pedrocasilva Posted April 18, 2008 Posted April 18, 2008 IGN Preview: -> http://wii.ign.com/articles/867/867498p1.html Images: Engine tech demo: -> http://wii.ign.com/dor/objects/14248157/the-conduit/videos/hightechwii.html General Features: Multiplatform via HW abstraction layer Object-oriented, modular design 100% streaming resources Integrated profiling Full save/load system String DB for game text localization Integrated fast XML parser Scripting: C-like syntax Bytecode compiled Local and remote debugging Material scripting Hierarchical state machines Object templates Built in Editors: GUI based, full featured world editor Navigation/pathing tools Visibility management Full audio scripting GUI authoring via Flash VFX composer Cinema tool Script debbuger/profiler Lighting/Shadows: Global illumination Per-vertex lightmapping Projected shadow casting Self shadowing Soft shadows Light/dark maps Dynamic omni, directional point, spot and projected texture lights Rendering: Fixed function or shader driven processing Render to texture True type font support Native Flash content rendering Bump, environment, detail mapping Multi-pass, multitexture Deferred rendering Alpha blending, masking and chromakey Decal system Scene Management: Cell and portal engine LOD Seamless streaming environments Full collision detection and raycasting Auto generated hierarchical colision volumes Real-time reflection generator Picking support Animation: Skeletal, keyframe based animation Morphing Translation/rotation extraction Scriptable, multi-channel blending Variable bone weight skinning Facial animation Special Effects: Screen aligned quads (billboards) Advanced sprite based particle system Volume particles (atoms) Animated skydomes Interactive water Linear, height and volumetric fog Scriptable materials Texture animation Alpha masking Native Flash content rendering Projected textures Motion blur, heat distortion Bloom Full screen post-processing Networking System: Peer-to-peer UDP based data packets Bit level stream and message packing Full lobby services Joining mid-game, host drop support Sound & Video: 2D Sound 3D sound with panning, attenuation, DSP Streaming audio Multi-channel prioritized SFX manager FMV rendering, full screen or to texture
killer kirby Posted April 18, 2008 Posted April 18, 2008 Wait wait wait, am I seeing shit? I mean...a FPS title...made by a third party company...that has effort put into it....I'm confused.
david.dakota Posted April 18, 2008 Posted April 18, 2008 this looks absolutely stunning. Kudos to High Voltage for tapping the potential of Wii. Simply Wow.
S.C.G Posted April 18, 2008 Posted April 18, 2008 It looks like a culmination of Timesplitters, Half-Life and Halo... in a good way but yeah looking good.
Strange Cookie Posted April 18, 2008 Posted April 18, 2008 Impressive... Most impressive... Let's hope this game A. turn out to good and B. it gets the attention it then deserves. Why? Here's why: The argument, going on in the board rooms of major third-parties around the globe, is that adult-oriented Wii software doesn't sell. That there's no market for it. Developers on the other side of the fence assert that there's no such proof since only a handful of quality games with an edgier style have even made their way to Wii, most of them ports. Several studios have flat-out told IGN that their attempts to make darker software for Wii have been politely declined by a host of big-name publishers. This game better finds a publisher soon...
McMad Posted April 18, 2008 Posted April 18, 2008 It looks like the bastard off-spring of Red Steel and Geist.
Maiky-NiSuTe Posted April 18, 2008 Posted April 18, 2008 you can see a tech demo of the game on http://nisute.com/
IMJ Posted April 18, 2008 Posted April 18, 2008 This came out of nowhere. Props for High Voltage to even try and put the effort in it. It's not perfect by any means, but it certainly looks good. The theme isnt very original, but if they aim for a triple A game and manages to come close to it, I'm in. I think it's time for some more diversity in the Wii lineup. Somebody, pick this game up!
Noku Posted April 18, 2008 Posted April 18, 2008 Sweetness... I was longing for these kinds of sudden announcements from out of the blue!
Strange Cookie Posted April 18, 2008 Posted April 18, 2008 I know! Publish it ourselves! Let's put our £'s 'n €'s together, and form N-Europe Publishing"! The Conduit Developed by High Voltage Published by N-Europe Publishing How hard can it be?! :wink: Meanwhile, in the real world... It looks dang promising. It's good to see a developer taking a risk on Wii, and I truely hope it pays off. As for the engine, that looks mighty fine! Let's hope it's up to the task and that other developers try to obtain a license. Yes, it's not overly original, but it gives me that good feeling in my belly. Oh wait, it's just lunchtime.
dwarf Posted April 18, 2008 Posted April 18, 2008 I just saw this on IGN and came here immediatley here to post it, but was beaten. Some of the pictures look mint, the pistol one on the train for example, then there's a couple of PS2 screens. I hope it is a solid shooter, otherwise I don't mind too much on the graphics front.
Cube Posted April 18, 2008 Posted April 18, 2008 Third party FPS that looks decent and has online? Lets hope the gameplay is good, too. Some of the pictures look mint, the pistol one on the train for example, then there's a couple of PS2 screens. Some areas are unfinished, for example: The lamp posts have no textures yet.
dwarf Posted April 18, 2008 Posted April 18, 2008 Are we seeing a single player experience, a multiplayer experience, or an online experience? I think multiplayer, because the weapons just look like they are made for blowing the crap out of people in death matches. Online maybe, but I think we'll struggle to see smooth framerate online as a first real venture in making a brilliant FPS on Wii. They say they want it to look like a 360 game... Im not sure about that. Agent Ford looks bad-ass.
Patch Posted April 18, 2008 Posted April 18, 2008 Wait wait wait, am I seeing shit? I mean...a FPS title...made by a third party company...that has effort put into it....I'm confused. LOL! My thoughts exactly. Let's hope that a) it's good and therefore b) it sells well. Then hope there'll be a lot of development houses swayed by this to produce more 'mature' titles.
darksnowman Posted April 18, 2008 Posted April 18, 2008 Hmm, not a "dark" game eh?? Screens are looking nice and its good to see that at this stage, it looks like they are putting a decent level of effort in. From those screens I'm seeing: - The World is Not Enough: MI6 building level - Turok 2 - Timesplitters 2 - Duke Nukem: Hollywood Holocaust/ Redlight District - GoldenEye: Control - Perfect Dark So my first impressions from seeing the screens are a nice blend of past shooters!
Hellfire Posted April 18, 2008 Posted April 18, 2008 Finally someone taking a good step! That's what's needed!
D_prOdigy Posted April 18, 2008 Posted April 18, 2008 I think I can safely speak for everyone hear when I say that someone from High Voltage has read my mind and made a game for me.
raven_blade2006 Posted April 18, 2008 Posted April 18, 2008 I bow down to them. Much credit must be given for making the effort to develop a gamers fps game for the Wii. Other 3rd parties should be ashamed.
Sméagol Posted April 18, 2008 Posted April 18, 2008 I really hope they get a publisher.. If they do, I promise they've got my money (even now with so little info). Now if only someone would do this for the RPG genre..
Konfucius Posted April 18, 2008 Posted April 18, 2008 Really amazing what these guys did there. Finally someone puts decent effort into a Wii engine. I hope many devs will follow this example.
EchoDesiato Posted April 18, 2008 Posted April 18, 2008 The art direction looks rather dull, but this is definitely a step up from other 3rd party efforts. Let's hope they find a publisher soon.
stuwii Posted April 18, 2008 Posted April 18, 2008 cough"red steel looked way better than this in the opening screens "cough"
welsh_gamer Posted April 18, 2008 Posted April 18, 2008 Excellent news! Would prefer a FPS with humans as enemies but this could intrest me.
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