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Posted
Conversely, Sony could be fucking with Microsoft by hinting that they'll go that way...and then not.

 

 

It's pointless to speculate until we know one way or the other.

 

I would love for them to be doing that, then MS launch a console with virtually no first party IP's, Paid for only online AND no second hand games, i would litterally mess my self with laughter

Posted

If it came to pass, I'm sure I would be morally outraged and be caps locking all over this place but then if I take a second to think about it, I never actually buy second hand games and I don't borrow them from other people either. I don't even sell mine on after I'm done.

 

So in actuality, this wouldn't make a jot of difference to me on an immediate level. Since I tend to buy games I'm interested in one day one anyway, I also don't have to worry about it maintaining high prices on titles that otherwise might have hit sales already thanks to a flooded second hand market.

 

Besides, as I said before, any developer could do this for any game on any platform and even if Sony implement the tech into the PS4 directly, it will still be publisher descretion as to whether they will be enforcing its use.

Posted
I would love for them to be doing that, then MS launch a console with virtually no first party IP's, Paid for only online AND no second hand games, i would litterally mess my self with laughter

 

Wouldn't be the first time the did something like that. Kaz did say they'd let Microsoft announce first.

 

Maybe their new tactic is to troll Microsoft.

Posted

Just to add more fuel to the pre-owned fire...

 

http://www.computerandvideogames.com/393264/sony-exec-ps4-will-have-the-strongest-launch-line-up-weve-ever-had/

 

"It's a massively important issue and I understand why it's one that keeps coming up and will keep coming up, because people want to know what the exact stance is," he said in reply to a question about potential pre-owned games prevention.

 

"At this moment in time the announcements have been about our philosophy and vision for PlayStation 4, our motivation to put the gamer at the heart of it and why we've got the development community on it.

 

"In relation to points like that, of course we're mindful of what the game development community wants and what the wider industry issues are with those things. I think in good time that will become clearer." Pushed on the issue, Sony's Denny would only acknowledge that the firm would do what it sees as "the right thing" by both consumers and the development community.

 

"It's not something that I feel I have any further announcement or comment to make on, other than to acknowledge with you that it's a massively important issue and of course we are going to do the right thing," he said.

 

The fact that they're still avoiding answering the question can only mean one of two things...

 

Either they're gonna charge a re-activation fee for pre-owned games (meaning that you can play used games on a PS4, but you have to pay a fee to the publisher for the privilege), or they're simply waiting for Microsoft to announce their plans first and will base their decision what MS decide to do.

Posted

Either they're gonna charge a re-activation fee for pre-owned games (meaning that you can play used games on a PS4, but you have to pay a fee to the publisher for the privilege), or they're simply waiting for Microsoft to announce their plans first and will base their decision what MS decide to do.

 

A complete block is ridiculous but a nominal fee to the publisher sounds relatively reasonable - especially if it has an additional affect of actually reducing pre-owned game prices and they advertise the fact that you have to pay when sitting on GAME's shelves.

 

I do wonder though if there could be a bit more leeway in either case.

 

How likely do you think it would that they made it so that you can play pre-ownded discs, but you are limited to X amount of hours before having to pay that re-activation fee? They want to make all games available for trial over PSN anyway and this would be a potential way of mimicing part of the idea with a physical product.

Posted

 

Sony consulted with a select group of PlayStation-owned studios as it was building the DualShock 4 controller for PS4, according to two developers at Guerrilla Games.

 

In an interview with CVG, Guerrilla game director Steven ter Heide said the new DualShock is "a great controller for an FPS".

"We've been having these discussions about putting a headset jack in there because everybody should be able to go online and have a chat, and they put it in there and it's awesome," he said.

 

"It sounds like a lot of really simple features that we've put in there but they make all the difference because it's in one comprehensive package. For example, there are little tweaks to the indentation on the sticks, where you have your thumbs on them, we've slightly raised them so there's a little bit more precision. They're slight changes but they make a huge difference."

 

He added that Sony took on feedback from a number of developers within the Sony Worldwide Studios network. Evolution Studios, for example, offered feedback on the motion control aspects with racing games in mind.

 

Guerrilla co-founder Hermen Hulst said the DualShock 4 was "a big step forward from what we have [on PS3]"

 

He went on: "It feels incredibly accurate, in your hands it feels solid, it feels really high quality with the materials that have been used, it feels like you're in control and particularly with that feeling of being a Shadow Marshal, this big hero guy with extra capabilities, it's very suitable.

 

"And like we said earlier, we've been feeding back on what it should be for so long that I think we have what we wanted to have. It's very suitable for Killzone."

 

Sony revealed the near-final DualShock 4 controller at its PlayStation Meeting last Wednesday. The impression the company wanted to project is that Sony has built its new hardware with developers in mind.

 

ter Heide said: "This was the first time we did this with PlayStation, where you get the entire group of core developers together and consistently give very deep, profound feedback on everything system-related, and that's really awesome.

 

"The guys who made [the system] are no longer in an ivory tower in Tokyo, it's shared with us and not just with us, but with Evolution, Santa Monica, Naughty Dog, everybody and together we've built the machine."

 

Elsewhere in the interview Guerrilla confirmed that Remote Play would be a standard feature for Killzone Shadow Fall - allowing the game to be streamed onto Vita.

 

Sony is planning for Killzone Shadow Fall to be among the PS4 launch games later this year. The PS4 release date is set for "holiday 2013" in at least one of Japan, Europe and the US.

 

All this dialogue between Sony and their developers is really promising. I think Nintendo could probably learn a thing of three million from this. Microsoft too, but who knows what they've done.

Posted

It's really good to see Sony taking their initiative on this, but it's only going to pay off if the launch goes fine. Publishers are complete cunts and if something doesn't sell as much as they hoped, the toys are thrown out of the pram and the console manufacturers are to blame, even though it usually boils down to customers not wanting their shitty products at launch prices.

 

Nintendo was showing signs of complacency last year once the 3DS found its legs and started doing laps around the globe at the fucking speed of light, and as companies usually do in times of success, push out whatever they want without giving a fuck about the content creators. What Sony's doing now could potentially be a good push for us all as a whole.

Posted
All this dialogue between Sony and their developers is really promising. I think Nintendo could probably learn a thing of three million from this. Microsoft too, but who knows what they've done.

 

Yes, Nintendo should definitely have a headphone jack in their controller.

Posted
Yes, Nintendo should definitely have a headphone jack in their controller.

 

Yes, adding a headphone jack so you can include a headset in every console is a great idea. Nintendo should copy that.

Posted

No they shouldn't. The gamepad is enough of an option for voicechat if developers use it.

 

But seriously, people find any tiny thing to wank over, it's ridiculous. The new pad has a speaker and a headphone jack and a touchscreen... Listened to developers? Or just had a look at another controller? I don't think there's anything wrong with that, a good idea is a good idea. But lets not pretend its something amazing.

Posted
Okay, it's not promising Sony are listening to developers. It's very un-promising.

 

No it is, I'm not saying that. In fairness I was semi joking with my headohone jack comment, but I do also think its a bit of a non article. I also think Nintendo do listen to developers (the nunchuk, changing the slide pads, the 360 rip off controller etc) and we have no idea if ms listen to developers or not as we don't know what they're doing so I think it's unfair to say they don't.

 

It sounds like the development of the console was borne out of making it better for developers and such so I'm sure they are, and that's a great thing. Just that article just saying it and mentioning a headphone jack and such... Just felt like a weird thing to get excited about.

Posted

...Did you actually read the article? The article's main point isn't really about the controller, it's that "The guys who made [the system] are no longer in an ivory tower in Tokyo, it's shared with us and not just with us, but with Evolution, Santa Monica, Naughty Dog, everybody and together we've built the machine." It's indicative of how Sony have approached the PS4 as a whole.

Posted

Yeah, I guess we'll see how it all pans out, but like I say I hope it's true. I mean, Sony and it's second parties creating the console together is all good but the fruits of that is a controller which new features are from another controller, a new camera which is pretty much kinect and PC based architecture. I don't see anything wrong with that; but I don't see what's so amazing about it yet, and found fairly amusing that Nintendo and MS should listen too... They're too busy being the first ones to implement these features.

Posted

Yeah, and I hope that's true. I guess this thread is full of bashes to Nintendo and MS at every time and truly bizarre praise at the slightest of things. Just weird fanboyism going on in here. Which is fine, but don't dress it up as anything else.

 

I'm actually quite excited about the PS4, I worry greatly for Sony this gen in all honesty, but I'd be surprised if it's not the machine I back out of Sony and MS.

Posted (edited)

I don't see a touch pad on any other controller - it's a pretty different principle from a touch screen and has been around on laptops since God knows when. Also, why would you attribute the new camera to Kinect instead of the PS Eye which has been around much longer? Sure, Microsoft's focus on Kinect has made its inclusion more viable but it's not new. It's not even something many people are talking about.

 

I don't think anyone has claimed these features are brand spanking new but it obviously offers a unique unified set-up. It's exciting that Sony obviously get that they need to offer a whole system in the box, not patch it up with crap years after launch. Everything is there in the PS4 - that's great.

 

No one's really mentioned Nintendo or Microsoft in this thread (I just scanned through ith the search thread function). It's most definitely not 'full of bashes to Nintendo and MS'.

You sound strangely embittered.

Edited by Daft
Posted (edited)

Sony didn't even show a use for the camera (other than a "more accurate move") or touchpad.

 

I wouldn't be surprised if the main reason for the camera was because some developers were interested in using the Kinect, and the camera allows for these developers to port the game to PS4 without sacrificing features or finding an alternate method.

Edited by Cube
Posted

Well that's one of my concerns - it's thrown every idea into it but just for the sake of it, in case someone wants to use it. Just lacks some focus - okay so we'll add a touchscreen, the mic and jack; we'll develop out eye and turn it into kinnect, we'll use onlives streaming features and social aspects... Like I say, I'm not attacking, personally I'm pretty much certain to buy one at launch (if I bought the vita at launch then I'll obviously buy this); I just worry about its future. E3 will provide a much clearer picture, and you can never second guess the gaming public, but you can all have opinions.

Posted

Surely the changes they've made to the camera are just a natural progression and advancement as technology continually improves. I don't see it as copying Kinect at all, in anything but the form factor having gone more that way, but then Nintendo started that form with the sensor bar. The EyeToy certainly came first and I just see this as an evolution.

 

It's funny, I wasn't sure what to make of the touchpad... until it suddenly dawned on me I was using one on my laptop as I was thinking this! :p It could be a nice addition, but I can't really imagine right now how you'll use it with the buttons/sticks, it seems a bit of an awkward placement.

Posted
the mic and jack

 

The only reason for the jack is so they don't have to include a bluetooth headset in every console.

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