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Posted

News of a release date and features have started to filter through from the GT event.

 

Game Modes

 

Arcade Mode

Campaign

Brand Central

Sport Moder

Social Features

Livery Editor

Scapes

 

117 Events in offline mode

137 cars, 19 locations, 27 layouts

 

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Trailer to hit in the next hour or so.

  • 4 weeks later...
Posted

 

Was waiting for this to drop, everyone else seemed to forget it was coming to E3!

 

Game looks beautiful, the cars look beautiful. I love cars, so I hope I love this game.

  • 2 months later...
Posted

It wouldn't be a GT game without there being a delay. :D

 

Hello GT Community — I am sharing some news today that we have made the difficult decision to delay the release of Gran Turismo Sport to 2017. GT Sport is Polyphony’s foremost competitive gaming title, with high expectations from both the fans and from within our team.

 

From the start this title has been one of our most ambitious undertakings by using the latest technologies, such as physics-based rendering and sound simulations, and Scapes photo mode. In combining these features with a new Sport mode, we are offering a competitive gaming experience to truly reinvent what it means to be a racing game. We’ve been excited and humbled by the response each time that we’ve shared new gameplay with everyone.

 

However, as we approach our planned release date in November, we realize we need more time to perfect GT Sport, which we’ve already dedicated so much effort towards since announcing the title. We do not want to compromise the experience in any way. While we cannot confirm a new release date at this time, we are more committed than ever to making GT Sport the best Gran Turismo game to date.

 

GT Sport will continue to be shown at several gaming events around the world. I hope everyone has the opportunity to experience first-hand the yet-to-be revealed cutting edge experiences that will be achieved by GT Sport.

Thank you for all your continued support.

 

It's a bit nuts though that with both this and Horizon being pushed until next year Sony are once again without a big exclusive game for the end of the year.

  • 6 months later...
  • 1 month later...
Posted

Not purposefully targeting you Choze, purely intended as an observation of the game: is there anything more boring in the whole world than Gran Turismo screens?

 

Don't get me wrong, I enjoyed playing A-Spec as a kid, but there is something so crushingly lifeless about a game whose sole ambition is verisimilitude. To car nuts I'm sure the details are joyous, whereas I'm unmoved. Put these graphics side by side with GT6 and I'm sure you could spot the difference if you looked close enough. Rely on memory alone, though, and this looks bang average. [/hyperbole]

Posted (edited)

DRIVECLUB (Let it cooookyman) :laughing:

 

Not purposefully targeting you Choze

 

I am, I can understand getting excited about a car game but to get excited about trees and then a timekeeper!

 

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Edited by Cookyman
Posted

Honestly though, look at the thing in motion, the tree textures look like someone cut out the margin doodles a preschool child with limited fine motor skills drew, and stuck them on the side of the track. Truly awful. Then again it was the same with Drive Club and most other racing games. Trackside foliage has always looked gash.

 

@dwarf Verisimilitude is totally worthwhile when it puts you in a situation that you wouldn't otherwise be able to experience though. Not sure about you, but I don't have the cash nor the stones to make a go of racing professional racecar drivers in like 800+ horsepower vehicles. But yeah, this thread has little discussion of the simulation and more fake car porn. Spoiler: Project Cars, Forza 6 Apex and Horizon 3 all look much much better than this game.

Posted
Honestly though, look at the thing in motion, the tree textures look like someone cut out the margin doodles a preschool child with limited fine motor skills drew, and stuck them on the side of the track. Truly awful. Then again it was the same with Drive Club and most other racing games. Trackside foliage has always looked gash.

 

@dwarf Verisimilitude is totally worthwhile when it puts you in a situation that you wouldn't otherwise be able to experience though. Not sure about you, but I don't have the cash nor the stones to make a go of racing professional racecar drivers in like 800+ horsepower vehicles. But yeah, this thread has little discussion of the simulation and more fake car porn. Spoiler: Project Cars, Forza 6 Apex and Horizon 3 all look much much better than this game.

Plus, Horizon has those bitchin' robot dinosaurs.

Posted

Speaks volumes how? In the sense that we're comparing realistic racing simulation games? I would have thought there would be nothing but the obvious to infer from that - the fact that people are suggesting a graphically superior experience is available elsewhere, on a thread where people are doing nothing but posting ass pics of cars in full bullshot glory.

 

The previous GT games have been thoroughly mediocre when compared to the competition.

Posted
Honestly though, look at the thing in motion, the tree textures look like someone cut out the margin doodles a preschool child with limited fine motor skills drew, and stuck them on the side of the track. Truly awful. Then again it was the same with Drive Club and most other racing games. Trackside foliage has always looked gash.

 

@dwarf Verisimilitude is totally worthwhile when it puts you in a situation that you wouldn't otherwise be able to experience though. Not sure about you, but I don't have the cash nor the stones to make a go of racing professional racecar drivers in like 800+ horsepower vehicles. But yeah, this thread has little discussion of the simulation and more fake car porn. Spoiler: Project Cars, Forza 6 Apex and Horizon 3 all look much much better than this game.

I'm not saying verisimilitude isn't a worthwhile pursuit at all, but rather there's something particularly mundane about Gran Turismo and its press releases. And while you're right about simulators serving a purpose (ample space for them in the market too), you're having me on if you're going to a GT game to experience the thrill of racing a sports car (granted, you did say the series was a little shitty).

Posted

I have always wondered how graphics in car games always seems to look better than other games, but I suppose it's because they have very few moving parts and so you can just concentrate on getting the lighting and other things right.

Posted

It's also because they're rendering nothing other than a few cars and a stretch of road (which is often built out of tiled assets) rather than dynamically streaming in a buttload of foliage, terrain geometry, character models, animation patterns, textures etc etc.

 

When you play, for example, Breath of the Wild, it's keeping whatever may be over yonder hill in system memory, and has to render stuff that might be in the virtual equivalent of a kilometer in radius. Whereas the render path for a racing sim is always extremely narrow and specific. It's why you'd get Wipeout HD on PS3 to run at 1080p/60, whereas The Last of Us ran at 720p/30.

Posted

Tried playing over the weekend, but the consistent issues prevented me from actually doing a lot, bar qualifying hot laps. Which i'll admit they were pretty good testing the track out.

  • 2 months later...
  • 3 weeks later...
Posted (edited)

October 17th :D

It's been faaaaaar too long since I've played a Gran Turismo title (for reference, uh...A-Spec was my last), and after having dabbled with Forza for a while last generation, I can't wait to just enjoy looking at cars again, getting behind the wheel and smelling the virtual rubber.

Edited by Julius Caesar
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