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Posted (edited)

Yeah, well I can't even sign in.

 

I'm going to try and download it despite not having a Plus membership. I'm pretending it will work.

 

Edit: Whin.

I thought people said the free PS+ trial wouldn't net the beta?

 

But I'm downloading. Pr0

Edited by dwarf
Posted

Finished downloading it, messed around with some settings. I'll give it a proper go when I get home from work tomorrow.

Posted

I couldn't at first, had to change my NAT to TYPE 2, pretty complicated but worth it cos I got on in the end :D

 

Had a lot of fun, will definitely start playing Uncharted 2 online (never actually have...) Got a few kills and was doing pretty well until the beta started to run real slow. Then my team got 'cursed', and everybody had a red arrow til you started shooting them. Oh and they were all green skeletons. Wasn't really sure what was going on, but decided to call it a night there :heh: had a lot of fun, and played it before ReZ (which was my only real goal). More tomorrow!

Posted
I couldn't at first, had to change my NAT to TYPE 2, pretty complicated but worth it cos I got on in the end :D

 

Had a lot of fun, will definitely start playing Uncharted 2 online (never actually have...) Got a few kills and was doing pretty well until the beta started to run real slow. Then my team got 'cursed', and everybody had a red arrow til you started shooting them. Oh and they were all green skeletons. Wasn't really sure what was going on, but decided to call it a night there :heh: had a lot of fun, and played it before ReZ (which was my only real goal). More tomorrow!

 

Commendable. Good work.

Posted
Details peeps details.

Movement feels more fluid and mantling objects is faster. Stealth kills also seem far less temperamental — in Uncharted 2 it's a bit of gamble as to whether it'll work for me or not. Ammo automatically being picked up helps clear the battlefield, meaning you're not left prancing around in the open mashing Triangle when trying to pick up a different weapon.

 

The netcode seems greatly improved, bearing in mind I've only gotten to play two matches; I didn't have any of those annoying instances where I dove into cover only for the enemy's bullets to follow me through a wall. Likewise I didn't have to sit through an extended period of syncing LiveData, and people can now join games mid-match.

 

The buddy system is cool. I saw most people moving about in pairs — greatly helped by the ability to spawn on your partner when they aren't in combat — and it's hard to resist high-fiving over an enemy's corpse.

 

My only real complaint is that I want to disable Uncharted TV. It's a cool feature and all, but when you're stuck with a horrible bandwidth cap and a rather meagre 2Mb connection you don't really want to waste the above on streaming videos you may or may not be interested in.

Posted

This was meant to post last night but failed:

---

 

Just tried it. Going to hope it plays better tomorrow, it was lagging an absolute treat. Despite this I did the classic hip fire and whack technique and followed up with a double down grenade throw, at which point the system froze.

 

I tried it once more and it froze again.

 

The fan on my ps3 goes bat-shit over running minor things now, and this beta had the thing panting like a hound-dog who'd caught its testicle on a cactus mid-sprint.

 

Of what little I got my mits on, I'm a bit concerned about the new direction this game looks to be taking. Presenting players with too many options and I think balance/gameplay issues may set in. We'll see after more rigorous testing.

 

---

Looking forward to seeing what it's actually like.

 

I think they've nerfed pistols.

Posted
You know you've got a free 30 days of plus yeah?

 

Not on my US account, I don't. I just made it two weeks ago to get Xenogears for the PSP. :grin:

 

I just find it odd it isn't on my EU store.

Posted
Movement feels more fluid and mantling objects is faster. Stealth kills also seem far less temperamental — in Uncharted 2 it's a bit of gamble as to whether it'll work for me or not. Ammo automatically being picked up helps clear the battlefield, meaning you're not left prancing around in the open mashing Triangle when trying to pick up a different weapon.

 

The netcode seems greatly improved, bearing in mind I've only gotten to play two matches; I didn't have any of those annoying instances where I dove into cover only for the enemy's bullets to follow me through a wall. Likewise I didn't have to sit through an extended period of syncing LiveData, and people can now join games mid-match.

 

The buddy system is cool. I saw most people moving about in pairs — greatly helped by the ability to spawn on your partner when they aren't in combat — and it's hard to resist high-fiving over an enemy's corpse.

 

My only real complaint is that I want to disable Uncharted TV. It's a cool feature and all, but when you're stuck with a horrible bandwidth cap and a rather meagre 2Mb connection you don't really want to waste the above on streaming videos you may or may not be interested in.

 

Mmmm, a lot of that sounds awesome. Hopefully they can and will iron out the kinks.


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