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Metroid Prime 3: Corruption


Ashley

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If you've seen E3 2006 and 2007 footage you've probably seen a large chunk of it anyways, but thats fair enough. : peace:
Doubt it. The demo levels of MP1 and MP2 were also random rooms from various areas in the game that were in different spots or only appeared later in the actual game. I don't believe that you beat Ridley after half an hour, for one thing.
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Doubt it. The demo levels of MP1 and MP2 were also random rooms from various areas in the game that were in different spots or only appeared later in the actual game. I don't believe that you beat Ridley after half an hour, for one thing.

 

Well what I'm trying to say is in the part I've watched; first 30mins there aren't too many spoilers. If you don't want to watch it thats fine, just putting it out there thats all. : peace:

 

 

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In MP1 Samus herself looked very generic. In MP2 (and other games) she doesn't - her MP2/MP3/Zero Mission/Brawl design looks like a unique character.
I agree she looks abit generic in MP1, but personally I just don't like the slight cartoony look in the Prime worlds.

 

But yeah the look works in 2D for Zero Mission and in the world of Smash Bros!

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Still don't get why they ditched the realistic looking Samus in favour of the more cartoony looking Samus, that doesn't quite fit in with the rest of the world!

 

metroidprime03.jpg

 

Samus%20008%20copy.jpg

 

I agree, she looked odd in MP2, it didn't fit the game. That look is fine in 2D or in Brawl, but MP is a serious game and the more realistic look ftted far better.

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There's no question as to which game Wii owners are madly clawing for - it's Metroid Prime 3. Imagine our happy surprise when the full game showed up on our doorstep yesterday afternoon, ready to share its precious secrets.

 

Being the kind-hearted souls that we are, we recorded the entire first hour of gameplay, and present it here, cut up into easily digestible bits. Hit the page tabs for more video and see everything from Grapple Beam to Morph Ball antics. Just bear with us - it's the first run though, and we might get stuck a couple of times.

 

Be sure to come back Monday for Samus's climatic showdown with Meta Ridley.

 

 

 

Metroid Prime 3: Corruption First Hour 1/6

 

Metroid Prime 3: Corruption First Hour 2/6

 

Metroid Prime 3: Corruption First Hour 3/6

 

Metroid Prime 3: Corruption First Hour 4/6

 

Metroid Prime 3: Corruption First Hour 5/6

 

Metroid Prime 3: Corruption First Hour 6/6

 

 

 

- Graphical impressions are hard to make due to the poor quality of the video. But clearly, it looks better especially in terms lighting and texture clarity.

- Samus' eyes looked better in this video, but might just be the video quality.

- You can very faintly hear Samus' theme when she's in the ship.

- The ship controls are all awesome and very interactive.

- Voice acting for the most part is good. I saw one line repeat, but overall it's definitely not bad.

- The samus model is absolutely awesome.

- The cursor is smaller than it used to be.

- The map screen is pretty nice and unique. Features a cursor which should make things easier.

- The new morph ball bomb effect is very nice.

- Faces look a bit iffy close up.

- I think i saw a repeating character model.

- You can't shoot friendly characters - the cursor changes when you place it over a friendly character.

- If you scan a creature, it says creature scanned with the Samus symbol next to it.

- The captain's name is Admiral Dane.

- The blue glow from the charge beam remains, which looks awesome.

- I'm getting KOTOR vibes from bypassers talking to Samus. It's good stuff.

- Scanning is like a mix between Prime 1 and Prime 2. It looks great, especially with Samus' eyes in the background. No more 3D models - it's back to the Prime 2D art.

- Samus has to enter her own code - first she has to find it out, then she presses buttons with the wii remote.

- The three hunters appear early on. They speak like transformers. Ghor is the first to be shown. I'm not a huge fan of his design, it looks a bit stupid. I love Rundus' though.

- Admiral Dane's character model has been improved massively - he used to look ridiculous.

- When space pirates hit, great use of atmosphere. Lots of chaos.

- I love the exchange between Dane and Samus.

- This game truly is built for Wii.

- Loading on specific doors is a bit slow

- Looking out the window, seeing the battles in space.

- THOSE ACHIVEMENT THINGS ARE REAL.

- Troops sucked into space.

- Samus has to go through scanning to ensure it's her and that she's not corrupted with anything. Makes things even more immersive.

- This guy uses A to jump and B to shoot. Sounds good to me.

- Turning still looks a tad slow at times. But overall seems great.

- Gandrayda IS a shapeshifter. Awesome.

- Mother Brain speaks. Same voice as from the Wii videos.

- Rundus is huge.

 

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Guest Jordan

Yes, i watched all the videos.

No real spoilers to be honest, more just tutorial stuff.

 

Some great level design, seriously good textures for a Wii game, some nice set pieces. Kinda reminds me in some ways of the first level of Halo 1.

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