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Everything posted by drahkon
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The 8Bitdo wireless adapter. I bought it so I could use a Dual Shock 4 with my Nintendo Switch
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Mine arrived just now and it's amazing. Simple to set up and works perfectly. Finally I can use the best controller with the Switch
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I would've enjoyed the game much more if the "Moon Rock Power Moons" were the ones you had to get from the start. Some of them are a little more challenging. Anyways, up to 300-something moons. I'll go for 500 and finish that level until I move on to the next "big" game. The perfect next Mario game for me would be: a Super Mario Galaxy-style game with the 2D-3D switching we have in Super Mario Odyssey. Those are easily the best sections of the game. The sequel should make the transitions seemlessly, though; i.e. without pipes. A man can dream...
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Very impressive that aprox. 4 million PS4s have been sold in the holiday season even though Switch dominated it and Microsoft was pretty agressive with their XBox pricing. Sony really needs to get the PS5 launch right to keep that momentum.
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Sorry, folks. Console gaming is dead.
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11 wins, 4 deaths. Not bad, but it's obviously still Ascension 0. Currently on my way to the final unlock for The Silent. Then it's time for The Defect. The new character (The Watcher) is set to release on the 14th of January. Sadly PC only, for now, as the console ports still need some more time.
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Just tuned in to the run and noticed that up next are four Sonic games Hope they'll meet donations the for Sonic '06 Silver run later tonight.
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Probably won't be able to tune in much live. Here's hoping a couple of runs from yesterday will be up on YouTube later tonight I always like to watch Super Mario, Donkey Kong and Mega Man races/speedruns. Will try to tune in to Donkey Kong Country 3 in a couple of hours
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Hehe No, I'd give it a 7/10 because that horrible theme song takes a point off the final score.
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Since I've stopped playing Xenoblade Chronicles 2 I've decided to go back to Super Mario Odyssey. I'm now at 250 Power Moons and what do you know...another instance of bosses being reused. Is it too much to ask for a little more creativity with boss fights? Anyway, great game but to be honest, it's nothing spectacular. A lot of the Power Moons are just busy work. It feels like the game was made for people who aren't great at video games, which is not particularly bad. It did, however, ruin my continuous experience with it. It's too easy. I've played the hardest level quite some time ago at a mate's and found it not very difficult, so I doubt I'm going to try and collect 250 more moons to unlock it. I will go back to some Kingdoms and collect a couple more moons, though, because I do like some of the worlds.
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Alright. Thank you guys. After 4 more hours with the game I don't know what to think. I kept playing without really enjoying it but I also didn't want to stop, if that makes any sense? Yes, the battle system opened up and it's now slightly more fun. I do, however, still think it's not great. I keep doing the same things over and over again no matter who/what I'm fighting and the result is always: chain attack and win. There is no real need for different attacks/tactics right now. Only thing that's necessary: Grind some exp when I died to a boss Also: There are way too many numbers and words flying around during a fight. Just give me the simplicity (and turn-based nature) of Dragon Quest or Final Fantasy X. I think I'm forcing myself to like it and to be honest, that's not what I want from a game. I gave Xenoblade Chronicles 2 another chance but it's just not for me, it seems
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This is the worst day of my life.
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Have nothing to do today, so I'll just push through for now. Let's see if the game gets through to me, eventually. Might be. I just prefer turn-based battles, they give me a lot more freedom to do what I wanna do. I'll give Xenoblade Chronicles 2 another chance. Maybe it'll grow on me. But it doesn't have a lot of time left to do so... One more thing that's annoying the hell out of me: The constant chatter during fights. I mean, why does everyone have to speak/shout at once?
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Look who comes crawling out of his nest as soon as I talk about a semi-real-time battle system in a negative way Yeeeaaaah, no. If a game takes more than 12 hours to really get going, I just can't be arsed...and to be honest, even if the battle system gets better, everything else about Xenoblade Chronicles 2 just doesn't grab me It's simply not for me.
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After about 11 hours in total I can say: I'm not invested at all in the world, the setting, the characters... My initial enjoyment is gone and I just don't think it's a fun game The battle system lost a lot of its charm after a while. I guess Dragon Quest XI ruined other JRPGs for me. Especially ones that don't use turn-based fights. Looks like I'm moving on to Blaster Master Zero.
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Is there anything to gain from fights? Genuine question. Killing normal enemies around my level takes quite a long time and the exp gains are negligible The only real reason to start a battle is to advance quests/the story, it seems. If I can't grind levels relatively efficiently with fights then I doubt I'll enjoy the game in the long run...
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Yeah, I'll keep bumping old threads Spent the last 4 hours with this one. I should eat something now... Anyway, my thoughts so far: The Good it feels like a big JRPG; that's always a good thing in my book lots of mechanics that make stats and combat interesting I really like the battle system (enemies do have a little too much HP, though) huge world; at least from what I've seen, so far The Bad mechanics are explained once with no way to re-read information what the hell is this lip-sync? It's even worse than Astral Chain voice acting is atrocious; sometimes it feels like they just asked a random person on the streets to read some lines resolution is insanely low, at times
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After finishing Super Mario Odyssey I started playing Xenoblade Chronicles 2. Quite the slow start, even for a JRPG. And can I just say: with the amount of mechanics the game throws at you, it's quite a big fuck up to not have tutorials somewhere in a menu to read them again. I'm liking the world. Looks like there will be lots of huge areas to explore. Bought Blaster Master Zero. I remember @Hero-of-Time giving it high praise so I want to know what all the fuss is about Will give it a whirl tomorrow.
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Peter Snakebite Wright has done it! What a match by him. Deserved to win this from start to finish. And just look how happy he is.
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Beat the story just now. Great game, but waaaayyy too easy. I also really don't like how a lot of bosses are reused over and over again... Not sure if I'll keep playing. There are other games waiting for me
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Hm, when I changed my region on the Switch to US I still only got access to the German eShop. I had to create a US account to access the US eShop.
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Did some reading around the webs and technically none of the moons require motion controls. They are significantly easier to get, though, i.e. if you don't use motion controls you need some very precise movements or weird tricks. It's a damn shame Nintendo is still so adamant about shoving these controls in our faces. Anyways, still enjoying the game. I've read that more moons open up for collection once you beat the game, so I decided to just go for the final boss and wait with thorough exploring 'til the end Here's hoping that later moons are more difficult to get, because so far the game has been easier than Kirby games. Maybe I'll try to get the moons that are easier with motions controls without motion controls to get a bit of a challenge out of it
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After Astral Chain it's great to play a game that knows what it wants to do/be. Had a lot of fun in the last two hours. Super Mario Odyssey plays great and is drop dead gorgeous. One thing: Nintendo and their obsession with motion controls...so dumb. Are there any Moons that you can't get without motion controls?
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Alright. After two very disappointing Switch exclusives (Golf Story and Astral Chain) it's time to play Super Mario Odyssey. Third time's the charm, aye?
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What a mess Astral Chain is. The Good it's stylish as fuck very pretty music is amazing, so are the sound effects cool enemy design can be fun at times some of the battles need you to put more emphasis on dodging - those fights are awesome detective work is enjoyable at the start the story is ok, if a little predictable Now here we go... The Bad the battle system is unfocussed button mashing is the name of the game 95% of the time you generally only need one Legion unless an enemy requires you to counter one of its moves with a certain Legion's power; it's uncessesarily "complex" needless to say, if the battle mechanics in an action game are bad...doesn't bode well for the game, does it? missions get repetitive really fast, you do the same things over and over again chapters are way too long in general the Astral Plains are uninspired, boring and tedious to traverse speaking of traversal, the "platforming" is iffy as all hell and absolutely atrocious there actually is an instant failure stealth section - cardinal sin in gaming lip sync is ridiculous combine that with a silent protagonist who only groans and moans awkwardly and all emotions are sucked out of every cutscene the final boss is probably the worst boss I've ever had to fight (I'll put the info in a spoiler tag - there will also be a spoiler for the penultimate chapter) I don't understand how Astral Chain is rated as highly as it is. It is an unfocussed mess that's only fun at times. PlatinumGames is certainly capable of much better. I'm glad my journey with this game is over and I can move on.