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Everything posted by The Bard
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The Evil Within - Mikami (360, PS3, PC and Next gen)
The Bard replied to bryanee's topic in Other Consoles
I heard it's super old school in its approach, as if it's straight out of 2006. Still good? -
What do you describe as a glitch? For example. Metroid Prime speed runs depend on manipulating the lock-on/ side dash function to get the double jump boots almost the second you land on Talon, which breaks the sequence of power ups, but it's still just using the tools the game gives you.
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Wait you tried an Oculus and the only demo they had running was fucking TxK? That's like stepping onto the holodeck and having it simulate pong.
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I only watched this a few months ago but I agree it is spectacular. Also agree with @jayseven on how amazing yet ridiculous the music was, switching the mood of the scene in absurd ways in a blink. Haven't seen the movie yet doe.
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Yeah...at this point my PS4 is a video streaming device. Haven't played anything on it since Last of Us.
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Substitute the word cable for converter box. I could swear there were some integrated converter cables - although a look on Amazon tells me they're fake as balls. Oops .
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Optical converters are super fucking expensive as well. You could get an HDMI to Component cable instead though, would be a lot cheaper than a new monitor.
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I'm not sure what I want to play right now between this and Shadow of Mordor. The latter seems like a pastiche of play styles borrowed from recent games, but this seems actually unique. Has anyone here played it? Also Creative Assembly can go back to making Total War games. Need a sequel to Empire right the fuck now.
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Lol Kamiya seems like such a bro
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Oh fuck I'm getting a bit of a boner
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I went to see Boyhood and now I can never see it for the first time again.
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Wait wait, I thought that whole name thing with @Fierce_LiNk was obviously an elaborate joke because that was pretty much the only way you could make a name that has Jim on one end and Babooooooor on the other even more ridiculous?
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Just seems like the most boneheaded, clueless move imaginable.
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Well it's more a protection against losing a chunk of that money through fried components; the body can hold a greater charge than any component in a computer is capable of handling - one static discharge in the wrong place and there goes your motherboard.
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Right, in a game where you're dealing with the predictable movements of a horde of enemy AI as opposed to needing the fluid motion and faster controller polling rate of a 60fps shooter to track the erratic movements of a player antagonist? (PvP notwithstanding - because the vs multiplayer in this game is truly poor anyway). It's really not that important to have a a Call of Duty poll and framerate for this game especially since it would come at the expense of visual grandeur in its already very aliased and sparsely detailed world. The framerate angle is just a poor one to attack this game from. Also re. opinions. Don't use that crutch - if we bring up epistemology, everything is an opinion for which we have varying degrees of evidence and ability to track the truth. If we look at game design, it relies on the ability of the designer to understand and manage the player's needs and expectations: it's a very psychological art. And part of that means you need to understand on aggregate what level of fluidity the greatest breadth of people that are likely to play your game will be comfortable with. Evidently, in the case of cinematic FPS games 30 frames has become a standard for a reason - people are willing to trade visual beauty for a more responsive feel because you don't need the additional fluidity to deal with non-player antagonists and secondly because the added sluggishness adds to the look of it. They made the 30fps choice because it's what most people want, and it's become a standard for a reason. If you don't like that then you're going to be consigned to either playing games that are conceived as mostly mechanical, or to building a gaming PC.
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I'd agree that 60 fps would be better if Destiny were a twitch heavy, reflex based shooter where aim is as important as managing abilities, keeping track of power cooldowns and controlling large crowds of enemies for whom a central mass aim is a better bet than aiming for the head. But it's not that type of game, so it really doesn't matter much. That coupled with the fact that they are going for a cinematic experience, which 30fps lends itself to a lot better than 60 (compare any film shot in 24 frames compared to something like Public Enemies, for example. The latter looks like a YouTube video whereas the motion in most films is given a weighty inertia by way of the reduction in frames) leaves 30fps as a good choice for this game. Yes, I think there are differences between films and games, and some of this argument is lost from a first person perspective, especially in a game that's about play rather than narrative and animation, but that's another conversation. To be honest though, I just don't think it's a good game, so this is a pointless conversation about some boring frame stat that's being unnecessarily fetishised.
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I've got the 290. It's about a hundred pounds cheaper and has a benchmark difference of about one or two frames from the 290x, but it's still not worth the upgrade from 280x. That card'll be fine for 1080p gaming for a couple years and you can upgrade later on seeing as the rest of your components will be good for a long while..
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Fucking hell, you make a simple story sound like a passage from Ulysses. Essentially you had two friends who were dipping in stinky pink outside of their relationships but at some point the two who were being cheated on got together on your couch so as to complete this unseemly circle jerk. I don't understand why J was invited though seeing as from what I can tell, you guys only knew him as your ex-flatmate's presumably ex-boyfriend. Edit: They went to school together, great. Where did they grow up, Dawson's fucking Creek?
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To be honest I didn't really enjoy what I played of the beta so I can understand if people are a little underwhelmed. Specifically anyone who played Borderlands, what, five years ago now. I assume the powers and abilities give the action a flow and a cool toolset that Bungie have undoubtedly designed encounters very well around, but it seemed pretty pedestrian for my tastes. Didn't want to say anything before because of the overwhelming levels of excitement in this thread, and I was allowing for the possibility that the game proper was substantially better than the beta, but I'm glad I waited until more opinions rolled in.
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I never thought it was not anything other than not a joke. m(√64) don't even try to make sense of that sentence without an English degree.
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You know how people joke about doing English/Philosophy degrees pretty much guarantees you'll be unable to get a fucking job? I'm beginning to think it's not a joke. I think I feel about jobs the way Serebii feels about women; my standards are too high and my other commitments (playing videogames, pickle tickling, idle internet browsing) are more important.
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Yeah bro Goldeneye was totally shit but I played it to death because it was the only FPS I'd ever played at the time. Then I got Quake on PC and it was like I didn't actually have to play these games like a palsied out treacle swimmer. Can't go back to it, it's trash. Also this thread has so little discussion that it's turned into a meta discussion about the thread itself like some sort of fucking Nintendo singularity.