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Dante

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I really doubt Microsoft will acquire EA.

 

Acquiring them wouldn't make the licensed titles exclusive to the 360, as most of the licenses require the games to release on all consoles. So they would either have to sell the licenses to Activision, or Take Two, or whoever, or keep making Madden, Fifa, and Harry Potter for all consoles. The only games that would be effected would be games like Battlefield, Dead Space and Mirrors edge, which no doubt would become 360/PC exclusives. And those games alone wouldn't really make everyone run out and buy a 360. EA is loosing money at the moment. If MS can't make a profit from buying them, or make the 360 win the console war because of buying them, they aren't going to do it.

 

In all honesty, I think the only reason the PS3 hasn't been doing that well had something to do with the price before. the invisible line between affordable and non affordable for most people is somewhere between $299 and $399, a lot more people can actually buy one now. Playstation is a huge name still, I really think the price is the only problem most people had with it.

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Nintendo Co Ltd (7974.OS) reported a 59 percent decline in first-half profit on Thursday, hurt by sluggish demand for its flagship Wii videogame console and the strong yen, and it slashed its full-year forecast.

 

Nintendo, which faces stiff competition in the videogame market from Sony Corp (6758.T) and Microsoft Corp (MSFT.O), said operating profit was 104.4 billion yen ($1.2 billion) in the April-September half, compared with 252.2 billion yen a year earlier.

 

Nintendo cut its operating profit forecast for the year to March 2010 by nearly a quarter to 370 billion yen, ending a three-year run during which it booked a record profit on booming demand for its Wii console and DS portable device.

 

That compares with an average estimate of 442.8 billion yen in a poll of 25 analysts by Thomson Reuters I/B/E/S.

 

Demand for Nintendo products like the Wii has cooled as rival Sony has bolstered its line-up of console games, and as Apple Inc's (AAPL.O) iPhone has become a popular platform for handheld games.

 

Nintendo's earnings, like those of other Japanese exporters, have also been blunted by the stronger yen JPY=, which eats into overseas profits. Shares of Nintendo have declined about 28 percent so far this year, compared with a 14 percent rise in the Nikkei 225 .N225 share average.

 

zoi692.jpg

 

Wii: 56.14m

Japan: 8.68m

Americas: 25.99m

Other: 21.48m

 

DS: 113.48m

Japan: 28.12m

Americas: 39.35m

Other: 46.01m

 

Wii Software: 429.23m

Japan: 39.32m

Americas: 234.41m

Other: 155.50m

 

DS Software: 638.07m

Japan: 162.69m

Americas: 237.06m

Other: 238.32m

 

software to system ratios:

 

Wii: 7.65

Japan: 4.53

Americas: 9.02

Other: 7.24

 

DS: 5.62

Japan: 5.79

Americas: 6.02

Other: 5.18

 

Average title sales

 

Wii:

Japan: 309 titles | 127,249

Americas: 669 titles | 350,388

Other: 636 titles | 244,497

 

DS:

Japan: 1,445 titles | 112,259

Americas: 1,129 titles | 209,734

Other: 1,417 titles | 168,186

 

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WII_Shipments-2.png

WII_Shipments_percent-2.png

Edited by Dante
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Iwata speaks on Wii slump:

 

"Wii has stalled. We were unable to continually release strong software, and let the nice mood cool. We were unable to show a new game to become 'the next thing.' In the game market, once you've lost the momentum, it takes time to recover. With the price drop, sales returned to a certain level, but they just did not reach the level of last year around this time. We decided that it would be difficult to sell enough to recover from the poor performance of the first half of the year. In order to reach it (20 million target), we'll have to move quite a large quantity, but it's a figure we released after having felt the momentum returning [based off the price drop]."
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What's annoyed me over the past....18 months + is Nintendos reluctance (arrogance? Blindedness? (not a word I know)) to see that they're not doing enough for the "core" gamer. After both E3's Reggie was quizzed, over the months Denise has been quizzed and they say they are providing content for both casual and core. Do they realise that they really aren't?! When they finally admit they're not, then they will get so many people who have left them to come back (actually A zelda could probably do this too).

 

Now I will clarify that I have been delighted with the Wii games and when I say core I mean the gamers who think graphics are everything, Wii is Kiddy, Wiimote is all waggle and adult is blood, swearing and browns and greys. I don't like them, but they're important.

 

Next years Wii HD will also help matters...

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when I say core I mean the gamers who think graphics are everything, Wii is Kiddy, Wiimote is all waggle and adult is blood, swearing and browns and greys. I don't like them, but they're important.
Hang on a minute, surely you don't mean that, but instead all us gamers who have stuck by Nintendo throughout the years only to now be treated like shit now that they've struck gold with their new casual audience.

 

I'd call myself a hardcore Nintendo fan, and I don't care about HD visuals (though they'd be nice!), adult games and all the other stuff you mention... and yet my patience with them is definately waning!

Would it hurt them to release a Donkey Kong, F-Zero, Mario Tennis, StarFox, Kirby, 1080, Waverace, Mario Golf or Fire Emblem once in a while! Or actually listen to the fans and update the likes of Kid Icarus or Pilotwings etc...

 

These are the types of games I've stuck by them for all these years... because contrary to what Reggie et al. would have you believe, there is life outside of Mario and Zelda!

Edited by Retro_Link
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These are the types of games I've stuck by them for all these years... because contrary to what Reggie et al. would have you believe, there is life outside of Mario and Zelda!

 

But some of the Nintendo fans do want Zelda and Mario.

 

Nintendo seem to have start to hide the games that they are making or don't show anything about the games at all until it hits the release date.

 

Other developers show some information and new screenshots often but Nintendo dont bringing more attention to those wii titles.

 

We dont know anything about Sakurai's game, Retro game and the games that were shown in the Wii E3 2009 video.

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But some of the Nintendo fans do want Zelda and Mario.
And they've already had them on Wii.
and the games that were shown in the Wii E3 2009 video.
Of which there were no 'classic' franchises. And I couldn't care about any new IP's like Cosmic Walker and the like if they're gonna turn into half-assed attempts and missed opportunties like Disaster was.

 

In reality however, Nintendo's sales may have slowed, but they're still regularly outselling their rivals, and by quite some margin... so this news isn't going to make them alter their strategy.

 

However, hopefully it may have made them reappreciate their true fans a little more and they may do things slightly differently with the Wii HD or Wii 2.

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I think it's a very interesting time for Nintendo. Their sales have declined, but they are still on top and by a decent margin. I think several things have happened here all which need to be considered:

 

1) The Wii's success. It has shifted nearly 55 million units in 3 years. That is phenomenal. But it also means that you will start to reach some form of market saturation.

 

2) The Wii was initially helped by it's easy accessibility and simplicity. However those very same issues have since hurt it in the eyes of traditional gamers, thusly Wii has missed out on most of the this generations BIG cross platform titles. This has meant massive titles like RE5, SF4 and soon the next FF will all be missing.

 

3) The Wii's reliance on the public rather than 'gamers'. The public often adopt a fad for a few years then abandon it.

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Sony's Q2 results

Sony Corporation announced its consolidated results for the second quarter ended September 30,2009. Operating revenue was $18,458 million. An operating loss of $362 million was recorded. Sony Corp. posted a net loss of $292 million.

An operating loss of ¥58.8 billion ($654 million) was recorded, a deterioration of ¥18.2 billion year-on-year, mainly due to a deterioration in profitability in VAIO PCs and the game business.

 

Q2 Worldwide Unit Sales

Hardware          PSP        PS2       PS3      Wii      360


FY 2007           2.5        3.2       1.3      3.9      1.8

FY 2008           3.2        2.5       2.4      4.9      2.2

FY 2009           3.0        1.9       3.2      3.5      2.1




Software          PSP        PS2        PS3


FY 2007           12.6       38.0       10.4

FY 2008           11.8       23.2       21.2

FY 2009           12.9       11.1       23.9

(Unit: million)

 

PS3 Worldwide Unit Sales

 

Price          Hardware   Software 

€/$ 499-599     5.5       28.4

€/$ 399         18.3      161.3

€/$ 299         3.2       23.9

LTD             27.0      213.6

(Unit: million)

 

Business development

Q3FY2006  PS3 introduced ( 20GB: RRP 49,980 Yen/ 60 GB: Open Price )


Q3FY2006  PS3 introduced (20GB: SRP 499 U.S. Dollars/ 60GB: SRP 599 U.S. Dollars)


Q4FY2006  PS3 introduced (Europe) (60GB: SRP 599 Euro)


Q3FY2007  New Price PS3 (40 GB:RRP 39,980 Yen/ 399 U.S. Dollars/ 399 Euro )


Q2FY2009  PS3 Slim introduced (120 GB:RRP 29,980 Yen/299 U.S. Dollars/299 Euro )

Edited by Dante
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I agree with Zech's 3rd point completely - I think Ninty are slowly realising that the public aren't gonna be on their side for much longer. Had they kept the core games coming frequently (let's be realistic here, they've got more than enough money and have had two previous generations to get this right yet they still can't seem to realise that when you release a games console, you usually make money by releasing games for said console), then I reckon we'd see a lot more Wii sales right about now. People are renowned for buying consoles for the games - but why would anyone with a PS3/360 want to get a Wii when it very rarely caters to their core "needs"? I can count all the blockbuster titles on 1 hand, and even then many of those games could've just been done on one of the other consoles with shinier graphics and better audio output. I think the only reason the 64 managed to get some semi-decent sales (considering how many problems it caused/had/yada yada at the time) was because it had titles like Goldeneye that were capable of convincing people to pick up a machine. I can only think of one Wii title that would make Hardcores consider buying one, that being Brawl and even then I imagine the majority of people who got Brawl were probably Nintendo core fans to begin with anyways.

 

It just doesn't offer enough to make it look appealing to full-time gamers. Furthermore, there is no revolutionary gameplay mechanic - it's old games with pointless waggle. Why buy a poor-looking, often shipped-out-to-a-crappy-publisher Wii port, when you can get the nice shiny version for 360/PS3, which usually has better controls purely because you're not indiscriminately waving a wand around. Nintendo has not delivered a revolution, merely a gimmick dressed up as one, and now that the public is starting to get bored with it they've realised that they've got no gamers left who actually want to buy one of their consoles and furthermore no games to actually entice them into buying one! The only genre that seems to really be innovative on Wii is FPS and even then we've seen fuck all of those around! And don't even get me started on the party games, even they're crappier than they were on the 64/GC.

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But then again, if they made more games, third party devs would bitch that there were too many first party games. And even if they did release more "core" games, it would be very difficult to capture the "core" gamer attention with the Wii's graphics.

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I agree with Zech's 3rd point completely - I think Ninty are slowly realising that the public aren't gonna be on their side for much longer. Had they kept the core games coming frequently (let's be realistic here, they've got more than enough money and have had two previous generations to get this right yet they still can't seem to realise that when you release a games console, you usually make money by releasing games for said console), then I reckon we'd see a lot more Wii sales right about now. People are renowned for buying consoles for the games - but why would anyone with a PS3/360 want to get a Wii when it very rarely caters to their core "needs"? I can count all the blockbuster titles on 1 hand, and even then many of those games could've just been done on one of the other consoles with shinier graphics and better audio output. I think the only reason the 64 managed to get some semi-decent sales (considering how many problems it caused/had/yada yada at the time) was because it had titles like Goldeneye that were capable of convincing people to pick up a machine. I can only think of one Wii title that would make Hardcores consider buying one, that being Brawl and even then I imagine the majority of people who got Brawl were probably Nintendo core fans to begin with anyways.

 

It just doesn't offer enough to make it look appealing to full-time gamers. Furthermore, there is no revolutionary gameplay mechanic - it's old games with pointless waggle. Why buy a poor-looking, often shipped-out-to-a-crappy-publisher Wii port, when you can get the nice shiny version for 360/PS3, which usually has better controls purely because you're not indiscriminately waving a wand around. Nintendo has not delivered a revolution, merely a gimmick dressed up as one, and now that the public is starting to get bored with it they've realised that they've got no gamers left who actually want to buy one of their consoles and furthermore no games to actually entice them into buying one! The only genre that seems to really be innovative on Wii is FPS and even then we've seen fuck all of those around! And don't even get me started on the party games, even they're crappier than they were on the 64/GC.

When I know most gamers, based on the wii aren't going to be buying a wii2 until improvements are met. i'm one of them.

 

I agree entirely with you and zechs. The people nintendo are aiming at is dangerous. They can say everyone all they want but it's generally fad loving public..

 

and it's great for short term, oh it really. BUT these people aren't going to rsh out to buy wii2. There is no brand loyality.

 

But then again, if they made more games, third party devs would bitch that there were too many first party games. And even if they did release more "core" games, it would be very difficult to capture the "core" gamer attention with the Wii's graphics.

 

 

 

Depends on what you mean by core gamer.

 

NIntendo will never ever appeal to the general core gamer;You know the halo fan or the gta fan

 

...and having nintendo criticised for graphics is nothing new.

Back in gamecube times the same people would call the graphics too cartoonish despite being better than ps2.

So they can't win either way

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ConsolePerf.PNG

 

	   Sony		    Nintendo	      Microsoft	        Total
Y/E 1998     $902,811,090   $1,023,333,867                      $1,926,144,957
Y/E 1999   $1,102,563,557   $1,301,350,000                      $2,403,913,557
Y/E 2000     $722,738,949   $1,368,207,547                      $2,090,946,497
Y/E 2001    -$449,776,290     $677,576,000                        $227,799,710
Y/E 2002     $629,101,056     $895,872,180   -$1,135,000,000      $389,973,237
Y/E 2003     $935,569,253     $834,333,333   -$1,191,000,000      $578,902,586
Y/E 2004     $627,195,212     $993,161,303   -$1,337,000,000      $283,356,515
Y/E 2005     $419,888,799   $1,056,056,202     -$539,000,000      $936,945,001
Y/E 2006      $69,129,058     $774,478,055   -$1,339,000,000     -$495,392,887
Y/E 2007  -$1,970,923,859   $1,914,666,388   -$1,969,000,000   -$2,025,257,471
Y/E 2008  -$1,079,994,103   $4,322,637,887      $426,000,000    $3,668,643,783
Y/E 2009    -$577,207,240   $5,691,428,301      $169,000,000    $5,283,221,061

Y/E 10Q1    -$413,541,667     $420,843,750      $312,000,000      $319,302,083
Y/E 10Q2    -$653,333,333     $710,655,556               N/A               N/A

Total				
     $264,220,482  $21,984,600,371   -$6,532,000,000   $15,659,498,630

Full Year Average
     $110,924,623   $1,737,758,422   -$1,001,857,143      $914,270,499

Profitable Years				
		8		12		   2		    10

Non Profitable Years				
		4		 0		   6		     2

Average in Loss Year				
  -$1,019,475,373              N/A   -$1,251,666,667   -$1,260,325,179

Average in Profit Year				
     $676,124,622   $1,737,758,422      $333,000,000    $1,389,625,094

 

4t1wlv.jpg

 

42l.jpg

10l.jpg

22l.jpg

Edited by Dante
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The Wii becomes the UKs fastest selling console.

 

System becomes fastest-selling console in territory’s history

 

Nintendo’s Wii has become the fastest-selling home console in the history of the UK, surpassing six million sales after just three years on the market.

 

According to GfK-ChartTrack upweighted data, the console hit the milestone in week 48 this year – exactly two years and 51 weeks after it went on sale.

 

The console was given a boost by the launch of the black Wii in mid-November.

 

“Wii launched in December, 2006 and sold 185,000 in just a few weeks,†explained GfK-ChartTrack director Dorian Bloch.

 

“In calendar year 2007, it sold 1.81 million – but really took off in 2008, with 2.73 million sold. So far in 2009, it’s hit 1.31 million – but it’s got a few weeks to build on that before Christmas.â€

 

The Wii still has some way to go to catch the UK’s best-selling console of all time, which at last count was Sony’s PS2. The system has sold through a whopping 10 million units to date.

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Japan - 2008/12/29 ~ 2009/12/27

 

2009 Market Size

HW Value = 216.49 bln yen (-13.6% YoY)

SW Value = 326.16 bln yen (-1.8% YoY)

Total Value = 542.64 bln yen (-6.9% YoY)

 

2009 Hardware Sales

NDS - 4,025,313 (29,160,589)

PSP - 2,307,971 (13,386,455)

Wii - 1,975,178 (9,501,999)

PS3 - 1,727,041 (4,391,407)

360 - 331,706 (1,197,873)

 

2009 Software Top 5

1. [NDS] Dragon Quest IX - 4,100,968

2. [NDS] Pokemon HeartGold/SoulSilver - 3,382,597

3. [WII] New Super Mario Bros. Wii - 2,485,150

4. [NDS] Friend Collection - 2,311,948

5. [PS3] Final Fantasy XIII - 1,698,256

 

Japan: Mario Series

01. [NFC] Super Mario Bros. (Nintendo) - / 6.810.000

02. [NDS] New Super Mario Bros. (Nintendo) - 865.024 / 5.602.410

03. [NGB] Super Mario Land (Nintendo) - / 4.190.000

04. [NFC] Super Mario Bros. 3 (Nintendo) - / 3.840.000

05. [sFC] Super Mario World (Nintendo) - / 3.550.000

06. [NGB] Super Mario Land 2: Six Golden Coins (Nintendo) - / 2.700.000

07. [NFC] Super Mario Bros. 2 (Nintendo) - / 2.650.000

08. [WII] New Super Mario Bros. Wii (Nintendo) - 936.734 / 2.485.150[

09. [sFC] Super Mario World 2: Yoshi's Island (Nintendo) - / 1.770.000

10. [N64] Super Mario 64 (Nintendo) - 162.111 / 1.639.921

11. [NFC] Mario Bros. (Nintendo) - / 1.630.000

12. [NGB] Super Mario Land 3: Wario Land (Nintendo) - / 1.590.000

13. [WII] Super Mario Galaxy (Nintendo) - 256.431 / 964.414

14. [GCN] Super Mario Sunshine (Nintendo) - 280.610 / 789.989

Edited by Dante
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NINTENDO ANNOUNCES HEALTHY HOLIDAY SALES FIGURES

 

Jan. 5, 2010

 

As everyone looks ahead to the possibilities in store for 2010, Nintendo of America is looking to extend the glow of the holidays with some fresh December sales information. The following items were announced by Nintendo President Satoru Iwata in Japan:

 

Although official U.S. sales data for December and all of 2009 will be announced by the NPD Group on Jan. 14, it appears that U.S. consumers responded enthusiastically to Nintendo's Wiiâ„¢ home console in December. Nintendo estimates that December sales in the United States will exceed 3 million units.

 

Nintendo estimates that the portable Nintendo DSâ„¢ lineup, including the Nintendo DSiâ„¢ video game system, set a new all-time calendar-year U.S. sales record for any console or hand-held system.

 

Nintendo software also continued to perform well. Although the NPD Group will provide the full sales numbers for each game, Nintendo estimates that lifetime U.S. sales of New Super Mario Bros.â„¢ Wii are approaching 4 million. The game, which is the first Super Mario Bros. game to include simultaneous four-player action, launched in the United States on Nov. 15.

"The millions of people who bought Nintendo hardware during the holidays can look forward to enjoying great games on those systems now and in the future," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "The Legend of Zelda: Spirit Tracks for Nintendo DS, and Wii Fit Plus and New Super Mario Bros. Wii are all currently providing Nintendo fans with amazing experiences and fun adventures for the whole family."

 

Source: http://press.nintendo.com/articles.jsp?id=21708

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I think they are in trouble.. It's surely going to be hard for them when sony and microsoft release their motion equivilant... but that's on paper. They MAY make an arse of it in the end though..

 

I think we'll be able ti judge nintendos fate based on this years e3.

 

Haha, only you to find a negative point in this.

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I think they are in trouble.. It's surely going to be hard for them when sony and microsoft release their motion equivilant... but that's on paper. They MAY make an arse of it in the end though..

 

I think we'll be able ti judge nintendos fate based on this years e3.

 

If Nintendo thought like you, I'm sure they would be third party by now.

 

I'm not saying Nintendo shouldn't care, but if you look at the facts (sales data), you will see that it's the Playstation and XBOX brand which have the highest mountain to climb.

 

And another thing, if Nintendo releases Wii Zelda this year, along with Mario Galaxy and Metriod Other M. I think this will be one of Wii's best years, to date.

 

  • Almost everyone believed Nintendo was doomed, when Sony announced the PSP.
  • Almost everyone believed the Wii wouldn't be market leader.

 

And now, funnily enough, some people believe Nintendo is in trouble because the competion is coming out with its own version of motion control games?

 

What I'm trying to say is, just because the competition is doing something similar to Nintendo, does not automatically mean Nintendo is doomed.

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I think part of the problem, and why people say Nintendo are teh doomed, is because the other consoles are so far ahead in other respects (Power, online, extra services). Nintendo would have to do much more to catch up there than the competition would have to do to catch up with motion controls (obviously, since Microsoft and Sony are launching next year in Xmas and Spring respectively).

 

Likewise I think it is getting harder to argue that Nintendo clearly have the best first party game (In fact, I'd say they definitely don't).

 

You can't really compare with previous situations because it's just not the same thing.

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I think part of the problem, and why people say Nintendo are teh doomed, is because the other consoles are so far ahead in other respects (Power, online, extra services). Nintendo would have to do much more to catch up there than the competition would have to do to catch up with motion controls (obviously, since Microsoft and Sony are launching next year in Xmas and Spring respectively).

 

If raw power and Online is so important, why isn't Xbox or PS3 market leader?

 

Actually, I could use a counter argument and say PS3 and Xbox are in trouble when Nintendo announces their new console (which of course will be HD and I'm sure will have many improvements over the current console).

 

Likewise I think it is getting harder to argue that Nintendo clearly have the best first party game (In fact, I'd say they definitely don't).

 

 

That's subjective. Besides, you don't play Nintendo games anymore, so how would you know what's good or bad. Unless your basing your opinion, purely on the grahpical and online capabilities of the DS and Wii. Which I think is unfair. I think games should be reviewed respective to the system they are on.

 

 

You can't really compare with previous situations because it's just not the same thing.

 

It's never the same situaion.

 

___

 

I think the DS2 and WiiHD will be out sooner than everyone thinks and that will put another spin on things.

 

PS sorry if I sound like an arsehole.

Edited by The Lillster
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If raw power and Online is so important, why isn't Xbox or PS3 market leader?

 

Actually, I could use a counter argument and say PS3 and Xbox are in trouble when Nintendo announces their new console (which of course will be HD and I'm sure will have many improvements over the current console).

 

I think the DS2 and WiiHD will be out sooner than everyone thinks and that will put another spin on things.

 

PS sorry if I sound like an arsehole.

 

If you look at the fact that the PS3 and the 360 offer pretty much the same thing, you'll see that the combined userbase is about 12 million more than that of the Wii. You might think combining the PS3 and 360 is a bit silly but people only really talk about having a Wii60 or a PSWii. You've got a clear segmentation of the console market; the family friendly Wii and the HD entertainment centres of the 360/PS3. (Bar the few exclusives they have exactly the same games and they make up the vast majority of the games for the systems.)

 

The Wii is clearly built on fair weather gamers. The unrelenting sales of games like Wii Fit and Mario Kart, combined with continued under performance of 'core' games, show this. These people are not going to flock to a WiiHD of Wii 2 - no chance. They aren't gamers for the most part and they're having enough fun with the Wii.

 

On top of that, why on Earth would Nintendo want to release a new console so soon?! It's a ludicrous idea. The PS2 hit well over 100 million units sold before the PS3 came out and the Wii is selling faster. Not to mention, Nintendo are making a killing. Yes, third parties aren't, but why does Nintendo care?

 

On top of this, do you think now that Nintendo have exposed this idea of accessibility (I do NOT mean specifically motion controls) that Microsoft and Sony aren't going to, and have been, pouring millions into R&D? The one thing I'm sure Nintendo are praying for is that Microsoft (and I guess Sony, but I doubt it) don't try and match them on price point next generation because both companies are gunning for the Wii crowd and both have shown that the can adapt and improve a lot better than Nintendo.

 

That's subjective. Besides, you don't play Nintendo games anymore, so how would you know what's good or bad. Unless your basing your opinion, purely on the grahpical and online capabilities of the DS and Wii. Which I think is unfair. I think games should be reviewed respective to the system they are on.

 

First of, I said it was my opinion. Secondly, I get games on any system if they appeal to me (actually I rent most of the time so it's never like I can't afford it). I haven't bought a Wii game this year because nothing interested me (I have rented a couple), I do plan on getting Red Steel 2 next year, and Zelda and the like.

 

When I talk about Online I'm talking about the whole structure the friend's list,

the DLC and most importantly the online ID.

 

I don't see why it's unfair to compare games on one system to another. People do it all the time on the Wii boards in regards to the controls being much better. Games should be reviewed within the expanse of the medium - you pay pretty much the same money.

Edited by Daft
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They're certainly not doomed. Staying in business is what Nintendo does best, first and foremost.

 

And id say they adapt to the market rather well considering the threat of having 2 behemoth corporations infiltrating the market at the same time.

 

I just hate that they have to dance around the traditional console leap they themselves created

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