fanman Posted January 9, 2007 Posted January 9, 2007 My god it's a fact that the ds one is one of the worst metroids.Including the handheld effort.(maybe better than pinball which is the only metroid i have never played)level design is nowhere near as good. Go back, play the first 2 metorids, and shut up :p Seriously though, I enjoyed it.
Nintendork Posted January 10, 2007 Posted January 10, 2007 Metroid is easily one of the hardest games Nintendo Europe has to translate, they have to put out 5 languages- for all the scans and lore in what should be a huge world. The game will be done (in English) by March- but considering it's so text intensive I don't expect to see it in PAL land for a long time. Retro promised after so much was cut out of Prime (which was already savagely delayed) that they wouldn't let the translators do it again.
Jamba Posted January 10, 2007 Posted January 10, 2007 Hire more bloody translators. This is going to be one of those games where each month waiting is going to be worse and worse. Damn Retro and their good game making.
Ren of Heavens Posted January 10, 2007 Posted January 10, 2007 EBGames and GameStop just changed their US preorder date to June. I doubt it will be out anywhere before summer.
Patch Posted January 10, 2007 Posted January 10, 2007 Is anyone else wondering why we haven't seen or heard anything about MP3 for ages? The game has been delayed. We don't know why and we haven't seen any more screens. Obviously game development was far enough advanced to rule out a complete overhaul. What does that leave? Maybe an extensive multiplayer, both split screen and online. Mapmaker. Connect24 functionality - new levels, suits, players etc...
Nintendork Posted January 10, 2007 Posted January 10, 2007 If the system is modular (or even if it isn't) it's a 2 day job to implement something like that. Not that the game needs downloadable content- because it's basically a screw you to everyone without the internet. It's not an FPS and I don't think it needs that toss. If anyone is going to push for online play it's Reggie- he's put his neck on the line about the release date which suggests that he is completely aware of what is going on and how long it is going to take.
Atomic Boo Posted January 10, 2007 Posted January 10, 2007 To Chuck: Why does Corruption want multiplayer? Echoes was the worst attempt of FPS multiplayer ive ever seen. There were 4 weapons and every match ended up being decided by people locking on eachother, mashing the shoot button whilst strafing around and jumping to dodge fire. Awful. In metroid then it comes down to 3 types of game. 1. Retro Studios developed. An amazing adventure mode, with attention to detail and great music. Maybe has a bolted on multiplayer mode that almost detracts from the game, but looks good on the game box. 2. Multiplayer Metroid (Nex Gen Studios?) which has great multiplayer but the single player campaign is an afterthought. Has not got much to do with what people associate metroid with. No attention to detail, no storyline, no exploration. Its just an fps with Metroid characters. 3. Metroid Spin offs
Cube Posted January 10, 2007 Posted January 10, 2007 MP2 multiplayer was quite fun. Better than nothing.
Gaijin von Snikbah Posted January 10, 2007 Posted January 10, 2007 MP2 multiplayer made me realise part of the fun in FPS games is aiming.
fanman Posted January 10, 2007 Posted January 10, 2007 MP2 multiplayer made me realise part of the fun in FPS games is aiming. It's meant to be an adventure game, not an fps. The multiplayer was just a random addition for the hell of it.
Patch Posted January 10, 2007 Posted January 10, 2007 It's meant to be an adventure game, not an fps. The multiplayer was just a random addition for the hell of it. The single player game is an FPA. The multiplayer most definitely is an FPS. Anyway, his point is that playing a multiplayer shooting game with lock-on removes a large part of the skill, and therefore satisfaction, in such a game i.e. the aiming. This is one of the reasons why Metroid Prime Hunters is a far superior multiplayer experience.
Cube Posted January 10, 2007 Posted January 10, 2007 So, they include an option to turn off "lock on" on multiplayer, Make a few multiplayer-only levels and weapons (and characters). Done.
mcj metroid Posted January 10, 2007 Posted January 10, 2007 Go back, play the first 2 metorids, and shut up :p Seriously though, I enjoyed it. i have played the first 2.the first is unplayable by todays standards and the second was good at the time
The Bard Posted January 10, 2007 Posted January 10, 2007 i have played the first 2.the first is unplayable by todays standards and the second was good at the time Load of crap, I'm playing through the first now, they hold their own very well.
Konfucius Posted January 11, 2007 Posted January 11, 2007 Corruption could actually have a decent multiplayer I think. After all there is expert mode that controls like an FPS which would bring the focus to aiming in multiplayer. Then there are more human characters (as seen in some of the footage) which would offer for more diverse gameplay. Maybe each character with different weapons and advantages. I actually think Metroid Prime 2 would have been quite a cool multiplayer game if they removed the lock-on. The pace was absolutely brilliant and I also liked the levels.
mcj metroid Posted January 11, 2007 Posted January 11, 2007 Load of crap, I'm playing through the first now, they hold their own very well. not slagging the second one but the first......hmm i didn't like it.But i never played it in it's day only recently enough so i guess i can't appreciate it....but not a load of crap:)
James McGeachie Posted January 11, 2007 Posted January 11, 2007 Load of crap, I'm playing through the first now, they hold their own very well. For the record you know he probably meant the NES game and Gameboy game right? I think there's been a mixup here because the first guy probably meant "play the first 2 Metroid Primes", not literally metroids. The NES game really has aged incredibly badly.
The Bard Posted January 11, 2007 Posted January 11, 2007 For the record you know he probably meant the NES game and Gameboy game right? I think there's been a mixup here because the first guy probably meant "play the first 2 Metroid Primes", not literally metroids. The NES game really has aged incredibly badly. I do realise he was talking about the Nes/ GB games. I loved them.
fanman Posted January 12, 2007 Posted January 12, 2007 I do realise he was talking about the Nes/ GB games. I loved them. If the nes game wasn't so hard, it would probably be good, as demonstrated by zero mission, which was awesome, if not a bit too easy. I couldn't get into the second either... dodgy screen on the gameboy, and the level design wasn't as good as in othe rmetroids. Maybe I need to just play it on an sp of something. Hunters is certainly better than them still.
Atomic Boo Posted January 16, 2007 Posted January 16, 2007 I reckon Retro Studios must be adding online play to corruption. Its being released quite late into the year and online would boost sales dramatically. They will have multiplayer modes where the lock-on system is turned off. The above is what WILL happen.
solitanze Posted January 16, 2007 Posted January 16, 2007 I reckon Retro Studios must be adding online play to corruption. Its being released quite late into the year and online would boost sales dramatically. They will have multiplayer modes where the lock-on system is turned off. The above is what WILL happen. Hopefully you are right. But primarly I want to see ULTIMATE control, showing the true capabilities of the Wii remote making Red Steel look like a rushed tech demo in comparison.
Blue_Ninja0 Posted January 16, 2007 Posted January 16, 2007 I reckon Retro Studios must be adding online play to corruption. Its being released quite late into the year and online would boost sales dramatically. They will have multiplayer modes where the lock-on system is turned off. The above is what WILL happen. I really hope you're right. But I still don't understand why the single player mode has the lock-on option available. Wasn't it supposed to be always aimed with the Wiimote?
Dante Posted January 16, 2007 Posted January 16, 2007 No multiplayer for Metroid, Retro Studio should force on the main game.
Ten10 Posted January 16, 2007 Posted January 16, 2007 I just think they have to sort out the collecto-mania at the end of the game. One thing I know you didn't have to do in super metroid before finishing the game was running off to collect a whole load of crap. Retro didn't do this once, but twice. And it better not happen three times.
Hellfire Posted January 16, 2007 Posted January 16, 2007 I don't view them as collect a thons because Im always traveling the world looking for upgrades, so I end up collecting what I have, Metroid and Zelda can't be viewd as linear games where "you haver to go back"
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