Dcubed Posted 2 hours ago Posted 2 hours ago (edited) Also worth noting that the higher unlockable difficulties (Hard and Super Hard) are not just simple damage multipliers, but actually offer significant level design changes; as the locations of the chests are shuffled around. They're almost like remixes of the main game, well worth a repeat playthrough or two! Edited 2 hours ago by Dcubed
Glen-i Posted 2 hours ago Posted 2 hours ago 20 minutes ago, Dcubed said: Also worth noting that the higher unlockable difficulties (Hard and Super Hard) are not just simple damage multipliers, but actually offer significant level design changes; as the locations of the chests are shuffled around. They're almost like remixes of the main game, well worth a repeat playthrough or two! Don't forget the time limits! Super Hard's escape sequences are actually insane!
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