Jump to content
N-Europe

Dcubed

N-E Staff
  • Posts

    16171
  • Joined

  • Last visited

  • Days Won

    159

Everything posted by Dcubed

  1. Ooh, early this year. Nice. Can't imagine that there's gonna be much coming from first party this year outside of the new Astro Bot though... probably the last couple of PSVR2 games that were in production before everything got shut down with London Studio. I'd imagine that this'll be predominantly focused on games due to arrive in 2025 (Monster Hunter Wilds, Wolverine, maybe Media Molecule's, Housemarque and Sucker Punch's next titles etc), but perhaps we'll see release dates for Silent Hill 2 Remake and MGS3 Delta? They'll surely be coming out this year at least. Bend Studio putting out something this year isn't impossible, but considering that we've heard nothing in the way of rumblings, rumours and leaks? I doubt it. More likely their next title will be coming in 2025.
  2. Happy 10th anniversary Mario Kart 8!! 10 years on and it's still the newest game in the series Shh, I'm not counting MK Live or MK Tour
  3. This is the other Aleck 64 game that got a home release, one of only two (the other one being Star Solider: Vanishing Earth). What's also interesting about this one is that Capcom actually went out of their way to license the Temporary Landing System mechanic from Arika's Tetris: The Grandmaster series for inclusion in this game. Arika was made up of former Capcom staff, so there's another odd connection there too. Finally, this is one of only a handful of games that were designed for the N64 first as the primary target platform but then later ported to the PS1 (usually it's the other way around). Speaking of which... Glover just so happens to be another one of those handful!
  4. https://news.xbox.com/en-us/2024/05/28/play-call-of-duty-black-ops-6-day-one-game-pass/ So much for a COD price bump to Game Pass. Well, this is it. If anything is gonna give Game Pass a bump in subscribers on the current hardware, it's now or never.
  5. It’s not actually a point of no return, but it is a very long trek back to safety. The pre and mid-battle cutscenes during the final boss are notorious for being nightmarishly long though, to the point that death during the final battle is a brutal punishment as you have to endure around 20 mins of cutscenes all over again if you don’t win. Will be interesting to see if they renege on that design choice or if they choose to stick to the original version’s guns in that regard… Because there’s definitely an argument to be made about how much those incessant unskippable cutscenes raise the stakes of that final fight! I'd actually have quite a bit of respect for IS if they do choose to leave it as-is, because it would NOT be a popular decision; but I do think it'd take away some of the unique flavour and tension that comes from the final battle as it was in the original game... It would certainly be a brave decision. But I'm gonna go ahead and guess that they'll please the crowd and make those cutscenes skippable...
  6. https://blog.playstation.com/2024/05/28/get-ready-days-of-play-celebration-kicks-off-on-may-29/?sf273351644=1 Sony finally remembered that they have a PS2 library and are spinning up their PS2 re-releases again! Sly Cooper 1, Tomb Raider Legend PS2 and Star Wars: The Clone Wars PS2 join Playstation Premium on May 29th (alongside some other shit).
  7. Not so great legs. 2.5 million of those sales came within the first 10 days, while its taken them almost 2 months to sell another 500k. Almost certainly due to the poor post-launch WOM and its myriad technical issues from its hasty launch. Hopefully Capcom learn their lesson and don't rush out unfinished games before the end of the financial year again.
  8. The Super Mario Wonder GDC video is even better. Well worth a watch
  9. Neat website I found that keeps track of what events are upcoming and what trailers have been released from each show... https://2024.gamesrecap.io/
  10. The Paper Mario RPG games actively discourage grinding. They use a system where the amount of EXP you gain from a particular enemy decreases exponentially as your current level increases, meaning that there's a soft-cap on what level you can reach at any particular point in the game. Super Paper Mario takes this concept to an extreme, and revels in actively mocking the RPG genre's focus on time-wasting grinding (much to the chagrin of many a player who goes onto message boards and complains about games they've never played ).
  11. Indeed. It's utterly criminal that 35+ years on, we STILL don't have a good version of these games in English outside of their original NES versions (which themselves have never been re-released, outside of a Japanese-only Wii collection). This collection is desperately needed.
  12. Looks like it's no longer DQ3 HD2D, but probably the entire DQ1,2,3 "Erdrick" Trilogy! Also now confirmed for all platforms (Switch 1, PC, Xbox, PS5)
  13. Hey! Remember when I said that I’d never be able to top that Legendary Run I had before… Well… about that… Numbers go boom.
  14. As I hinted at before, the Bio Sensor was the other N64 hardware accessory that Seta put out for the N64. They were certainly prolific, and they ended up doing what Nintendidn't with their Wii Vitality Sensor. Bit of a shame that no other game made use of it, could imagine a Wario Ware game that responds to your heart rate being quite fun! Nintendo would eventually get some sort of pulse-oximeter device with their clever retrofitting of the Right Joycon IR Camera in Ring Fit Adventure, but that's as far as they ever got with the concept. Might not be revolutionary and game changing necessarily, but it could be a neat feature to make available to developers with Switch 2... (would be piss easy to integrate into your game as a developer, it's just a simple HR number at the end of the day) Clearly they were too cold hearted for the Bio Sensor to actually work then
  15. I think I found a new friend…
  16. Yeah, site is still dog slow... Hopefully Shorty can work some of his wizard magic and make it not broken again.
  17. I know that both companies wearing the current Atari and Intellivision brands are nothing more than shell companies that bare no real relationship to the actual Atari and Intellivisions of the 1970s, but that's still a pretty funny headline. Try showing that to some 1970s kids and watch their minds explode
  18. Yo! @BowserBasher, looks like @Glen-i's gonna be a no show tonight (and I'm not gonna be here tonight either), so you'll have to do the hosting honours tonight.
  19. Once again, Iguana maintained a near spotless record. Even with a sport as rubbish as American Handegg.
  20. This new trailer certainly has a vibe
  21. It never happened I’m not going senile, shut up.
  22. It’s been 3,000 years… Maybe there’s still hope for a Switch 2 port of the KH games after all!
  23. Double post? Maybe?
  24. Man, he was just completely spot-on. Pretty much everything he predicted ended up coming to pass. I just hope that Nintendo keep living by his words of wisdom going forward now.
×
×
  • Create New...