails and was listen on the front page of the site as such. I think so many people pre-ordered that they just put the price back up. Mine is still at £22.50, or however much. Fingers crossed!
Shorty Posted August 8, 2009 Posted August 8, 2009 I did enjoy the demo, everything looks and feels great, but I do have this horrible feeling that it will just be room after room of gargoyle statue hopping. Also batsy should have some method for taking down an armed enemy other than 'zip away and get shot to ribbons as you do'.
Daft Posted August 8, 2009 Posted August 8, 2009 If you press up on the D-pad there are 8 slots for gadgety type things so hopefully that'll add to the variation. I do love freaking the grunts though. There was one guy left and I was just messing around and the Joker goes 'He's behind youuuu!....Just joking!' over the intercom and the guy freaks out (All the while I was suspended from a gargoyle waiting to do an inverted takedown ). Love it.
Happenstance Posted August 8, 2009 Posted August 8, 2009 Yeah I love leaving a badguy hanging upside down and watching all his mates crowd around him then cutting his line
Deathjam Posted August 8, 2009 Posted August 8, 2009 There was a lot of love for this on invisible Walls on gametrailers.
Daft Posted August 8, 2009 Posted August 8, 2009 Yeah I love leaving a badguy hanging upside down and watching all his mates crowd around him then cutting his line Ha! I didn't know you could cut the line. Guess I'm going to have to play the demo one more time.
Happenstance Posted August 8, 2009 Posted August 8, 2009 I just played through it again a minute ago and did the takedown through the glass roofs for the first time. Does make me wonder what else ive missed. Ive got the Riddler trophy but ive also heard theres still one more in the demo.
Daft Posted August 8, 2009 Posted August 8, 2009 Yeah, there's one in the first room where Joker beats up the guard and then the other is in the room with the electric chair. I didn't know about the glass takedown either. I checked to see if there was a takedown when you hide under the floor but alas, there wasn't.
Dan_Dare Posted August 8, 2009 Posted August 8, 2009 the line cutting thing is excellent. Proper funny.
Domstercool Posted August 8, 2009 Posted August 8, 2009 The demo gives a great impression. I'm preordering this right now on PS3:D
Dan_Dare Posted August 8, 2009 Posted August 8, 2009 I'm going to shamelessly try and get this for free under the pretense of freelance
Bren Posted August 8, 2009 Posted August 8, 2009 The demo is quite cool, but it just seems a bit meh! Cant see me buying this until its pre-owned for cheap! Those physics make the place look a lot cooler, why the fuck aint we gettin them?
Domstercool Posted August 8, 2009 Posted August 8, 2009 Gone and done it, £54.99 for CE version with exclusive map too.
Happenstance Posted August 8, 2009 Posted August 8, 2009 Im going to wait a few months and hope that the Limited Edition is still around and sells cheap like you see Fallout 3's do now. I really want that Batarang! :p
Chris the great Posted August 8, 2009 Posted August 8, 2009 i really liked the demo, batman-ing the guards is awsome.
Pit-Jr Posted August 9, 2009 Posted August 9, 2009 Do want! I found it a bit wierd that batman cant jump (unless im missing something), otherwise the demo was excellent
Shorty Posted August 9, 2009 Posted August 9, 2009 Do want! I found it a bit wierd that batman cant jump (unless im missing something), otherwise the demo was excellent You can kind of jump-roll with double tapping A, and use A to flip over enemies (on 360, probably X on PS3) but there's no standard jump, he'd look a bit stupid jumping though. Remember, Link can't jump either (without a feather).... So nobody else thinks this game is in danger of being repetitive? I hope you're right... I'll probably pre-order the regular edition.
Cube Posted August 9, 2009 Posted August 9, 2009 The standard combat may be a bit repetitive - the counter-attack is a bit too easy to pull off (but at least you can't hold down block and press Y to win every single fight, like Assassin's Creed), so hopefully standard enemies get a bit smarter. Still, the demo was surprisingly good fun.
Daft Posted August 9, 2009 Posted August 9, 2009 I just hope the story and it's integration is good (which it looks like it will be). I can deal with repetition; I loved Assassin's Creed.
Happenstance Posted August 9, 2009 Posted August 9, 2009 One thing I keep noticing is that in the demo you have the dark blue cape but then on the trailer that plays when you finish the demo Batman has his black one ingame
Dan_Dare Posted August 9, 2009 Posted August 9, 2009 You can kind of jump-roll with double tapping A, and use A to flip over enemies (on 360, probably X on PS3) but there's no standard jump, he'd look a bit stupid jumping though. Remember, Link can't jump either (without a feather).... So nobody else thinks this game is in danger of being repetitive? I hope you're right... I'll probably pre-order the regular edition. strictly speaking, Halo is really repetitive. So is L4D. the key to those games is a varied toolset in an otherwise rigid series of situations. Hopefully this game will follow suite by offering a wide variety of takedowns and tactics from the gadgets you get your hands on later in the game. Remember that this is the first level.
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