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drahkon

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Everything posted by drahkon

  1. I intend to watch the the anime anyways, so don't tell me what I'd be missing out on
  2. Have started reading Demon Slayer. Pretty good so far. The fights haven't been anything spectacular, though. Maybe (hopefully) that'll change soon. At chapter 13, so it's still early days Also gave Chainsaw Man a go. 5 chapters in and it's already batshit insane Not sure if I like it, yet. Will give it a few more chapters and decide later. Obviously also reading One Piece, which - as usual - suffers from horrible pacing issues... One Punch Man has been incredible from the start. The current arc is crazy good. Record of Ragnarok continues to have amazing fights. But chapters come out so infrequently it's infuriating Dragon Ball Super is fun for what it is. Nothing truly groundbreaking is happening but it would seem a big fight's about to go down.
  3. Yup, that is correct. However, I didn't like it because of Pokémon.
  4. Hm, would Microsoft be crushed? Let's say Epic wins, wouldn't that mean MS is able to put xCloud/GamePass on every platform without any hassle and rake in profits?) Sounds to me that if Epic wins, video gaming will take one step further into a direction that would make me abandon this hobby
  5. While I'm interested in the industry I really don't like reading about some lawsuits. It's all just mumbo jumbo to me Could someone gimme a quick rundown on what exactly is being argued? What's Epic's goal?
  6. Wreckfest is good fun Already got some grindy trophies out of the way, but the one online-trophy I probably need a friend to boost (which apparently is a matter of 10-15 minutes). Can't be arsed to try and get 20 wins Anyways, the destruction is indeed very fun, as is the actual racing part of the game. Not bad, not bad.
  7. I'd be surprised if we see anything other than Spider-Man and Ratchet & Clank from Insomniac Games in the future
  8. Wreckfest is up for grabs. Downloading now, looking forward to testing it later today. I'm in the mood for some vehicular destruction
  9. I've decided to put the Returnal Platinum hunt on hold for now. I love the game and I kinda do want to play it, but its way of handling saves, or rather lack of saves makes it impossible for me to play other games in-between. You can't save and quit...close the game and the run ends. It wasn't a problem for me when Returnal was the only game I played but now it's a little stupid as runs can take up to 3 hours Housemarque has gotten their fair share of criticism for this, are aware of the issue and will most likely patch in some kind of solution soon. Sooooooo last night I started playing Bugsnax. 45 minutes in and it's both charming and incredibly annoying and I'm not talking about gameplay. The characters are cute, imaginative and funny but oh so fucking annoying Not sure how long I can deal with that
  10. After 20 pretty stressful hours with Returnal I decided to find something in my library that keeps my heart rate below one million: Vostok Inc. It's a clicker-game with twin-stick shooting. Yes. Nothing more, nothing less. Played this way back in 2018 but never gotten the Platinum. Didn't take too long to clean up some trophies and there it is:
  11. I've watched Citizen Kane for the first time a few weeks ago. Sadly I was spoiled by a podcast (thanks Conan O'Brien) a few days earlier...However, I don't really think it matters that much. It's an incredible movie. Also: Gotta agree with that one transition you talk about...it's odd, to say the least
  12. After 19 hours the credits have rolled. Housemarque, you've outdone yourselves. What a magnificent experience this was. Gameplay, graphics, sound, narrative...absolutely top-notch. There's still a lot of items to discover and most importantly: it looks like there's some more story bits to find. Speaking of the story: It's wild but executed quite nicely. The ending...weird, but I assume there's more to learn. I'll go for the Platinum, which apparently requires 100% completion so I'll probably get to know most of if not all of the story/lore. I've spent about 40% of my time since release (i.e. right now ca. 48 hours ago) with Returnal My biggest takeaway? Housemarque is one of the best developers out there. I hope they find success with their latest game and will continue to create videogames that are just pure fun. Also, and I'm going to sound like a broken record: the DualSense is the real deal. Using the adaptive trigger and haptic feedback technology in the PS5's controller was a stroke of genius from Sony.
  13. Totally agree. CLEANSING FLAMES IS THE OOOOONLYYYY WAY TOOOO REPEEEEENT RENOUNCE WHAT MADE YOOOOUUU WORDS THAT KILL WOULD YOU SPEAK THEM TO ME?
  14. Adam good. Matterfall isn't that great, though Maybe going for the Platinum would change my mind, but playing through it once was just an average experience. But, yay, you bought the game
  15. A spectacle indeed. Third boss spoilers incoming (15 seconds footage) Phew! Beat it, progressed quite a bit further but will refrain from talking about it as to not spoil more. Not sure how far I'm into the story/progress/game, but it just keeps getting better and better.
  16. Look who I found:
  17. Not bad for launch-day Fought the third boss twice and couldn't beat it once. But man, what a spectacle this fight is. As is the entire game, really. I've had so much fun playing this for almost 9 1/2 hours today. It's pure, unadulterated Housemarque awesomeness
  18. He said, not knowing that the second boss is even more awesome That fight had me at the edge of my seat the entire time. Peak Housemarque. And let me just give you a quick gif of one of the coolest moments ever: (Second Boss Spoilers incoming! 16 second footage) Beat him first try, I'm the best. Now watch me die in a matter of seconds in the next area. That is all. *goes back to the loop*
  19. Have encountered a bug after remapping my buttons. Couldn't interact with a certain terminal. Not a huge deal but still annoying Also haven't seen any of the online features, i.e. see other dead players. Not sure if it's a bug or if this feature is just available when you have people in your friends list playing this, which I have not
  20. My second run ended at the first boss. Here's how it happened: First of all, that run was a lot more difficult than my first. Secondly, I never had more than 50% of my HP, mainly because of one fungus-slinging, teleporting motherfucker who I simply can't deal with I don't know why...I understand its attacks, its movement, its fuckness, but it keeps beating the shit out of me. Anyways, I reached the boss, but needed healing so I decided to explore a little more and thankfully found a healing item. Sadly, it came with the chance of giving you a negative effect. Had no choice, so I picked it up. And lo and behold: My dash cooldown was increased by 2.5 seconds. Those malfunctions can be removed by certain actions like opening a chest, using keys, or in this case melee-kill three enemies. Too bad, so sad...I already explored every nook and cranny that's available to me so I had to face the boss. Probably don't need to tell you that the malfunction proved to be pretty devastating... There it was, my first real encounter with Returnal's risk-reward system. I've talked about it before, but I have to say it again: The DualSense is a game-changer. It's part of the gameplay. Granted, you'd be fine without its function as there are both visual and audio cues, but it adds another layer never seen before. While Astro's Playroom was "just" a showcase for the controller, Returnal actually makes use of it in ways that I've never experienced before. Screw better graphics, screw SSD, you name it...the DualSense is truly next-gen! It's early days still, but I'm calling it now: Housemarque has brought their arcade-gameplay into a 3D-world and it's perfect. It just works. Regarding the rogue-lite elements: there's a reason why they are there: the narrative. It was necessary for Housemarque to build the game like that in order to tell the story. Now, are these elements good? I'd say so. You can't compare them to The Binding of Isaac or Enter the Gungeon where different item/weapon combinations give crazy synergies. In Returnal they work on a more subtle level. Sometimes it's just stats (increased weapon damage, more health, etc.), sometimes it's consumables that can change the dynamic of a fight, sometimes it's a different weapon. The game's focus is gunplay/movement and the rogue-lite system is "simply" a necessary addition. And it works perfectly.
  21. 2 hours and 20 minutes. That's the time for my first run. It ended in the second area right after an intense 3-wave battle. Barely survived and then died to some random enemies Here's how I would describe my experience, so far: My first wow moment: And I still got them reflexes: Some impressions: the DualSense is a revelation aside from the cool "gimmicky" stuff like feeling raindrops through the controller, the haptic feedback is actually relevant for gameplay; you can feel where enemies are about to attack from - something that was new to me but I internalized it very quickly because it just makes sense and therefore feels natural adaptive triggers are marvelous in this - while the right one barely has any resistance (it's only used for shooting and reloading), the left one is responsible for either aiming or alt-fire: push to the first resistance and you zoom in a bit; push through and you activate alt-fire mode - it's simple, yet effective and so much fun to do once you get used to it there's so much going on, but you're always in control it's a mixture of great sound-design (3D Audio is incredible) and the aforementioned directional haptic feedback another example: alt-fire cooldown; you can either look at the HUD, listen to audio cues or use L2 and the controller vibrates depending on how much cooldown is left performance is smooth the game's gorgeous music and sound effects are amazing it's creepy but I can handle it story so far has been very mysterious and cryptic, but I guess it'll unfold over several runs enemies are a joy to fight (the first boss was super cool) IT'S FUN! Time to sleep, though, as some responsibilities have come up that need to be dealt with later. But once these are out of my mind I'll get right back to playing Returnal
  22. It's ridiculous how beautiful this is. And it just looks like a blast to play.
  23. We were all way off with our indie game predictions Happy to see a next gen version of the first Subnautica coming our way
  24. As a part of humanity I feel offended
  25. What the fuck did I just watch?
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