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Posted

They're reporting on what was posted by Bioware yesterday, but rewording it to make it sound completely different.

 

Bioware have not said that they're changing anything. The "content" for "extra closure" could be something as simple as codec pages explaining things.

Posted
They're reporting on what was posted by Bioware yesterday, but rewording it to make it sound completely different.

 

Bioware have not said that they're changing anything. The "content" for "extra closure" could be something as simple as codec pages explaining things.

 

I do think this is part of peoples problems with it however. I think people were expecting to see all these unique ships flying in their fleets etc...whereas this was all covered in Codec pages. Yeah though it is easy to jump to conclusions about what they are doing.

Posted

If they want to clarify some things as they said then thats fine but it would in no way be a victory for fans to put pressure on a developer to outright change an ending because they didnt like it. Im just glad that at the moment its just shoddy journalism saying that.

Posted

In my second playthrough I've reached the point where you go to the Cerberus base. I see no reason to continue the play-through. I've also not bothered to do any side quests that don't involve ME2 squadmates.

 

In ME1 and ME2 I did every little thing on both playthroughs.

 

I want a good reason to bother finishing the game.

Posted
If they want to clarify some things as they said then thats fine but it would in no way be a victory for fans to put pressure on a developer to outright change an ending because they didnt like it. Im just glad that at the moment its just shoddy journalism saying that.

 

Well, the actual theme wasn't the upsetting part. I'm okay with characters getting killed off, I'm okay with the reapers attempting to indoctrinate him. The problems are more quality-related.

1) It's one ending, completely unaffected by your previous decisions. The war assets, which I was really anal about collecting during my playthrough didn't matter.

2) We're at a point where you either can take everything in the ending completely literally, in which case it's illogical and full of plot holes.

3) If you instead listen to the indoctrination theory, you realise it's not an ending AT ALL.

 

From what you can read in the artbook, the current ending took its current shape in november 2011. So essentially, Bioware were forced to cut corners to make the release date. Because that late in the development, you don't add new features, and if you're at all serious, you've got the storyline penned and finished. Preferrably, EVERYTHING is finished, programmers are ironing out bugs, designers are tweaking the game balance and artists are working on promo art.

Posted

I'm gonna start my renegade playthrough of ME2 at some point...want to kill off certain characters along the way but still make sure Shepard lives...Like Mordin because apparently the character who replaces him in ME3 is pretty good. Also gives me chance to get do an insanity playthrough and mop up 2 other things for the platinum...

 

Gonna finish Deus Ex HR first though.

Posted
Strange thing is (well, not that strange) ME3’s ending really got me in the mood for Deus Ex. I still need to buy Human Revolution.

 

That's why I'm playing it haha, got it as my £1 game via Onlive and only played like an hour but mass effect has made me think about it and want to play it.

Posted

Speaking of stuff that adds more weight to the indoctrination theory, I've just thought of something that is mentioned as a result of getting the From Ashes DLC. Don't think anyone's mentioned it yet. If they have, my bad :p

 

When Javik is asked why the Crucible wasn't used/ready/whatever in his cycle, he tells you that a splinter group of protheans, presumed to be indoctrinated according to Javik, sabotage the project. Now, if the ending where you get to choose what happens was real, and the Crucible could give the power to 'control' the Reapers or synthesise, why would the indoctrinated sabotage the project rather than let it go and then be the ones to choose/persuade the others to choose those options. It must mean that it simply is a weapon that can destroy the Reapers and that the indoctrinated sabotaged it so the Reapers could keep going.

 

So, bringing it to Shepard... When Harbinger arrives at the beacon, the 4 lights are on as though it's trying to assume control of someone and it has to be you because no matter what happens, the beam shots it fires don't affect your shield and don't appear to be able to kill you. The effects of trying to assume control/indoctrinate would be more concentrated as you get closer to the beam and would explain why Shepard stops as he/she must be suffering some effects of indoctrination. The events that then follow play out as they are and as the videos have shown (i.e. it's all in your head and you're fighting the effects).

 

Harbinger must think he can take control of Shepard, just as was done with the Prothean scientists, and hopefully prevent the Crucible being brought into place, which is why he comes to the Beam. If there wasn't a chance of being indoctrinated or the beginnings of it there in Shepard, why wouldn't Harbinger and others just attack the Citadel and destroy it, knowing that the Reapers could simply rebuild at the start of the next cycle?

 

 

So yeah, beginning to look like indoctrination may well be the case, especially with the reaper thing in Arrival putting images in his head. If it does turn out to be the case, then it's both a good and a bad thing. More of a bad thing in the sense that we've not got the ending and that it'll most likely come as DLC (afterall, the Stargazer says there's one more story of the Shepard). But I think it's also a good thing because it's actually a very mature ending/plotline for a game, despite gamers claiming otherwise. Perhaps it's a sad indictment of what gaming has become thanks to all the shooters hitting the market.

Posted (edited)

If you let Wrex die in ME1, let most of your team die in the Suicide mission in ME2, is ME3 significantly shorter?

 

Edit: Also, I finally finished the game last night. Although I was disappointed, you guys really softened the blow by giving me the impression that it was going to be a lot worse. Although all my choices were for nothing and the oversimplification... well, you know why it's bad... I really got the impression we were going to get an 'all a dream' type ending so at least it was better than that.

Edited by Shorty
Posted

So they're just adjusted? Wow, must have been a lot of work involved in that. Like... who puts forward the demand to cure the genophage? Grunt? Who says it can be done without Mordin? Are the biotic kids surviving on their own without Jack?

Posted
If you let Wrex die in ME1, let most of your team die in the Suicide mission in ME2, is ME3 significantly shorter?

 

Edit: Also, I finally finished the game last night. Although I was disappointed, you guys really softened the blow by giving me the impression that it was going to be a lot worse. Although all my choices were for nothing and the oversimplification... well, you know why it's bad... I really got the impression we were going to get an 'all a dream' type ending so at least it was better than that.

 

No they swap in generic characters to replace most of your old friends. Some of them are a nothing as far as I know like they are literally just any other NPC with no real backstory. Others are more fleshed out. Like the Mordin replacement has his own story and motives for going to Tchunka etc.

Posted (edited)

Most people have replacements. Wreav replaces Wrex, however it's clear that he wants to take the Krogan to war after the reaper invasion. Admiral Xen replaces Tali, and I think it also makes the mission on Rannoch different (as she isn't a squadmate). The first guy you talk to at the STG base replaces Mordin - an old student or something.

 

The only one I actually met was Jacob's replacement. He doesn't have any lines. An improvement.

Edited by Cube
Posted

Well the Retake Mass Effect fundraiser protest has come to an end as a result of Bioware's announcement that they are addressing the issues.

 

Hello everyone,

 

As of today, I have set an end goal for our fundraiser at $80,000.

 

The very idea that we would even be able to reach that goal was a fever dream only a week ago. I don't believe anyone can or should consider this effort to have been anything but spectacularly successful. As evidenced by the statement from Dr. Myzuka yesterday, we have made our voices heard. Those of you here have taken special care to be heard in a polite, positive manner, and I believe that this is a major contributor to that success.

 

We have shown our sincerity and passion. We have brought positive attention to the Retake Mass Effect movement.

 

Make no mistake. This effort has been victorious.

 

I have been in contact with a manager at Child's Play. First, he wanted to stress how grateful they were for our efforts here, and the huge impact it will have in helping the charity. However, he pointed out that several sources are incorrectly assuming a link between the charity and the petition, or outright support of the petition by the charity. This has been the source of some difficulty for them, and it has been requested that we wind this effort down. Again, I want to stress that the charity is not unhappy with our work, they are exceptionally pleased with what we have accomplished.

 

There will be conspiracy theorys regarding this. Many of the public statements by Penny Arcade have been dismissive or outright derogatory of our effort. I believe this is a failure on their part to understand our issues, but they are entitled to their opinion. Regardless, I want to stress that I do not believe for one second that this is an attempt by anyone at Penny Arcade to silence this movement.

I also want you all to know I am acting unilaterally in this decision. I have been provided many eloquent arguments against winding down the drive and I appreciate them. In the end, however, I believe that now is the time for this phase of the process to come to an close.

 

Retake Mass Effect is not over by any means; Dr. Myzuka's statement was welcome, but did not directly address our concerns. You have been heard. Now it is time to make sure they get the details right :)

 

I will be taking a break from BSN for a time. My sincerest thanks to everyone who has supported this effort whether through donations, publicity, or kind words.

 

I hope to soon have an archive of the comments here available at http://www.wewillholdtheline.org.

 

To everyone here - my thanks, and I saulte you.

 

Sincerely,

 

Robb

 

 

I've emboldened a bit that I really didn't think was needed. The paragraph above set up nicely how they had been asked to wind it down and weren't associated with this move. They don't need to start calling out Penny Arcade for their comments. I don't blame Penny Arcade for kind of coming and saying they aren't associated with this movement. They obviously are not going to turn down the money but they do not want their charity to effectively become this front for protests. I'm not knocking the well meaning intentions of the Retake Mass Effect people in this respect though.

Posted

Don't think it was needed? Ha, it's brilliantly passive aggressive. I wouldn't be surprised if Bioware are lining P-A's pockets to belittle the issue. Their happy ending strip was just patronising. Nobody is demanding a happy ending, just a relevant one.

Posted

Yeah their strip about it did miss the mark. I just think Penny Arcade are probably being very legit in their desire to not make child's play a go to for protests and raising money out of anger lol.

Posted

Having seen the indoctrination theories video's, i am now convinced that is what is going on in the ending, which if true is a genius play on biowares part!

At a glance you'd think ME is over, however if you pay attention you see the ending is only the ending of Shepards story (bioware have said this haven't they) and so the reaper war is ongoing and they could bring out many more games/fictions etc in the universe that can take place during Shepards tale or after it

Its an unending

 

DLC could be interesting assuming thats the case, but if this was unintentional on bioware's behalf and i was them, i'd bloody well go with the indoctrination theory and claim it was intentional

Posted
Having seen the indoctrination theories video's, i am now convinced that is what is going on in the ending, which if true is a genius play on biowares part!

 

I think that was the intention all along. They were going to "surprise" everyone with the real ending (free DLC) a few months later after the "mass speculation", with it being a amazing twist on the story.

 

I just don't think they expected the reaction to be what it was.


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