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PilotWings Resort


Retro_Link

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Has someone mocked that up, or are UK boxes missing the disclaimer?

 

Although I'm glad this is coming day one, i'm not sure there's much substance to it.

Put some faith in Nintendo. If you just go by the demo, which people are, then you can say the same about all games, such as OoT only being in Kokiri Forest/Deku Tree

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Put some faith in Nintendo. If you just go by the demo, which people are, then you can say the same about all games, such as OoT only being in Kokiri Forest/Deku Tree

 

The only issue there is that OoT then spreads out into a huge world with many different things to do in it.

 

Although im sure there's a good bit more to do in the full Pilotwings Resort, I do think it is probably all on the same island.

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Put some faith in Nintendo. If you just go by the demo, which people are, then you can say the same about all games, such as OoT only being in Kokiri Forest/Deku Tree
I'm not, I'm going by the boxart which is a reflection on the game to inform customers of what to expect. Wii Sports Resort had 6 games on the cover, Wii Sports had all 5.

 

Do you not think it's kinda strange that everything we've seen of this game to date has been those 3 games, there hasn't been even one deviation anywhere.

 

I more than hope I'm wrong because I'd like to get the game, but not if it's this basic, and I've already done the plane stuff!

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I think the problem here is that people are comparing this with Wii Sports Resort a bit too much and while that may have had a basic flight mode using planes, that wasn't supposed to be the main focus though as there were five other events set across the island.

 

But with Pilotwings all of the modes are aerial-based as that's the way its always been and so I think what we'll see with Pilotwings Resort is actually a far deeper gameplay experience than Wii Sports could ever hope for as Pilotwings games have traditionally always been awesome.

 

Now admittedly by setting the game on an island which has been used previously in Wii Sports etc this only leads to inevitable comparison but I can see why Nintendo have chosen to take this route as it's a) a familiar setting b) an exisiting area meaning most of the work is already done c) it makes the game more casual-friendly.

 

Hopefully using the Resort Island means that it will attract a larger audience while the gameplay will hopefully remain faithful to the previous games meaning that the game should deliver an authentic Pilotwings experience. Plus being that all they've really done here is adapt a particular game franchise to an existing setting means that it hasn't taken up as much time as it would have if a new setting had been required which in turn means we get it for the launch of the 3DS and it seems to be a decent showcase title to boot.

 

Overall I think Nintendo have done well in actually managing to bring back a classic franchise and give it to us in time for launch, we'll see if it actually turns out to be decent or not on its release but tbh I have a lot of faith in it. :)

 

Do I think that the title will have long-term staying powerful? Not really but then that's not what I'm expecting from it though... if it proves me wrong on that matter then I'll be even happier. :D

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I'm not sure what your point was. The SNES box should be discounted because it's just a piece of rubbish artwork, and the N64 box may only have 1 vehicle on it, but that was to emphasise a new addition to the pilotwings line-up.

 

I wouldn't disregard the 3DS box-art so easily.

 

But I have a feeling this isn't really gonna be Pilotwings, more Wii Sport Resort Airplane Plus.

 

Agreed

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The only issue there is that OoT then spreads out into a huge world with many different things to do in it.

 

Although im sure there's a good bit more to do in the full Pilotwings Resort, I do think it is probably all on the same island.

 

Wuhu Island is just too small - heck I can run its circumference in 10 minutes.

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I'm not sure what your point was. The SNES box should be discounted because it's just a piece of rubbish artwork, and the N64 box may only have 1 vehicle on it, but that was to emphasise a new addition to the pilotwings line-up.

 

I wouldn't disregard the 3DS box-art so easily.

Don't know how I can make it any clearer, so you're going to have to remain unsure of my point. :blank:

 

For what it's worth though (and like I mentioned in that post), I agree with you and Retro_Link when it comes to suspecting this might not be as in-depth as previous Pilotwings games.

It could be just those 3 vehicles and Wuhu Island, in which case the box-art tells the whole story... And my point, was pointless. :laughing:

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Oh, that sucks then. :red:

 

Well, they did say they wanted to use Wuhu Island like a game character, appearing in various games! I don't really mind, to be honest..

 

It would be nice to have a few more areas available in Pilotwings Resort, but I'd probably rather see Wuhu Island go through different seasons to see what sort of things go on in Spring, Summer, Autumn and Winter :smile:

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I always wanted an expanded (bigger) WuHu island for the Wii 2 (inbuilt) that acts as a hub for online interaction. Where you could join groups and engage in games, scavenger quests etc. It would use connect24 to update with new games/missions/quests etc. Would change with the seasons and offer different activities each day. It sounds alot more exciting than I'm describing.

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