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Everything posted by Helmsly
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I hope its ok to bump this 7 year (!) old topic, but I finally played through my copy of this. After playing through the HD version several times since it came out, I never got around to buying this version until a few years ago. And then when I tried to play it, I had it crash on me a bunch of times, having the restart the same level's over and even had a debug menu pop up one time. That was on my Wii a few years ago but this week I decided to play it through my Wii U and didn't have any problems (outside of a couple of in-game glitches). I actually think I prefer this version of the game over the HD version, as it has a lot more character to it and has a lot more fun with itself. For example, one level i was walking through what looked like the offices of a game developer that had some arcade cabinets in its lounge area. Ghosts burst out of them that look like 8-bit sprites, making the kind of noises you'd hear from an Atari 2600 game. There's nothing like that in the other version. Another thing I preferred is the dialog. Although it is mostly the same recordings that the HD version uses, I also found that in a few cases what the characters were saying made more sense because of what they were doing at the time. I also noticed quite a few times character's say something (which they also say in the HD version) but its followed on with even more dialog and a proper more intelligible response from another character, which doesn't happen in the HD version. I also remember some of the previews before the game was released suggested the game would have less dialog then the HD version despite being the same story, but this isn't actually true. In fact, this version has a lot of extra dialog on top of everything from the HD versions. My only gripe is with the controls. Controlling the proton stream with the Wii remote works fine, as its just basic pointer controls. However, once you've worn a ghost's meter down, it gets locked to the stream and you are supposed to quickly swipe the Wiimote in certain directions to wear down a second meter before you can trap it. Generally I would have to try and slam the ghost into whatever direction the game asked me to three times before the game actually recognised what I was doing. It really became tedious, simply because it wasn't working and you would have to slam a ghost into a wall at least three times before trapping it, so each slam takes several tries before it worked. I guessing the PS2 version is better if it has a control scheme like the HD version. Anyway, I felt like talking about this old game because despite its faults it was actually a lot of fun. My original intention was to try this game out one last time as its one of the few games I own which I've not finished or even played much, plus I'm a huge Ghostbuster fan and had played through the HD version again recently. I ended up really enjoying it
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Just a short teaser trailer at the moment but a full trailer is being released in little over a weeks time Press Release: I'm very happy to hear this, the first game was easily the best Lego game and had an almost Nintendo level of charm to it. Weirdly I was playing the first game just last night for the first time in a couple of years and thinking how it should have had a sequel. Hopefully everyone from the first game is back, like the Xmen and Fantastic Four for example
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This is the information I've wanted the know the most about this version of the game because I enjoyed MK8 of Wii U at first but the balance just killed my enthusiasm to keep on playing. At times the game seemed very unfair with how heavily luck seemed to play a part in whats going on. I mean, luck as obviously always been a factor in Mario Kart games but I felt it was at its worst with MK8. It wasn't even just a case of being a sore loser, i felt like even winning had a very hollow feeling to it because more often my victories felt like they were more about luck then skill as well. It's good to know its more balanced in Deluxe.
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Helmsly replied to darkjak's topic in Nintendo Gaming
Nintendo have revealed some details about DLC pack 1: http://zelda.com/breath-of-the-wild/news/expansion-pass-dlc-pack-1-detailed/ -
Nintendo confirms: No live conference at E3 this year
Helmsly replied to Serebii's topic in Nintendo Gaming
I much prefer the directs over the live conferences. I rarely watch any of the conferences live now, and just watch them on youtube later on so I can skip through the filler. Never cared for the audience applauding a bunch of games too. With a direct i get to see everything without any technical issues, awkward pauses, people introducing people...who then walk on stage just to introduce someone else, unnecessary celebrities appearances and all the other guff those live shows give us. And from Nintendo's perspective a direct gets just as much coverage as a conference does, so its a win win situation. -
Yeah I watched it today as well, absolutely loved it. It felt like a fitting sequel to the first one. It's one of my favorite MCU films already
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Yeah I think with this being an upgraded port, its fine having them all unlocked at the start. I do like having characters to unlock in games though.
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A patch rolled out for this overnight, seems it bumps the framerate up to 60fps among other things: They also announced some extra characters on famitsu:
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After the strange way they handled the NES mini, I'm not sure how to feel about this.
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Not really a surpise but Eurogamer says the NES mini is being discontinued in europe as well: http://www.eurogamer.net/articles/2017-04-18-nes-mini-discontinued-in-europe-too
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Helmsly replied to darkjak's topic in Nintendo Gaming
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I was thinking that perhaps the Virtual Console is around the corner for Switch (although there was no mention of it in the direct last night) and they are planning to charge the same prices for NES games that they have for Wii U and 3DS. Maybe they want to avoid negative press over those prices when it works out cheaper to buy a NES mini (at RRP). But even then, a NES mini is locked down to it's pre-installed 30 title's and ideally the switch will have a great deal more VC games added to its library in its lifetime. I can't figure it out. It's almost as if they designed the thing for scalpers lol
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What is the thought process behind launching a product at the end of 2016 in limited quantity then discontinuing it barely six months later?
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that looks fantastic
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Helmsly replied to darkjak's topic in Nintendo Gaming
I've got the maximum three stamina wheels and still can't tame wild horses half the time. In assuming I need to eat something that gives me even more stamina beforehand. -
The Legend of Zelda: Breath of the Wild Wii U / Switch
Helmsly replied to darkjak's topic in Nintendo Gaming
Yeah it must be, because I never saw them again in Hyrule castle. It's not a problem though as you can just buy any missing photo's from a guy in the lab. Outside of those two bosses I've taken most of the pictures needed to finish the compendium and just have a handful of things to find. -
The Legend of Zelda: Breath of the Wild Wii U / Switch
Helmsly replied to darkjak's topic in Nintendo Gaming
Yeah its a little annoying because I took a picture of one of them but died during the fight. At the time I didn't realise that when you respawn, the photo you've taken isn't there because its reloading you from before you took it. -
The Legend of Zelda: Breath of the Wild Wii U / Switch
Helmsly replied to darkjak's topic in Nintendo Gaming
Yeah I am and I keep retaking pictures when I'm not happy with what I have. I like that you can replace pictures with newer ones. I missed taking pictures of a couple of bosses though, so I'll have to buy those from that guy at the lab. -
A few screenshots I took in zelda
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Helmsly replied to darkjak's topic in Nintendo Gaming
saw this and thought i'd share it here -
The Legend of Zelda: Breath of the Wild Wii U / Switch
Helmsly replied to darkjak's topic in Nintendo Gaming
Defeated Ganon yesterday. I loved the music that played as you work your way up to him inside the castle and wondering around seeing it in ruins, finding zelda's diary etc. I thought the final boss fight was fun but I can't say I cared much for the ending as not very much happened. I had hoped for a grander ending then what I got, but it just felt like I was watching another memory cut-scene. I didn't get the "full" ending as I've not collected all memories, but i hear it only adds a small scene to the ending anyway? I still have Shrines to find and side quests to complete plus loads of areas I've not actually been to. I was going to attempt to complete the game 100% but now that I've looked at the checklist I'm really undecided if I'll bother, because it seems to mostly be about collecting Korok seeds. In fact Korok seeds make up 72% of the overall 100%. A lot of the fun things i actually like to do, like side quests and defeating mini bosses don't count. So I'll be just doing the stuff I enjoy for now until I get bored. -
A HD Paper Mario 2 would make me very happy. I genuinely think it's one of Nintendos best games. @Serebii , I don't think Charlie is saying all leaks will be true because of the January one, he's just not instantly dismissing this because of how accurate that last leak was.
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I don't own a Switch sadly, but I'll be watching some live streams of tonight's test, which should be in a couple of minutes from when I post this.
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The Legend of Zelda: Breath of the Wild Wii U / Switch
Helmsly replied to darkjak's topic in Nintendo Gaming
finished all 4 divine beasts and got the Master sword, so I guess next stop is Ganon. I still have to find 7 more memories and have a ton of quests to do, so I'll probably do that stuff first.