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darksnowman

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Everything posted by darksnowman

  1. Nicely done. Wasn't sure if that had been personalised or not—been a while since I clapped eyes on most of these games.
  2. Even by N64 mags standards, 50% seems harsh for Bomberman. I remember finding it to be reasonably solid with some jaunty tunes? Admittedly, it was a borrow so if I'd shelled out my own savings for it I might have been of a different opinion. Or if it had come later into the N64s span. I may well have played Mace but those games have all blended together for me. You could mix and match the screenshots and names of those fighting games and I wouldn't know any better. Did you give your car a paint job in Top Gear? For some reason that editor drew my attention.
  3. Only thing we learn from this is even during Carnival they have to keep the rumour mill spinning. On Pancake Tuesday: Switch successor made from components Nintendo wanted cleared out of their cupboards. Re: backward compatibility, hope for a Super Gameboy/ GBA Player type add-on and the option to pay a "minimal fee" to bring your digital games forward, like the Wii VC to Wii U. Anything more seamless (like a days-long system transfer) will be a bonus. Let's just await official confirmation on anything else.
  4. Got one. If it means anything, it happened at the moment the schedule moved from one event to the next and I noticed F-Zero 99 mode flicker/glitch once. Would've been gutted if they voted for the other track! The track looked like Firefield, but it was mashed with Mute City and had extra hazards. Got a "???" badge for it. Scary to be on an all-new track that was taking no prisoners. The music was a cool mashup too. Would be nice if these tracks drop into the normal rotation and become available in practise mode because I don't see any way of getting a good run around them all otherwise.
  5. Got my first *9 characters in this. Onion Knight, Zack, Snow and Cloud of Darkness. I'll let another group grow now and maybe tackle some of the remaining quests. Such a hard to game to come off once I fire it up.
  6. Still no sign of them. Secret to everyone. Maybe you have to be on in the wee small hours or something.
  7. @Ashley did you sample any Pokémon starters in Japan? As for starter Pokémon (Kanto - Gen 1) which the discussion in this hastily cobbled-together thread seems to attempt to pertain to, I went: Pokémon Red (US import): Charmander Pokémon LeafGreen: Bulbasaur Pokémon Yellow (3DS VC): Pikachu Charmander was nicknamed Cinder after the flamey fighter in Killer Instinct. You always remember your first. He ended up with four questionable moves: Fire Spin, Seismic Toss, Fissure and the cut HM. There was no UK magazine coverage yet so I didn't know the best way to go about designating stuff—I wasn't fully aware of the implications of teaching him cut, and Fire Spin was an underwhelming final fire move, imo. Roided him up on carbs and whatever with no knowledge of what to prioritise. Got him and a bunch of other Pokémon to lvl 100 which I haven't done in any other Pokémon. I went on to complete the Pokédex by trading for the other starters, Articuno since I killed it in mine and the rest + a Mew one friend was able to get via Gameshark. Mew aside, the rest were legit. I seem to recall Vaporeon was the last one I got. It was a trade and trade back arrangement like most, just to fill the dex. Bulbasaur I had in LeafGreen: no specific memories to recount. Tbh, I remember nothing of this game except the "previously on Pokémon LeafGreen" you'd get when you went back to it and the islands they added. Pikachu in Yellow: it was cool to have a party of Pikachu + the three other starters. Not to derail from your Lucario chat, but since I have nothing to expand on about any of these so you may as well find out now. I know the game names better: Gold: Fire Ruby: Fire Emerald: Water for a change Diamond: Fire (DNF and finished with the series) Crystal on 3DS VC: Can't remember and don't care to check Shield: Fire (should have stayed finished with the series) I'm having trouble even remembering what those starters were because when I visualise the covers they are legendaries, but I know they made for good party leaders in Gold and Ruby. I burned my way through everything. Weaknesses be damned.
  8. Saw it when it came back in 3D. Don't think I'll put myself through it again—even for the Ballymena Jedi.
  9. Quiet game for Darwin yields a well-taken goal.
  10. Indeed. I was looking forward to the next generation of their stuff as much as I was Nintendo's—probably even more with the level of polish we could expect from Rare. Even printed out still images of the DK Racing trailer to pore over offline. LOL. Star Fox Adventures had its issues but it gave a bittersweet glimpse of what was no longer in the pipeline. Sadly, losing the quality and personality of their games left gaps that just weren't covered. Solid as Timesplitters 2 was, one swallow does not a summer make. And Zoonami, well... It sort of looked like Silicon Knights and Retro were ushering in a new era of Nintendo's Western chums but not really. It's interesting to look back on the path the game libraries took now we're so far removed from that time. You can wonder if Nintendo would have given the likes of Mario Sunshine and Wind Waker more time in the oven had Rare games been on the calendar.
  11. Top game. Builds on the foundation laid by DKC. I'm just enjoying this unexpected "Glimmer's Galleon" of hope that the golden R logo could grace my screen again.
  12. Before people bought a console for CoD and Fifa, they had an N64 for Mario Kart and GoldenEye. And with that, everything else has been said many-a time. Toys for bob! Yeah I felt something was amiss after his Casino Royale. Since then, I only watched the one where Judy Dench bowed out. By the end of Pierce's run it had veered into parody but GoldenEye struck the balance between fun and espionage I expect from a Bond flick. It was quality already before the game elevated its status even more for people like us. End of Brosnan Bond to Craig Bond was like Skyward Sword to Breath of the Wild. Just get back to the sweet spot between both.
  13. https://noisypixel.net/ys-i-pc-8801-switch-february-2024-english-support/ My first foray into Ys was the TurboGrafx-16 Book I & II on the Wii VC but that doesn't stop me wanting to check this older version out. Don't remember anything specific about it other than bumping!
  14. Must be because I'm so used to how Mario sounds it's easy to tell how off it is because Fire Emblem is grand. Surprised that I, the player, am a character in this FE. It's slowgoing and chatty in the opening chapters. Can't wait for the shackles to be off because I just want to hit enemy weaknesses and rout some boards. Was timing out on some of the Mario 3 eReader levels. Fun to find yourself under pressure in Mario. These levels demonstrate Nintendo wasn't as creatively bankrupt as the sterile NSMB games went on to hoodwink us into believing.
  15. Agreed. If they hurry up and throw the remaining trio on NSO hopefully we can draw a line under it for good and the countdown for It's Mr. Pants can begin in earnest. I'd jump at the chance to play the latest Killer Instinct and I wouldn't say no to a go on that new Battletoads either. Imho, it'd be incredible if Rare were to pick up where they left off with Kameo, Perfect Dark Zero and everything else. Uncle Tusk columns on the Switch news page. I may shed a tear to witness the course being corrected after 20 years. Rare was a massive loss. It's nice to dream.
  16. Does this mean the game's complete status has been rescinded?
  17. Last ones I got were the 3D series on MacOS of all places. Monkey Island is iconic and I wish there was more of it on the eShop but at least there's a good selection of point-and-click games on there as it is. Want to get the new one though I worry I've been away from MI so long I'll be oblivious to any references to past escapades.
  18. Happy birthday old boy. Make it a great one.

    1. Ashley

      Ashley

      Thank you!

  19. I'm on a family membership with a bunch of randoms so I'll have to see if those are still on the go or perhaps people have moved on now. I feel like every year I barely look near NSO for eleven months, play some stuff, think I'll keep on it if I renew, barely touch it for eleven months... I was kind of excited to see what was going to appear yesterday evening on the GBA app... language versions. Still haven't opened the Mega Drive app a single time. It'd be a shame to break the streak now.
  20. Subscription renewal will be coming up so it's time for me to get some decent use out of the NSO suite again. Operation Winback has made a suspend pointer of me. The ignominy. Despicable. Degrading. Pity they didn't go the extra mile and build in virtual controller pak compatibility for these scenarios. Even if I'd no problems with it at the time, there's no two ways about it: the GBA sound quality is rough when you hear it through the big screen. But the Mario 3 eReader levels are a great bonus to have so it's swings and roundabouts. Just what I needed. I have The Sacred Stones so might give the Fire Emblem that's on there a look. Surprised there's still not too many games on the GBA app, tbh. Mario 3 and Kuru Kuru Kururin were about the only things I've had a go on on there, but I'm glad of the drip feed at the same time since it means a backlog hasn't amassed on the sly.
  21. Coincidence is cancelled. Feb Directs are unheard of. These rumblings the Switch 2 is built of MS Surface tech about to be confirmed.
  22. I put in a session and finished this. Thought I was content with it being a quaint little story about castaways with nods to the greater world and series (presumably) of Ys. Thought I was happy for it not to go places. Thought it evoked a wonderful sense of adventure as it was. Thought this game I started during the game trial and was wrapping up all this time later would have no business in my GotY 2024 reckoning. I thought wrong. This will take some topping. Elation, confusion, relief and more shades in between; my emotions ran the gamut during that finale. What. A. Game. And the credits were so short! Well done those people. Bravo. Did everything pre-final boss except a pair of chests (no map icons for them that I could see), missed two enemies and several fish. Oh and I failed one side quest during the game trial because I didn't know I was about to hit the point when it expired. Didn't make that mistake again! And one pesky check box was unticked with "???". Maxed out the weapons, maxed out the village defences, maxed out relationships (bar maybe one if it depended on that side quest), explored all areas 100%, did all the hunts and raids. The topnotch gameplay made it a breezy ~65 hours. A pleasure to play. Just been checking online and it seems the stuff that opens up is for challenge purposes. If I hear different and there's more story, I'll be on it quicksmart, otherwise it's time to let this one rest, reflect on the journey it's taken me on, and try to resist slotting Ys IX straight in.
  23. Thought it was just the swamp is dogged () with slowdown. Granted, the last time I played this remake was 18 months ago so I'll have to try to go over it with a fine tooth comb this summer but I already know it's a long, long way from showing any semblance of falling apart at the seams. So when you say it's "a bit of a mess from a technical POV", "a bit" is doing a lot of work, imo. I suppose observations such as "pretty noticeably the jankiest Nintendo first-party game" shows the high bar they've set? Like, if you get too close to a hole you'll start to slip in. If you try to land on the sliver of ground between two holes, you won't have any footing and you'll slip in. Is this jank, poor technical performance or just how the game works? I always thought it was the latter. Blog the rest of your playthrough. If you don't know the game, you're likely going to get stuck at one point and by the end you'll be a weeping, quivering wreck. Traitor!
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