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Posted

Sweet, sweet revenge: :hehe:

And that right there is why you should never stay in the same place for too long, especially when there's more than 1 route to reach it. ;)

Posted
And that right there is why you should never stay in the same place for too long, especially when there's more than 1 route to reach it. ;)

 

I love it how you didn't just shoot him but actually beat him down. :D

Posted

Havent' been in here as I didn't want spoilers so I'll go through, be nice to see what people thought about it.

 

Finished it last night... And mixed thoughts. Some incredible moments, some really dull moments....

 

It does look incredible, the variety, detail and sense of place is incredible.

The dialogue writing (not plot) and performances are incredible.

 

Some gun fights and jumping around are goods fun. The stealth levels were great.

 

BUT. To be honest in the main I wasn't that impressed with it, last gen the blockbuster game was really different, but this is more of the same and it got stale absolutely instantly - jump around a bit, shooting section, jump around a bit, shooting section - repeat to fade. The "puzzles" are all incredibly basic and often result in pulling/pushing a box/trailer or whatever to get to another section.

 

This gameplay mechanic being so blatant was just tedious, the gameplay is pretty average, it's everything around it which is spectacular. Also, going into areas and filling down a section to close off the bit behind you, lifting up a heavy plank and it crashing behind you - it just felt like the mechanics of the design are so in your face it felt a bit weak. That with how on rails most of the jumping sections actually are... I don't know, just bored me far too often. And the shooting sections... Oh boy... It reminded me of the new batman tank levels, almost every time I got to a shooting section I turned it off, like I did with batman. Couldn't;t be arsed, they're mainly dull. And the sheer volume of them towards the end was way too much.

 

Saying that, the performances, characters/relationships and writing and graphics are SO good, my opinion isn't as negative as it sounds; I guess it just made me realise that the gameplay is actually pretty weak and because I;be done it three times before it becomes increasingly apparent and I guess boring. Plus having played Tomb Raider recently I think that's game is a lot better than this.

 

And the first time you jump on a pipe or whatever and it breaks/collapses a bit, which is really obviously about to happen, my eyes rolled, and this game must do this at least 100 times. It isn't exciting when you know it's coming an you've seen it a hundred times before. Why do they bother doing it so frequently.

Posted

The collapse of climbing apparatus isn't the main problem, it's the characters' wink-wink jokes that follow every occurrence.

 

Agree with you on pretty much every count, but then again I bought the game for the multiplayer which is excellent. The campaign was more an experiment in what it feels like to explore concept art in real time.

Posted
Havent' been in here as I didn't want spoilers so I'll go through, be nice to see what people thought about it.

 

Finished it last night... And mixed thoughts. Some incredible moments, some really dull moments....

 

It does look incredible, the variety, detail and sense of place is incredible.

The dialogue writing (not plot) and performances are incredible.

 

Some gun fights and jumping around are goods fun. The stealth levels were great.

 

BUT. To be honest in the main I wasn't that impressed with it, last gen the blockbuster game was really different, but this is more of the same and it got stale absolutely instantly - jump around a bit, shooting section, jump around a bit, shooting section - repeat to fade. The "puzzles" are all incredibly basic and often result in pulling/pushing a box/trailer or whatever to get to another section.

 

This gameplay mechanic being so blatant was just tedious, the gameplay is pretty average, it's everything around it which is spectacular. Also, going into areas and filling down a section to close off the bit behind you, lifting up a heavy plank and it crashing behind you - it just felt like the mechanics of the design are so in your face it felt a bit weak. That with how on rails most of the jumping sections actually are... I don't know, just bored me far too often. And the shooting sections... Oh boy... It reminded me of the new batman tank levels, almost every time I got to a shooting section I turned it off, like I did with batman. Couldn't;t be arsed, they're mainly dull. And the sheer volume of them towards the end was way too much.

 

Saying that, the performances, characters/relationships and writing and graphics are SO good, my opinion isn't as negative as it sounds; I guess it just made me realise that the gameplay is actually pretty weak and because I;be done it three times before it becomes increasingly apparent and I guess boring. Plus having played Tomb Raider recently I think that's game is a lot better than this.

 

And the first time you jump on a pipe or whatever and it breaks/collapses a bit, which is really obviously about to happen, my eyes rolled, and this game must do this at least 100 times. It isn't exciting when you know it's coming an you've seen it a hundred times before. Why do they bother doing it so frequently.

 

100% agree with you on this. I felt that the core gameplay was quite repetitive and it just didn't excite me like it did years ago. I'm looking forward to seeing what ND does next and I'm glad they've put this series to rest.

Posted

It's no secret that I do some stupid shit when playing games, but this was special even by my standards: :D

 

I also love how the guy that I shot twice (at point-blank range... with a grenade launcher :heh:) is still hanging on by the end of it all, while my teammate and I are both well and truly dead. :laughing:

Posted
I bought the game for the multiplayer which is excellent

 

Agreed! Me too. What's always perplexed me with Naughty Dog games and the n-europe community is that loads of people buy the game and then don't play the multiplayer, it was the same with The Last of Us. A shame as they're only getting half the experience

 

Wonder when well be getting the first free maps?

Posted
What's more perplexing is why you guys aren't delving into Overwatch instead. :p

 

Amazing game and would love to see more N-E players on!

 

I don't have it yet - but am very intrigued.

 

Uncharted 4 is keeping my multiplayer itch at bay right now but I am interested.

  • 2 weeks later...
Posted

I finished the story last night, I loved pretty much every moment of it - even the chapters that people complained about. I really liked the more "open" vehicle sections, and overall this seemed to feel more natural in terms of progressing through the environment (the dead ends, alternate routes and missable stuff).

 

The epilogue was wonderful, too.

 

Oh

 

I loved how Guybrush Threepwood was one of the founders

 

Posted

HNNNGGG can't wait!

 

Naughty Dog has announced that its first Uncharted 4: A Thief’s End DLC will release next week alongside patch 1.08 on Wednesday, June 29. For those who own the Triple Pack, the release will also include items for Multiplayer Pack # 1.

The developer has promised “a lot of great content” including the first free map, and some multiplayer updates that fans have been requesting. Over on its website, Naughty Dog wrote:

We’re just scratching the surface by saying it includes new guns, new boosters, new taunts, new skins, custom matches, custom loadout names, a revamp to Ranked Team Deathmatch, and more! There’s one in particular we won’t reveal here, but you can probably guess what it is if you’ve been tracking what is likely the most requested new feature by our community.

A preview of the upcoming patch and DLC alongside full details will be offered via a Twitch livestream on Tuesday, June 28. Here’s the schedule:

Uncharted 4 Multiplayer Patch 1.08 and Multiplayer DLC Preview

Tuesday, June 28

11:30 AM PT / 20:30 CET

The Multiplayer Team will also be back on our Twitch channel on Thursday, June 30 to do a deep dive on Ranked Team Deathmatch, and will answer your questions and discuss feedback after everyone has had a chance to play new content and updates.

 

Anytime after 6 is good for me.

 

Sounds good, anybody else interested?

Posted

Roll on tomorrow.

 

3058137-unchated4_thiefsend_24ope_02.jpg

 

Naughty Dog started off by confirming the expansion is called Lost Treasures. We also learned that patch 1.08 is introducing a ranking system (the max level will be 70).

 

Additionally, the new map is called Sunken Ruins, and it will look familiar to people who have played Uncharted 4's campaign. It's one of the smaller and "faster" maps in Uncharted 4, developers said. The map will be free for all players when it's released tomorrow.

 

Additionally, some new pirate skins are included with the update for characters such as Nate, Elena, Sully, Elena, Nadine, Flynn, and Eddie.

 

It was also confirmed that the multiplayer pack and update will be out tomorrow morning at around 10:30 AM PST or 11:30 AM PST. There won't be any new Trophies.

 

Regarding the 1.08 patch, developers said during the livestream that the update will deliver a "massive evolution" of the gameplay and weapon balance. Full patch notes, which are said to be incredibly long and extensive, will be posted on the Uncharted 4 website tomorrow.

 

3086558-dlc.jpg

 

Posted

Is the Cinema Replay feature not part of this update anymore then? :hmm:

Didn't catch all of the stream yesterday, but it wasn't mentioned in the bit I saw (when detailing all the new stuff) before they jumped into gameplay. :blank:

Posted

The update has been a mess for me. :shakehead

 

Very first match on the new stage crashed my PS4.

All of my relics disappeared at one point.

Can't change or remove any of the character customisations I've done, but discovered that equipping a preset costume would clear them.

Second match on the new stage didn't even start, it just got stuck on a black screen for ages, and I eventually had to close the game.

 

So yeah, not too impressed at the moment.

Hopefully it's just the initial extra demand that's causing these issues, and it'll get better over time. :hmm:

Posted

Still loving the multiplayer but currently looking for a few others to play ranked matches with. Is anybody interested or shall I go to the Push Square forums instead?

 

Here's a wee vid I made today : peace:

 

Posted

Still loving the multiplayer but currently looking for a few others to play ranked matches with. Is anybody interested or shall I go to the Push Square forums instead?

 

Here's a wee vid I made today : peace:

 

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