I'm sorry, but I don't see how this is any different.
Yes, there are some little things that are new - or rather that are "Zelda-y". But they do not really set Zelda apart from other open world games.
There's the usual open world stuff like gathering materials, crafting, playing around with the environment, exploration which the devs have obviously seen in other games.
And that's not a bad thing. It's basically the same as any other open world games.
What will make it or break it for me is: a lively world, side quests and dungeons, of course.
From what I've seen it looks to be a very sparsely populated world. Then again, I've only seen a fraction of the game.