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Everything posted by drahkon
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Wanted to put my SNES and GB/GBC/GBA library on my favourite system of all time and since the VITA is now basically officially dead, I decided to hack it a while ago. Aside from emulation possibilities, it was a pretty good decision. Installed a plug-in that lets you overclock the device and my goodness...the FPS increase is real. I also just found out that there's an adapter that let's you use an microSD card instead of the official memory cards. I ordered one and if everything goes well, I can use the 32GB microSD card that I currently don't use with my VITA soon. Definitely won't be enough space to download my complete library but as soon as there's an offer for a 128GB microSD card I'll be all over it
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Hitman was pretty much inevitable. They've offered 5 episodes for free so far. But now it's the complete package, so that's awesome. I've been waiting for that. Never really liked For Honor, played it a few times in the past at a mate's but...meh. Rogue Aces is a rougelite 2D shooter. I guess I'll enjoy it Edit: This is the last month we'll get PS3 and PSVita games. Will be interesting to see what Sony will do. Surely they have to add at least one more PS4 game to the line-up.
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Final Fantasy X / X-2 on Switch (2019)
drahkon replied to Falcon_BlizZACK's topic in Nintendo Gaming
Yeah, yeah. SHUT UP -
Final Fantasy X / X-2 on Switch (2019)
drahkon replied to Falcon_BlizZACK's topic in Nintendo Gaming
Jesus, I have no idea at what 'point' I'm at with regards to stat maxing and end-game content. Just looked at my equipment and apparently I was working on some weapons. I also stopped playing while I was still working my way through the sphere grid with only three characters while trying to catch monsters. I think I need at least 20 minutes of looking through the menus to see what exactly my next moves should be. It's definitely time to streamline the process and focus on one thing first. -
Final Fantasy X / X-2 on Switch (2019)
drahkon replied to Falcon_BlizZACK's topic in Nintendo Gaming
That's disgustingly bad. I really hope there's a reversible cover. Anyway, you just reminded me that I still need to Platinum this game. Just loaded it up on my Vita only to see that I just started the stat maxing process. Coolcoolcoolcoolcoolcoolcool. Need to read up on the process, but for now it's time to do the Don Tonberry AP trick and catch the remaining monsters to complete the farm. -
Played one mission. menus are atrocious; horribly slow and clunky load times are too long frame rate in town is horrible; walking around town is slow you have to go to a specific point in town to start a mission/change load-out; come on...just let me do that via a menu flying seems unnecessary - well, that's my impression from the one mission...it's probably more important for free-play and exploration initiating "hover mode" is ass, you can't just jump and then somehow hover with a button press; you have to start flying and only then can you hover by pressing the aim button battles are fun Shame that number 7 is overshadowed by 1-6...The game needs a lot more work. As it is right now, it's not for me. Everything aside from the mission is just annoying.
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People already up in arms because the servers are under a lot of stress. I mean, yes...a stress test should have been done before the game has gone gold but still, why do people always immediately talk shit whenever something goes wrong. When the game releases and it hasn't improved, THEN you can grab your pitchforks. The constant bitching these days annoys me to no end, not only in the gaming community but that's a different story.
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If that happens, maybe @Ronnie can hook you up with a link.
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@Ganepark32 I'd be up for a link Edit: SO I CAN SELL IT. I'm kidding
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I think so. There are already people selling invites...
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Apparently there are friend codes available for the demo if you've pre-ordered the game. Soooooooooooo, if anybody has a code left...I'll take it
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Call of Duty: Black Ops 4 ( 12th Oct 2018 )
drahkon replied to Hero-of-Time's topic in Other Consoles
Two of my mates and I just completed the Easter Egg on IX. HOLY SHIT. What an experience. We tried it a couple of times before but never got particularly far (pretty much always about half way through; sometimes a little further). Today we tried it two times. #1 - We failed four steps before the final boss. #2 - After 2 hours and 36 minutes of non-stop-playtime (no pauses because it's still not possible...apparently Treyarch are working on that, though...hopefully we'll be able to pause online games of Zombies soon) and the boss was slain. We were stuck for two entire rounds on one single step because my mate couldn't get it done You have to line up a shot perfectly but he just couldn't do it...it was the most dangerous situation in the entire match. High rounds are no joke...a constant onslaught of zombies. Eventually he managed to hit the shot. Took him two entire magazines (i.e. about 200 shots with the "wonderweapon") The remaining two steps and the boss fight were much, much easier. The screams of joy and sighs of relief once the boss fell...this is why I love co-op games Well...on to the next map, I guess. It's supposed to be much more difficult, so...hurray? -
Yeah, cool...but we're in the semi-final. Congrats
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YES! Our handball national team reached the World Cup's semi final. I'm still shaking. It was a close match. BUT WE DID IT!
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Jajaja, it's violating NDA blabla. This is astounding. Looks like Dreams is beyond what I expected it to be. The possibilities... Sadly, I suck at creating things so I will have to resort to playing what others come up with
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The new anime and manga thread! [Use Spoiler Tags!]
drahkon replied to Shorty's topic in General Chit Chat
Indeed. The cliffhangers are so good but I hate them so much Meanwhile One Piece continues to bore me. Even though the current chapter is a step-up it's still so utterly tedious. Oda has no idea what good pacing looks like. And why do the Straw Hats have to be separated every. single. time.? I recently started reading Feng Shen Ji again (a Manhua you recommend to me once, if I remember correctly @Kav?). I stopped years ago because I wanted to read the whole thing from start to finish once it's completed. I'm about half way through and it's amazing. One Piece could learn a lot about pacing from that. Oh, there's a back story about this character? Let's do it in half a chapter at max. One Piece wastes 4 chapters on past events and 90% of them are just fluff. Yes, One Piece is great. The revelations, fights, characters, drawings...but I feel that it should be condensed to make it a much more enjoyable ride every chapter. Well...I still love it Edit: By the way, have you seen the The Promised Neverland anime, yet? Two episodes are out. I've just seen the first and it's very well done. If they can keep the quality up it's going to be one of the greats. Can't wait to relive the time at Grace Field. -
January N-E Game Club: Wario Land - Super Mario Land 3
drahkon replied to Dufniall's topic in General Gaming Discussion
Yes. -
January N-E Game Club: Wario Land - Super Mario Land 3
drahkon replied to Dufniall's topic in General Gaming Discussion
The final stage's song is awesome. I've completed the game just now. And now for the final two screenshots. What an incredible game. If you want to read what I think about Super Mario Land 3: Wario Land take a look at my previous two posts The N-E Game Club is off to a great start. Wonderful selection of games and a lovely one for us to play. This sure took me back to simpler times -
January N-E Game Club: Wario Land - Super Mario Land 3
drahkon replied to Dufniall's topic in General Gaming Discussion
I was bored and had some time before going to a football match soon and completed world 4, as well. I've been insanely lucky with the double-or-half-minigame (or whatever it's called). I usually got 3 bags of money. Wario's rich, baaaabyyyy! Anyway, with 13k coins I think I only need the remaining four treasures to reach 99.999 coins. And if I remember correctly I also will have completed the other pre-requisite for the best ending when I finish all the stages that are left. Here's something that I forgot to mention in my previous post: I really like the transitions between stage-locales. E.g. SS Tea Cup. The first few stages take you from a forest to a beach, which eventually lets you board the SS. It's a nice touch that connects each level and world. -
January N-E Game Club: Wario Land - Super Mario Land 3
drahkon replied to Dufniall's topic in General Gaming Discussion
World 2 (and the secret world) complete! Wario Land: Super Mario Land 3 is actually my favourite of the three Super Mario Land games ("But it's a Wario Land Series game!" SHUT UP. I know...but I always thought of it as a part of Super Mario Land). What sets it apart from the others is the larger emphasis on exploration (if you're willing to go for the best ending). The secrets aren't hidden too well, but still require a keen eye to find. Sometimes you even have to revisit a stage in order to acquire the treasure or secret exit. It's very well done. Especially when you have to use the three power-ups to reach that particular ledge, or smash open that one block to reveal a door. Speaking of power-ups: They are awesome. Bull Wario - Let's you smash through blocks with one hit, smack the ground with Wario's (I assume) very strong gluteus maximus and stick to the ceiling. Dragon Wario - The protagonist gets to wear a fancy dragon hat. Aside from being able to breathe fire through its nose (which also works underwater but apparently turns the fire into some kind of laser beam) it looks fabulous. Jet Wario - Probably the most overpowered hat in the game. It doesn't give you more strength but let's you walk faster and jump higher. Oh yeah, and you can fly. At least for a short time. By pressing the B button twice as soon as the hat loses power during air time you can pretty much extend your flight indefinitely without losing altitude. Skipping most levels has never been easier. Small Wario - Technically this isn't a power-up, but Wario looks cute like this Graphically the game has some amazing sprites to offer. Wario looks amazing (and always has this cheeky grin on his face) and the enemies are a sight to behold, too. They are also quite diverse, both in looks and abilities. Here are some of my favourites: - Small Wario looks even more adorable ingame. - Chicken Duck. Throw an enemy into the bucket and the duck defecates and you should definitely stand below it. Seriously. You don't want to miss it. - Pecan. A pelican that spits out exploding mines. Isn't nature beautiful? - Harisu. My personal favourite enemy in the game. Cute but with deadly spikes on its back. - Pouncer. The Wario Land: Super Mario Land 3 equivalent to the Thwomp. If you manage to get that angry stone to crush an enemy you will be rewarded with a '10 coin'. Pretty neat. If you manage to get yourself crushed...you die. Instantly. No matter which power-up you are equipped with. Great. - Ukiwani. What is there to say about a crocodile with a life saver that looks absolutely disinterested in whatever the world has to offer. However, it seems to be quite hungry and attempts to grab a bite whenever Wario tries to jump over it. Bosses look cool, too. For obvious spoiler reasons I'll hide the first two (and the secret boss) in the appropriate tag: One thing I have to mention: The music. Wario Land: Super Mario Land 3 has some of the most atmospheric tracks in gaming history. The level design, power-ups and spot-on 2D side-scrolling are a more than solid foundation for a good game. But what elevates it into greatness for me is how every single aspect - i.e. game play, sound/music, graphics - interact to create a complete experience. It's like a strawberry margarita. Its ingredients taste good by themselves, but mix them together and you have a cool, refreshing drink that leaves you smiling (in the corner, half-asleep, depending on how much you drink). This is Wario Land: Super Mario Land 3 to me: A very creative and great take on the 2D platforming formula. Wario became a playable character for the first time and showed that he could carry a game as a protagonist. Four games of the Wario Land Series followed (5, if you include Virtual Boy Wario Land...), continuing a high quality gaming experience with the lovable, chubby, money-craving, criminally underused, yellow and purple body builder. And to finish this post, here is a little bit of trivia regarding this game: if you pause the game and press Select 16 times, you enter "cheat mode". Holding down A and B allows you to change the values of lives, coins, etc. with the D-pad (this is actually something I figured out by myself as a kid...apparently I was bored enough to just mess around with buttons) the Japanese name is actually Sūpā Mario Rando 3: Wario Rando. Notice that in the west the title is reversed? This way it's easier for us to understand that this is a game from the Wario Land Series some of the sound effects used in this game are borrowed from Metroid II: Return of Samus (e.g. hitting a boss plays the same sound as when a Metroid gets hit) (sprites, pictures, trivia shamelessly stolen from https://www.mariowiki.com/Wario_Land:_Super_Mario_Land_3 ) -
January N-E Game Club: Wario Land - Super Mario Land 3
drahkon replied to Dufniall's topic in General Gaming Discussion
Finished World 1 last night. Here's my haul: There is one neat mechanic that I've always appreciated. I'll put it in a spoiler tag just in case: -
January N-E Game Club: Wario Land - Super Mario Land 3
drahkon replied to Dufniall's topic in General Gaming Discussion
I do own the original cartridge, but it's at my mom's place and I won't spend 4 hours of travel time just to get it -
January N-E Game Club: Wario Land - Super Mario Land 3
drahkon replied to Dufniall's topic in General Gaming Discussion
I'm ready Won't be able to play today, though. -
HOLY SHIT, THERE'S A SECRET CHARACTER TO PLAY IN THIS VERSION.
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Sometimes you make it really difficult for me to like you.