Ashley Posted March 11, 2010 Posted March 11, 2010 Afew Wii fans have a hissy fit over anything. Technically Sony started the whole motion thing with Eyetoy anyway. I saw the same tech on a PC set up in Comet yeeeeears ago, prior to the Eye Toy. And I'm sure they existed before that.
Cube Posted March 11, 2010 Posted March 11, 2010 And I'm sure they existed before that. Well, there was the Powerglove for the SNES and at least 20 different motion sensing controllers for the NES. There were probably some before the NES was even out. http://www.xe.com/ucc/ I personally prefer this site for currency conversions.
flameboy Posted March 11, 2010 Posted March 11, 2010 http://www.xe.com/ucc/ £66 with the current state of the £. But that's nothing to go by. Typically if it's $100 in the US, it's close to £100 in the UK. They really cannot afford to let it get so high that would be suicide. They need to get the price point right and also if they are to entice the casual audience who perhaps don't own a PS3 already they need to bundle it at a price with the console that is still competitive and appealing.
Mokong Posted March 11, 2010 Posted March 11, 2010 Are we sure Sony didn't take Nintendo's Wiimote/Nunchuck promo pictures and just photoshop in there own controllers.... is it the same pair of hands also? I prefered Arc as a name... Move just sounds meh to me
Emasher Posted March 11, 2010 Posted March 11, 2010 Are we sure Sony didn't take Nintendo's Wiimote/Nunchuck promo pictures and just photoshop in there own controllers.... is it the same pair of hands also? I prefered Arc as a name... Move just sounds meh to me Perhaps they both just used the same stock photo.
Dante Posted March 11, 2010 Posted March 11, 2010 Sorry for asking here, but is there going to be a Nintendo speech, if yes, what time? This year it was Yoshio Sakamoto speaking
Diageo Posted March 11, 2010 Posted March 11, 2010 Are we sure Sony didn't take Nintendo's Wiimote/Nunchuck promo pictures and just photoshop in there own controllers.... is it the same pair of hands also? I prefered Arc as a name... Move just sounds meh to me I was thinking the exact same thing about the hands. And the whole wrist strap thing.
Shorty Posted March 12, 2010 Posted March 12, 2010 I personally prefer this site for currency conversions. That's wrong though... since I posted yesterday the rate has changed. $100 is now down to £65.98 - whilst google is still telling me £66.37. XE's rates are live. pwned
Deathjam Posted March 12, 2010 Posted March 12, 2010 Was just wondering...RE5 + Sony Move = RE4 on Wii? Headshot mode all over again!
Strange Cookie Posted March 12, 2010 Posted March 12, 2010 Was just wondering...RE5 + Sony Move = RE4 on Wii? Headshot mode all over again! Hmm, yes... and no. It should play very alike, but RE5 just isn't quite as good a game as RE4. But atleast it ought to make the game a lot more fun!
Sooj Posted March 12, 2010 Posted March 12, 2010 I've got all 3 consoles and to be honest we all knew this was going to happen eventually (sony stealing ideas) so I'm not all that bothered. Unless they show a game that will take full advantage of the controller then theres no sale. Can anyone explain to me what the coloured bubbles on top on the controller are for?
Strange Cookie Posted March 12, 2010 Posted March 12, 2010 Can anyone explain to me what the coloured bubbles on top on the controller are for? For added Funkyness!! Well, I haven't read the specs, but I wager it's one part for the show (the colour changing depending on what you're doing, e.g. when you throw fire, it'll go orange), and I think it has something to do too with the PSeye recognizing the bubble and it's colour.
Deathjam Posted March 12, 2010 Posted March 12, 2010 Hmm, yes... and no. It should play very alike, but RE5 just isn't quite as good a game as RE4. But atleast it ought to make the game a lot more fun! Thing is, I think they added in more people to shoot in the wii version thanks to its superior aiming system, so maybe they will squeeze in EVEN more on RE5, still wont make it a better game but again could make it more fun
The Lillster Posted March 12, 2010 Posted March 12, 2010 If you like very hard games, get Megaman 10! - Fucking solid!
Daft Posted March 13, 2010 Posted March 13, 2010 This is an interesting read. Seems like there isn't any technical problem with the tech, the games on the other hand are lacking. Digital Foundry vs. PlayStation Move I suspect that will change as more titles take up both DS3 and Move controls.
Daft Posted March 14, 2010 Posted March 14, 2010 (edited) Gran Turismo 5 and Disney's Split/Second work with PS3 Move I hope it's only for shifting gears. Now THAT would be an amazing use of motion controls. Edit: Hmm, crazy double post. Edited March 14, 2010 by Daft
Ryan Posted March 14, 2010 Posted March 14, 2010 Surely you could also use the SIXAXIS for steering? Not really ideal being a racing sim, but it's their game..
Daft Posted March 14, 2010 Posted March 14, 2010 I wouldn't be surprised if that were an option. Racing with motion controls is abysmal though. Whenever you drive in real life you need to feel connected to the car and the road. Like I said, using it to shift gears would be awesome.
MATtheHAT Posted March 14, 2010 Posted March 14, 2010 Head Tracking, thats all I want from Move in my GT5. When I turn my head to look into a corner, I want the camera to move with me.
Gizmo Posted March 14, 2010 Posted March 14, 2010 I don't understand the point of head tracking. When you turn you're head you'll be moving your eyes away from the screen, so you'll only be imitating the action. If it isn't natural, whats the point?
MATtheHAT Posted March 14, 2010 Posted March 14, 2010 Good point. I guess I am just used to my 50" plama, where I do have to actually move my head to see the whole screen. Yeah it probably would be a little pointless with smaller TVs.
dwarf Posted March 14, 2010 Posted March 14, 2010 I was going to make that point Giz but if it's minimal it could work, like looking slightly off centre to see what' going on to the sides of your windscreen.
Emasher Posted March 15, 2010 Posted March 15, 2010 Its more about moving your head from side to side then turning it. The Whole idea with it isn't to move the camera though, its to create a 3D effect by moving the camera.
dwarf Posted March 15, 2010 Posted March 15, 2010 Just a thought I wanted to share: Do you think FPS games will continue to become much more RPG-like? We've seen classes, perks, changeable guns, gun attachments and secondary guns, but is it going to go further? I'm talking something like a stat system where you have a 100 point scale (thinking about it, this is sounding like Fallout 3) for a broad range of skills, and each time you rank up you can add a couple of points to your stats to make a unique character but no so much where you are maxed out. You'd be able to change your appearance massively, the settings of your weapons (like exchanging recoil for less damage etc) and have special team/squad moves. Pretty much everything your character can do can be adjusted, like jump height and minimal things like resistance to fall damage so that similarity doesn't exist.
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