Lens of Truth Posted February 21, 2013 Posted February 21, 2013 I find it odd that the same people who were vocally saying "yeah the wii U isn;t graphically awesome? SO WHAT!" are now saying "The PS4 graphics aren't good enough!" *Raises hand as someone who thought PS4's graphics were more than good enough and has always wished the Wii U could handle 1080p across the board. Part of the reason for some of those responses (and I don't think it is always "the same people") is that the graphics/horsepower has been the focus of the PS4 hype and conference and it never was with the Wii U - other than "thank god it's finally HD". I think comments (and endless internet opinion pieces) that bang on about the Wii U's graphics not being "all that" are missing the point even further.
Cube Posted February 21, 2013 Posted February 21, 2013 I think comments (and endless internet opinion pieces) that bang on about the Wii U's graphics not being "all that" are missing the point even further. I don't think that's quite true. It all comes down to the games: the Wii missed out on a massive amount of third party titles, which was largely due to the power of the consoles. Based on this, it's logical to think that a power difference again could lead to the same situation (when we have to clarify if "all platforms" includes the Wii U, you can see it's already starting). With the PS4 and (almost certainly) the next Xbox both running on x86 architecture, it's only going to make building games on both platforms (and PC/Max/Linux) even easier, and less appealing to port it to the Wii U. So I do think there is reason to be concerned about the Wii U's graphical capabilities.
Lens of Truth Posted February 21, 2013 Posted February 21, 2013 The situation seems to have improved on that score recently with Criterion's enthusiasm for the platform's capabilities (and saying all future titles from them will be released simultaneously) and the announcement of Watchdogs. The biggest factor will simply be whether the Wii U sells or not. And third parties don't need excuses beyond that not to support Nintendo platforms! Of course you're right though, and it does seem incredibly naive of Nintendo to think parity-plus-a-bit-extra with 6/7 year old hardware will ensure support into the future. It'll be interesting to see how Destiny turns out. It's the first and second party content that drives Nintendo platforms though, and I wanted to point out the difference of emphasis causing some of the mixed reactions. It's as simple as, if you hype something to hell and back some people will be disappointed I was pretty impressed by the footage shown and if it does release at sub-£399 then it's a bit of a bargain!
Caris Posted February 21, 2013 Posted February 21, 2013 I've just been catching up today, to be honest taking into account they have to save some stuff for E3 I thought the event was pretty much flawless. It's everything I wanted. I feel like Sony have just simply listened to the fans this time around and done exactly what they should to please everyone, I don't know what else to say really. Little disappointed they didn't show the console but whatever. If I was Nintendo I would be very, very worried right now.
Debug Mode Posted February 21, 2013 Posted February 21, 2013 Oh /v/, never change.. Have we gotten word about whether the camera shit is necessary yet? Because it's sounding like the rumours regarding the next Xbox not functioning without the Kinect not plugged in.
Daft Posted February 21, 2013 Posted February 21, 2013 I don't think Sony will be bothered about it being connected, just that it comes packed in with the PS4. The only reason Microsoft insist on it is because their brainless morons who think it's a killer feature.
CoolFunkMan Posted February 21, 2013 Posted February 21, 2013 Ok, now I've watched the conference fully, I only have this to say to Sony... Next gen... bring it the fuck on!!!!
Retro_Link Posted February 21, 2013 Author Posted February 21, 2013 I think it'll be ok though... Sony Flexible on PlayStation 4 Cost http://www.ign.com/articles/2013/02/21/sony-flexible-on-playstation-4-cost While Sony hasn't provided a price for the PS4, company executives say it's prepared to be competitive.
Daft Posted February 21, 2013 Posted February 21, 2013 I wonder how quickly GDDR5 prices will come down over time.
Debug Mode Posted February 22, 2013 Posted February 22, 2013 Forgot about the half dozen friends on my Facebook who worked play-tested shit at Studio Liverpool but are still with Sony. Basically, long story short, joking about how they're now allowed to say what the controller looks like but not what it feels like due to their NDA's.
Caris Posted February 22, 2013 Posted February 22, 2013 (edited) Does anyone know if PS4 games will be native 1080p? Edited February 26, 2013 by Caris
Dcubed Posted February 22, 2013 Posted February 22, 2013 (edited) Does anyone know if PS4 games will be native 1080p? Supposedly Killzone is 1080p, but whether or not it's actually full native 1080p or some sort of fakey upscaling, we'll have to see... BTW, a few tidbits about the Vita remote play... http://www.gameinformer.com/b/features/archive/2013/02/21/interview-shu.aspx Q: You showed us how you could use the Vita as a second screen in your living room. Is that local only, or is there any ambition with Gaikai to use that as a server and get further away in the living room? A: Technically speaking, it works from anywhere, as far as you have a wi-fi connection from your Vita to the PlayStation 4. It needs to be wi-fi. However, for some games, when you play or connect from far away, it accumulates latency. Some games may not be playable, like fighting games or shooting games. But some other slower paced games will be playable. As long as you have home routers anywhere in your home, you can play every PlayStation 4 game. We ask developers when they finish the PlayStation 4 product and submit a master to make sure that they have the appropriate controller mapping to work on PS Vita. All games will work – unless it is a dance game [laughs]. So it's just like the existing Remote Play feature then, the only difference being that every PS4 game supports it and that developers are responsible for custom button mapping to the Vita controls. So there's no secret sauce they have to fix latency issues then and most action titles will suffer in terms of playability, but you can play games over an internet connection if you wish to. For what it's worth, the native Vita Remote Play (as featured with the GOW and Ico/SOTC collections) is much better than the PSP version. Far from perfect (and 30FPS max), but Ico and SOTC felt playable at least Granted, they're fairly slow paced games and the Remote Play function is no Wii U killer, but the PS4 Remote Play should be useful for slower paced games at least Edited February 22, 2013 by Dcubed
Cube Posted February 22, 2013 Posted February 22, 2013 So will we have to swipe on the back screen to emulate the triggers?
Daft Posted February 22, 2013 Posted February 22, 2013 Killzone: Shadow Fall gameplay demoed live on US TV
liger05 Posted February 22, 2013 Posted February 22, 2013 Supposedly Killzone is 1080p, but whether or not it's actually full native 1080p or some sort of fakey upscaling, we'll have to see... BTW, a few tidbits about the Vita remote play... http://www.gameinformer.com/b/features/archive/2013/02/21/interview-shu.aspx So it's just like the existing Remote Play feature then, the only difference being that every PS4 game supports it and that developers are responsible for custom button mapping to the Vita controls. So there's no secret sauce they have to fix latency issues then and most action titles will suffer in terms of playability, but you can play games over an internet connection if you wish to. For what it's worth, the native Vita Remote Play (as featured with the GOW and Ico/SOTC collections) is much better than the PSP version. Far from perfect (and 30FPS max), but Ico and SOTC felt playable at least Granted, they're fairly slow paced games and the Remote Play function is no Wii U killer, but the PS4 Remote Play should be useful for slower paced games at least Hence why it will do nothing for the vita. People are not going to buy a vita just for remote play.
Daft Posted February 22, 2013 Posted February 22, 2013 Hence why it will do nothing for the vita. People are not going to buy a vita just for remote play. Those two sentences aren't related. No, it's not going to sell the Vita but it's another string to its bow. With Remote Play and Plus, the Vita is only going to become more tempting.
liger05 Posted February 22, 2013 Posted February 22, 2013 Those two sentences aren't related. No, it's not going to sell the Vita but it's another string to its bow. With Remote Play and Plus, the Vita is only going to become more tempting. So Plus has done nothing to increase sales. Need for Speed, COD, ACIII had little effect but now the thing to make it more tempting is remote play? If thats not going to sell the vita then what is as everything they have tried so far has had such little effect.
Daft Posted February 22, 2013 Posted February 22, 2013 No, I'm saying that over time it's going to become more tempting. Can you read? Not to mention the link with the PS4 means that the Vita is going to have more visibility in terms or marketing. Seriously, as a strategist, your superficial armchair musings make me weep.
liger05 Posted February 22, 2013 Posted February 22, 2013 (edited) No, I'm saying that over time it's going to become more tempting. Can you read? Not to mention the link with the PS4 means that the Vita is going to have more visibility in terms or marketing. Seriously, as a strategist, your superficial armchair musings make me weep. Yet the most important thing it needs is console selling games and as long as sales stay in the gutter they are not going to get those titles as publishers wont go near it. How much time does a console need before it becomes attractive to the consumer. By the time the PS4 drops it would of been out 2 years. I think thats a hell of a long time to wait before you expect people to jump in as well as the PS4 then becoming the core focus. Edited February 22, 2013 by liger05
Cube Posted February 22, 2013 Posted February 22, 2013 Not to mention the link with the PS4 means that the Vita is going to have more visibility in terms or marketing. I've be very surprised is there isn't a well priced bundle for the two.
madeinbeats Posted February 22, 2013 Posted February 22, 2013 Lots of developer thoughts and opinion here, quite interesting : http://t.co/ONBrZWY5TI - giBIZ The one that caught my eye aside from dev saying Sony dev tools especially Vita tools, are some of the best tools they have ever used, was the dev who touched on iOS _ Android integration ... tablet those games use swipe and draw controls, so I'm guessing we found the only practical reason that I can see for the touchpad on the controller. It's the Trojan horse into mobile touchscreen Sony development. Could potentially see moderate revenue if they can attach a part licence Indie dev deal on something like say, fruit ninja or angry birds.
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