DuD Posted February 2, 2013 Author Posted February 2, 2013 He had the Mafias +1 (double) and your +1 that day. Yvonne only had the triple vote that one day though. For the train on Sheikah, EEVIL had the mafias double and your double.
Dannyboy-the-Dane Posted February 2, 2013 Posted February 2, 2013 I really enjoyed following this game! It was nicely paced with some interesting roles (haven't read them through, though), and I particularly liked that the first player to die got a second chance. That's a brilliant mechanic.
Jimbob Posted February 2, 2013 Posted February 2, 2013 So, a good game indeed. I was more inclined to believe EEVIL after he didn't lie. And i didn't want to reveal this part of my power for obvious reasons, which was my intention. I was suspecting Yvonne for a little while, and i targetted them on the night they were killed to see if they were lying.
Cube Posted February 2, 2013 Posted February 2, 2013 I'm still confused about Yvonne's Triple vote, though. What caused that? Did you target Yvonne on night 3 and EEVIL on night 4? The mafia could vote for which one of us had the double vote (however, if the person with the double vote died or was lynched, we would lose it). On night 3 we elected Yvonne. He gained another double vote from elsewhere. On night 4 we elected EEVIL. He gained another double vote from elsewhere. As for our lynch of Sheikah, we decided if it was worth the risk. If the night went as planned, if we were quick enough we would have been able to lynch someone else the next day (even without Jonnas' extra vote). Unfortunately, the night did not go as planned.
Sheikah Posted February 2, 2013 Posted February 2, 2013 Yeah I think once Yvonne was NK'd my lynch train was like a town hit list. :p All eggs were in one basket.
Yvonne Posted February 2, 2013 Posted February 2, 2013 Yeah kamikaze was not ideal, but at that stage if we hadn't killed in the day, we'd have died in the day. With two confirmed mafia out in the open, we'd be losing a player every day until the end of the game. If I hadn't been vigged, we'd have won by quickhammering until the end, so it was essentially optimal at the time, in a do-or-die kind of way.
EEVILMURRAY Posted February 2, 2013 Posted February 2, 2013 WHO THE FUCK KILLED YVONNE?! WHO SWITCHED OFF THE FUCKING POWER?!
Jonnas Posted February 2, 2013 Posted February 2, 2013 Oh yeah, I totally forgot about my ability to give a double vote I did target those two (well...I was redirected to Yvonne)
Nintendohnut Posted February 3, 2013 Posted February 3, 2013 I loved my power. Wish id been online to use it night 1, and not been power-cutted! Still, I AM extremely pleased that me giving the vote census power ultimately confirmed two mafiosos. I'm not sure if this is the case (interested to know, in fact) but after I died it felt like the mafia were very confident, and not too worried about being brash with votes etc. I had actually suspected Yvonne - in fact I sent a PM to DuD to roleblock him, but changed my mind at the last minute and sent a correction PM for mr-paul instead. But I felt like the whole mafia were acting a little over-confident. Was that the case, or was that just my imagination? It wasn't a bad thing necessarily, but following the game I thought there were a few occasions where you guys could've gained some trust from the town, but instead made yourselves look more suspicious. Perhaps it was part of an overall plan or I was just missing something, or I just misread the whole thing, but I'd be interested to know! Good game though, DuD, really enjoyed it, both playing and following it after I died. Was willing the town to lynch EEVIL and Cube, it was so obvious but saw a few people being convinced by Cube towards the end!
Yvonne Posted February 3, 2013 Posted February 3, 2013 After mr-paul came out, all mafia action was pure survival. But if you thought actions previous to that were brash, that would bear looking at. What kind of things do you mean?
DuD Posted February 3, 2013 Author Posted February 3, 2013 There wasn't anything against EEVIL or Cube though, they would have lost you that day, but they'd have had a free kill in Jon DeDeDe that night knowing he was outed and they'd just have been down to a 2 person mafia the next night. It was unknown to yous, but Rummy would probably have killed off The Peeps then. I think if Cube had avoided the train, it would have been either a neural or mafia win. I think I learned a fair bit from modding this though, so hopefully the next one will be better for it.
Sheikah Posted February 3, 2013 Posted February 3, 2013 There wasn't anything against EEVIL or Cube though, they would have lost you that day, but they'd have had a free kill in Jon DeDeDe that night knowing he was outed and they'd just have been down to a 2 person mafia the next night.It was unknown to yous, but Rummy would probably have killed off The Peeps then. I think if Cube had avoided the train, it would have been either a neural or mafia win. I think I learned a fair bit from modding this though, so hopefully the next one will be better for it. I dunno, I think I put enough suspicion on Cube by saying he couldn't be investigated. Which was partially true because his kill couldn't be properly investigated by me relative to say Jay's PM.
DuD Posted February 3, 2013 Author Posted February 3, 2013 No-one really mentioned it, and I would have thought they'd have killed you that night, so I don't know. People were coming round to giving Cube the benefit of the doubt even after joining the lynch.
Mr-Paul Posted February 3, 2013 Posted February 3, 2013 Cube's play style throughout the game was very mafia. After the lynch train I was sure he was evil, he's a clever player and wouldn't have ignored my concrete evidence just to argue with Sheikah where there was a obvious lynchtrain if he was town. He just wasn't priority for me to get rid of because he wasn't electric. Oh, and Peeps, hope you understand my message a bit more now, I wanted you dead, somehow I managed to get myself out of the hole that I was in, I think giving two confirmed mafia to the town helped!! :p
jayseven Posted February 3, 2013 Posted February 3, 2013 The sheikah lynch train was the most obvious clue. MURRAY and cube were flying under teh radar up 'til then, but the quick succession of lynch votes made it really, really obvious that it was a co-ordinated event. I think I got really lucky coming online when I was one vote away form being lynched as that would've postponed some of the madness. Despite disliking sheikah's approach; inferring and constructing theories from little basic data, it did get me fully invested in the game. I really came close to PMing DuD and saying "I don't want to play anymore." It was a very fast-paced game and I was sat here hitting F5 on more than one occassion!
Sheikah Posted February 3, 2013 Posted February 3, 2013 Cube's play style throughout the game was very mafia. After the lynch train I was sure he was evil, he's a clever player and wouldn't have ignored my concrete evidence just to argue with Sheikah where there was a obvious lynchtrain if he was town. He just wasn't priority for me to get rid of because he wasn't electric. Oh, and Peeps, hope you understand my message a bit more now, I wanted you dead, somehow I managed to get myself out of the hole that I was in, I think giving two confirmed mafia to the town helped!! :p Yeah I agree he came across as quite Mafia, that's why I targeted him. He normally gets quite a lot quieter when Mafia (he doesn't have the most posts on the forum for nothing). And more aggressive I think. Compared to say the last Mafia game his behaviour was quite different I thought.
Cube Posted February 3, 2013 Posted February 3, 2013 (edited) Cube's play style throughout the game was very mafia. After the lynch train I was sure he was evil, he's a clever player and wouldn't have ignored my concrete evidence just to argue with Sheikah where there was a obvious lynchtrain if he was town. He just wasn't priority for me to get rid of because he wasn't electric. That was part of the risk. We saw an opportunity for a win, went for it, but it went wrong. Also, the part where you asked me who else targeted Tales, I suspected that you were able to verify my information due to targeting him yourself, hence why I said you. I actually normal tracked Peeps in order to work out how his redirection worked. And Dedede didn't target Tales either. Also, I was quiet at the start of this game because I was a tracker with no decent information.Alignment was nothing to do with it. Edited February 3, 2013 by Cube
Sheikah Posted February 3, 2013 Posted February 3, 2013 Also, I was quiet at the start of this game because I was a tracker with no decent information.Alignment was nothing to do with it. Last game you were a protector so you didn't really have any information at all (relative to a tracker), but you were a lot more active. And less aggressive. :p
Yvonne Posted February 3, 2013 Posted February 3, 2013 Y'all should look up the texas sharpshooter fallacy
Mr-Paul Posted February 3, 2013 Posted February 3, 2013 That was part of the risk. We saw an opportunity for a win, went for it, but it went wrong. Also, the part where you asked me who else targeted Tales, I suspected that you were able to verify my information due to targeting him yourself, hence why I said you. I actually normal tracked Peeps in order to work out how his redirection worked. And Dedede didn't target Tales either. Also, I was quiet at the start of this game because I was a tracker with no decent information.Alignment was nothing to do with it. I didn't actually have anything particular on you when I was asking, I was just seeing if you slipped up and changed your info at all. Which you did, saying that me and Peeps had targeted him, when I hadn't targeted anyone! I knew from PM snooping that EEVIL was probably the killer, and therefore had targeted Tales. In hindsight, I should have probably pressed more that EEVIL was the killer, but everyone had their mind set on Jon Dedede that day who was confirmed mafia.
DuD Posted February 3, 2013 Author Posted February 3, 2013 A lot of people play each game differently though Sheikah, otherwise your point for scum spotting based on a players previous games behavior would be better than an alignment cop role.. or a vote census as it turns out :p
EEVILMURRAY Posted February 3, 2013 Posted February 3, 2013 WHO THE FUCK KILLED YVONNE?! WHO SWITCHED OFF THE FUCKING POWER?! @DuD GODDAMMIT!!!!
DuD Posted February 3, 2013 Author Posted February 3, 2013 Rummy did both lol The powercut was part of his own power and when he had Dohnut's power he roleblocked himself with the vigilante channel and killed Yvonne the next night.
The Peeps Posted February 4, 2013 Posted February 4, 2013 Really enjoyed this game DuD, the theme was great and there were some good ideas with the roles : peace:
Sheikah Posted February 4, 2013 Posted February 4, 2013 (edited) Y'all should look up the texas sharpshooter fallacy I disagree, I have noticed the same pattern when he was Mafia before. Mostly quiet and aggressive when challenged. Hell, people are habitual, I'm sure I behave differently when Mafia too. A lot of people play each game differently though Sheikah, otherwise your point for scum spotting based on a players previous games behavior would be better than an alignment cop role.. or a vote census as it turns out :p People may try to play differently and succeed to a point but there's usually still some tendencies. Unless you are really good there's bound to be some behaviour tell-tales coming out over the course of the game. A lot of it is down to that Mafia know they're guilty. When I'm Mafia it can feel more like 'shit, better not trip up' and ultimately you might be more careful in what you say and disclose, and how you act. Edited February 4, 2013 by Sheikah
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