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dwarf

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Everything posted by dwarf

  1. dwarf

    uncharted

    (please delete, duplicate thread)
  2. I don't like it which means you should stop it immediately. *reverts back to 99% lurking mode*
  3. Maybe I'm hallucinating but I think I've seen you post that initialism a couple of times now. Do you mean Quality of Life? If so, please dig yourself a grave.
  4. Forgettable observation but I like how they've nicked the goal explosion from Rocket League. Such a small design choice, but inspired all the same.
  5. When I bought my Gamecube the system came bundled with this: I'd played OoT on the 64 back in the day, but I didn't give this collection the time or respect it deserved at the time because I had other things to play. Made the mistake of selling it on for pittance, which I deeply regret now considering its value. Watched the Mark Brown video until he warned of spoilers because I realised I owed the original Zelda a proper play through. At the time I enjoyed the sense of mystery the game cultivated but foolishly I stopped when I got stuck. Think it might be time for me to find an emulator. This NoClip 'doc' will be interesting to those who liked the latest episode of GMT, covers similar territory:
  6. Yeah, Breath of the Wild is the only game I'm really desperate to play right now.
  7. Huge bump but where do people go to watch speed-runs these days? I enjoyed a lot of the Games Done Quick videos but that YouTube channel hasn't seen an update for a couple of years. Also, any good speed-runs people have seen recently?
  8. Finished Ham on Rye by Charles Bukowski today. Had heard the name bandied around but had no idea what his shtick was going into it. Book was ruddy brilliant. He writes about scum-of-the-earth Americans in the depression period and up to WW2, from the perspective of a narrator growing up in a brutal neighbourhood full of broken families and left-behind children. It does have a heart, but by and large the novel is relentlessly cynical about American life and 'the dream'. That's been done to death of course, but here the unfussy, uncompromising honesty makes it fucking hilarious. Sometimes I had to put the book down and bury my head in my pillow, partly to muffle my laugh but also out of excruciating pity for the characters. The father in the novel is the biggest areshole alive, but he's just the right side of macabre for his lines to be funny. It's as close to satire as something can get without being satire - just about grounded enough to feel real. One of the times I died came in a chapter describing a class of kids who attempt to lever a teacher into doing no teaching. Maybe the long, slow build up of horrific relationships leading up to this point was what triggered my pillow resignation this time. My God:
  9. When can we expect your prison diaries about the Madeleine McCann affair?
  10. dwarf

    Dirt 4

    I also liked Dirt 2, the cars handled like nothing else I've played in a racer before. Only problem for me was that because it felt so loose, it didn't feel like I was improving a whole lot as I progressed in the game - sometimes I'd nail a drift and think, 'OK, I got this', and the next corner massively oversteer, and I wouldn't know what I'd done differently to deserve it. I imagine it'll plummet in price fairly quickly if it's anything like the others.
  11. Fair play. As in the YT video though, the game does needs to be relatively playable without the extra layer of information to make those options appealing.
  12. The criticisms he raises were things that put me off from previous footage. I've no time for the resource gathering bullshit that so many open world games go for now. The world is big enough as it is without forcing the player to go round and round in circles to do something that requires no skill and adds nothing to the game. I was put off Far Cry 3 within the first hour for that reason. Something like InFamous does it better because traversal is fun, you don't have to break your momentum too much to pick up the equivalent resource (shards), and you don't have to spend hours organising them once acquired. You can glimpse a shard and decide then and there if you can be bothered to incorporate it into your route, and there's no penalty for not doing so. Horizon looks like there will be times when you have to spend time grinding to keep up with the difficulty curve. The HUD is invasive. It's like everything's being seen through an augmented reality lens, for which there may be story justification but not an artistic one. Mark Brown deals with this problem: And yeah, she speaks too much. When Sony announces exclusives like this it's easy to go overboard, especially when the visuals are great and there are nifty looking sci-fi elements to it. To me, however, it looks over-engineered to the point of losing its identity. The title was a warning.
  13. There's an interview with the developer of the remaster above (at 1:27:50) which is interesting if you happen to be a Crash nerd.
  14. I think I only ever played the WiiU at an N-E meet, so I'm asking out of a position of extreme ignorance: was NintendoLand in some sense an answer to PlayStation Home? (Not that anybody ever asked for more of that dross) Heard some people say NintendoLand was good and would have been one of the few things worth salvaging from a wasteful generation.
  15. Pretty sure you can get around that fairly easily.
  16. Can't recall if he mentioned it before but for me a linear dungeon can be memorable and exceptional if it offers the illusion of choice. Reduce dungeons down into a diagram format as Brown does can be useful for comparisons between games, but it does neglect the intricacies and depth/verticality of each individual room within a dungeon. If this series has shown anything, maybe it's that our preference in game design is a fickle thing - I remember the Snowpeak Ruins as being a bit of a grind at times, and yet after I completed it I felt a strong sense of accomplishment and found myself wondering if it was one of the better dungeons in the game. One thing about Twilight Princess is clear though: Palace of Twilight was shite and wholly unnecessary.
  17. This talk of extra features has me reminiscing my school days spent making shitty stick-fight animations on Pictochat at the back of the classroom. [i'm young]
  18. Close to pissing myself. The music, I mean, everything about it... GOTY guessing it's a prank?
  19. Came here to say the same thing. They were stuck between a rock and a hard place, between a commitment to a westernised model of hardware with strong OS and online features, and a commitment to a more Japanese, toy-like model of hardware on the other, and they've plonked the Switch in no-mans land. Like the WiiU, it's neither one thing or the other. They can't compete directly with the Microsoft and Sony on cost and third party connections etc, but neither can they do the black sheep Nintendo thing because the market for that has vanished. It's a clusterfuck of a product. Or a clusterfuck of products, rather. Too many spare parts again. So many things that can be lost or broken. Too many barriers between player and game. I can see the Switch spelling the end for big Nintendo hardware. People speculated about that during the WiiU's lifetime, but the question now is whether Nintendo can afford another flop, especially considering the fact that so much more is riding on this, what with the product shouldering console and portable responsibilities. Zelda looks great, as does Mario in some areas (excluding, as has been amply discussed, the city stuff, although I think it's more to do with the style/execution of the concept rather than the concept itself - e.g human character models look off, plus they don't seem to have an InFamous/Sunset Overdrive mechanic for fast movement. Currently the scale is all wrong). Where's the rest, though? As a selfish consumer, I want Nintendo to go third party.
  20. Late to the game with Kendrick Lamar but this live performance on Colbert was the first thing that alerted me to his magnetic, gut-punching music. And this is from (previously) unreleased material that didn't make it onto his studio album, To Pimp a Butterfly. Dude's got talent and ideas in spades.
  21. Football legend, top scorer of Ligue 1 by a country mile last season, and someone who can act as a target man - all on a free transfer - and you were critical of the signing? Dude! I was a bit skeptical of his powers before he came too, I'll admit, but you're not going to say no to a player with his record. Hopefully this run of form will continue. The beast midfield is working well for us at the moment, just wonder how many goals it will generate in the long run. Maybe it's a blessing because Pogba can do what he likes in this system i.e. assist more and belt in some edge-of-the-box beauties.
  22. About bloody time! Have they changed the physics?
  23. I saw a video that said that games have already been using it in some capacity. Might be a case of the 'range' of current HDR tech increasing?
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