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Everything posted by The Bard
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Guys I just bought Dark Souls 3 and my brain won't let me play it until I finish Old Hunters. Problem is, I started the damn thing on NG2+, and am getting absolutely tanked by Ludwig. Anyone willing to hop on for a little coop sesh? I could really use the help, otherwise there ain't no way I'm ever going to beat him.
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There's no way this will be the last game of its type from Miyazaki, but I really hope they try their hand at something totally different and give us a few years of space between this and (hypothetically) Bloodborne 2 or DS4. Anyway, playing it right now and I'm already completely enamoured with it.
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That's actually a pretty great cover, and the marines look a little more reasonably proportioned. Been playing Ultimate Edition recently, and I'm struck at how uneventful the entire campaign is. You get combat fatigue because there's almost nothing to do but go through a string of arena fights with a small variety of enemies. You get combat fatigue by the end of it, especially since you work out the fairly simple tactics needed to dispatch any combination of enemies early on. It was always fun in coop but there's been ten years of genre innovation since that game came out, so I'm hoping they've got some new ideas. I'm liking the direction The Coalition seems to be taking the series in so far - a little more atmospheric, centered around light horror elements, without squad chatter that seems as though it could have been lifted straight from a CoD chat lobby. Very much hoping it comes to PC as hinted recently if they don't totally fuck up the port this time. The section they chose was total garbage, but as dark as it was you could see from the environments that they made some changes to the aesthetic design. Architecture looked more gothic than the bombed out neoclassical buildings from the first trilogy. I'll get this so long as it comes out on PC. Still nostalgic for those good 'ol times back when the N-E crew used to tear it up online very night.
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The first one was a great idea narrative design wise - using the way the elements in the world are organised to tell your story rather than just have a bunch of text or cutscenes. One of the first games I can remember that made me feel that it was doing story in a way that you couldn't get in another medium. Too bad it was Schafer's first 3D game and played kinda bad though.
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This game is amazing, but so so much better in coop. Yet to find a competent buddy to play it with though. And yeah, it's hard as fuck. I haven't played it since it came out for real but I did find that while it was in early access, dying was more frustrating than it should be just because the early levels have very little variation to them and you have to sit through them, until the difficulty ramps up to nuclear armageddon level a few levels later. So yeah, the only real frustration for me was the stark disparity between the first two levels, which you would have to sit through repeatedly, and the mid game. Will get on this again soon.
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Just listened to Wide Open and Go, and it's pretty alright. Wide Open is super subdued compared to classics like Block Rockin Beats etc, but Go - that chorus is euphoric. Seems like the bros have managed to learn some new tricks from HudMo and Clark, but I don't think they're ever going to top their Wipeout years
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I really enjoyed their 90s stuff, specifically Dig Your Own Hole and Exit Planet Dust. Is the new album more along the lines of the earlier, syncopated psychedelia or their later stuff which is less repeating progressions of electronic riffs and more ambient? I'd find out myself but internet where I am is shiiiiit.
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N-Europe Summer Meet Up 2015 - Saturday 15th August
The Bard replied to Goron_3's topic in General Chit Chat
In my defense, there was an additional forty pounds of weight strapped to my abdomen since I had last tried it. Also, I'm not coming this year being as I'm not actually in the country. -
You guys have all mentioned JRPGs and I don't really find those intimidating at all because they all generally tend to follow the same template and gameplay conventions. The games I find intimidating and impenetrable are things like Sins of a Solar Empire and Dota 2, where it's the system of rules governing play that's the source of intimidation rather than the length or tone.
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I get that it's supposed to be a technically well put together, competitive fighter, but it's uglier than the queen mum's puckered asshole.
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Holy shit. Wallace got bare hench after getting shot in the face by Bodie and Poot. Edit: What the fuck, Avon too? This is some messed up shit.
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The game is exceptional, played it back in 2012 for a few months. It'd be amazing to get an N-Europe platoon going.
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Watching The Wire again. Just finished Season 4, wept like a motherfucker.
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Condescend is an intransitive verb.
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Gears of War: "Don't-call-it-a-Remaster" Ultimate Edition
The Bard replied to Dog-amoto's topic in Other Consoles
Totes considering getting this now that it's coming out on PC. Would love to co-op the story again, it was hot shit when it came out. -
I like when a game's name is onomatopoeia for the sound of complete indifference I made when it was announced.
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Got to then end, cried. Best game ever, confirmed.
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Clear weather + Foltest the siegemaster. Ur fukin wrecked m25.
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Got into Gwent right at the endgame, did one of the final quests and Ermion disappeared from the world map so I couldn't complete my card collection. Fucked off doesn't even begin to describe. Would love if Gwent was multiplayer.
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Why don't you, like, I don't know, delete a game or two? Or do you absolutely need immediate access to your entire library?
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Considering the ridiculous amount of stuff he was still doing at the age of 93, you could say he died in the prime of life. What a specimen.
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Then he should find a proctologist.