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Favourite Zelda and why.


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I'll just bung 'em all in order of preference, Favourite first.

 

Twilight Princess - Majora's Mask - Wind Waker - Minish Cap - Four Swords Adventures - Links Awakening DX - Ocarina of Time - Legend of Zelda - Adventure of Link.

 

I'll add ALttP in ther somewhere when I play it (when it reaches the VC), and the Oracle games when I get them.

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I like Majora's Mask the best, then Wind Waker....Those 2 seem to have more character than the others.

Then it'd be Ocarina, then Twilight Princess.

It's hard to place the 2D Zeldas into that list, especially as I haven't played the Oracles, or LA(DX).

 

 

As I said, I like Majora's Mask the best as it has a lot of character and as the game is based around Clock Town, you spend a lot of time there and get to know the residents and their way of life. If also has the best difficulty.

 

Wind Waker would win if the bosses were a little harder, the last part of the game was a couple of dungeons (rather than sailing & paying Tingle), and if the final fight was....decent. The great things WW did bring to the table was the amazing character of the game itself, and the lovable characters in it.

The whole "Sploosh, Kaboom" thing actually brought tears to my eyes.

I also feel that Wind Waker had the best dungeons of the 4 3D Zeldas.

 

OOT does come third, but the ones above it wouldn't be rated so highly without it. The whole story of WW links to OOT and the past, and MM has characters you already know. I did feel that the controls for OOT could be a lil frustrating during certain parts of the game (Bongo Bongo springs to mind the most). I don't really know what else to write about it, the Hyrule was great in that game, and you could call Epona whenever you wanted as Adult Link once you'd won her; instead of only being able to call her whenever you want near the end of the game *coughtpcough*.

 

Twilight Princess has some amazing parts and stumbles at others. Wolf Link was kinda pants and there could have been more links to the 'timeline' added.

Random sentence: Hyrule seems to have changed a lot, possibly due to seismic activities.

Twilight Princess lacked character and 'characters'; the only places/people that there seemed to be was the Gorons, the kids of Ordon, the Postman, the gay clowns.....and that's it (appart from the Explorer group & those soldiers).

Kakariko was inhabited by 3 people, Hyrule was boring (appart from the Gorons & the shop owned by that Ordon baby - who was the coolest of the Ordonians), the Zora were the Zora and the other place was a village inhabited by 20 cats, a chicken and a woman soon to peg it.

The dungeons also lacked the oompf (sp?:heh:) the WW ones had (not that they were rubbish, some were pretty great and clever).

The game was however awesome in a lot of respects and people shouldn't think I hated the game, as I really did enjoy it. The weapons were good and the Yetis were also cool, as were Zant & Ganondorf. And the Final battle(s) was one of the best ever.

I just felt that overall the game and even the enemies lacked the character from the other games (especially the town).

 

Oh yeah...The Hidden skills were an excellent addition aswell, especially since WW Link's ones were added as proper moves rather than 'press A now'.

 

END:):heh:

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I'm going to have to say Ocarina Of Time, as it is the only Zelda game I have managed to complete. Normally I'd be halfway through a game but then we'll buy a new game, start playing the new game and forget about the old game. But Ocarina made me go back to it more than once. (btw it was the N64 version of Ocarina that I completed.)

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Its such a close call between Links Awakening and Majora's Mask that I'm not sure I can decide it.

 

Links Awakening had more emotion in it than any other, though maybe it numbed me from allowing any of the rest to get to me like it did. :( Who knew a ship wreck could lead to so much? Koholint Island is a place of wonder. The painter, Cat Fish's Maw, Turtle Rock, the Racoon at the beginning and the Wind Fish at the end. Its a pity that this game doesnt relate more to other Zelda's - was it the same owl in OoT? But it did create the Marin and Tarin legacy of characters.

 

Majora's Mask is a classic Zelda and a game I will never forget. You all know how it goes - Link falls through to a parallel world, Termina. Populated by the inhabitants of OoT Hyrule, something that made it all the better and somehow endeared the characters to you all the more. Three days to save them, a ton of chores to undertake to bring happiness to them all and in the very end a mindblowing scene when you got to the Moon. :smile:

 

 

Which to choose? :hmm: Neither my head nor my heart can do it, so I leave it up to you.

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i voted Zelda 1. For reasons ive stated in other Zelda threads. Difficult question though because they all bring something to the table

 

Its all about survival and exploration in this game, finding the dungeons was half the challenge let alone beating them

 

Zelda 1 has the most dungeons if you count the remix after beating the game

 

Link is small and weak, constantly in danger of death. Excellent difficulty level.

 

Every rupee and heart container is crucial to his survival, unlike the 3d games, where the enemies dont do enough damage to justify finding heart pieces.

 

and finally the story, while theres only a faint trace of one was intriguing but left alot to the imagination. No plot holes!

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i voted Zelda 1. For reasons ive stated in other Zelda threads. Difficult question though because they all bring something to the table

 

Its all about survival and exploration in this game, finding the dungeons was half the challenge let alone beating them

 

Zelda 1 has the most dungeons if you count the remix after beating the game

 

Link is small and weak, constantly in danger of death. Excellent difficulty level.

 

Every rupee and heart container is crucial to his survival, unlike the 3d games, where the enemies dont do enough damage to justify finding heart pieces.

 

and finally the story, while theres only a faint trace of one was intriguing but left alot to the imagination. No plot holes!

 

Yes, I defo see what you're saying about the difficulty. It was a true game of skill, and I still love playing it even today.

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