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Posted
Those Clickers do my head in. Ive been trying to navigate my way round through this darkened room where there is loads of them but constantly die.

 

Crouch and walk very slowly, as you get close, you can knife them.

Posted

I'm not sure if I would advocate running all of the time. :laughing:

 

Use your "listening mode" ability to see which enemies are close by. Think about what you're going to do before you do it, that really makes things much easier than playing it by ear. The way that I had success with this game was where I planned out my attacks before I did it, which enemy I was going to hit first, what I would do then. If you run, it would be a good idea if you knew roughly where you were running to. You may find it easier to sneak past enemies rather than running past them.

Posted

Woot woot!

 

Naughty Dog is launching a pretty big update today, for the upgraded and revised version of The Last of US on PlayStation 4, adding a bunch of new content to the game's online multiplayer mode.

 

The Last of Us Remastered Patch 1.08 adds quite a few new items to the Factions multiplayer mode, including the Variable, Scoped Semi-Auto, Scoper Full-Auto and Scoped Burst rifles, alongside a collection of various loadout presets and weapon-specific missions.

 

Furthermore, the update also paves the road for the two free maps that will come out later this week, alongside additional fixes, including an update meant to improve matchmaking times.

 

The maps will be delivered for free "in appreciation for all of your continued patience" regarding the various issues that the game's online matchmaking system has experienced, and are headed for both the PS3 and PS4 versions of the game.

 

PlayStation 3 owners are not forgotten, and the last-gen edition of The Last of Us is also seeing a new patch, implementing a rather lengthy list of balance tweaks and miscellaneous fixes, in order to bring it up to par with the PlayStation 4 version.

 

"For PS3 players, patch 1.08 will be made available globally over the next 24 hours. PS4 will a get live update during this time," Naughty Dog said.

Posted

I do need to try the Multiplayer.

 

In other news I finally passed the part I was stuck on. Only took about 30 deaths though. That chuffin woman and little girl who keeps following me about kept getting in me road!!

Posted

Wish I could give the multiplayer another bash right naw, not that I didn't play it a ton at the time.

 

Unch 4 though.... sheeeeit, that's gonna be insane.

Posted

I've finished Left Behind.

 

Wow, that was really bluddy good! Depressed as fuck at the ending, but I loved the whole thing. The highlight for me was that fairground horses bit where you have the gorgeous lighting and the small joke book + photo booth section that comes next. Beautiful.

 

 

It feels like another chapter or so of the game. I enjoyed every second of it.

 

But, now there's the downside. I want/need moar.

Posted
You tried the multiplayer mode yet @kav82 & @Blade didn't seem too fond of it though.

 

I haven't tried it and know nothing about it. Still haven't tried Tomb Raider's multiplayer either.

 

I'm all about the single player for this game, but if the multiplayer is decent, then that's a big bonus.

Posted
You tried the multiplayer mode yet @kav82 & @Blade didn't seem too fond of it though.

 

I loved it to bits. It's all about team work, positioning and being stealthy. It makes a nice change from running and gunning. The only thing I don't care for is just how overpowered the bow is.

Posted

Finished it today, loved all of it. Won't go into too much detail about the ending as a) it's probably already been dissected a lot on here and b) you probably don't care about my opinion:heh: but...

 

I would have liked to have been given the choice for whether or not to take Ellie from the operating theatre.

 

The open endedness of Joel possibly lying to Ellie about whether there are others like her, the Fireflies no longer looking for a cure as well as Joel having another father/daughter like relationship leaves the game open for debate and hopefully a sequel on the cards.

 

 

So many great, powerful moments from beginning to end. Even as someone who does not usually like 'zombie' games this is one of the best single player games I've ever played.

 

Not sure if I'll dig deep into the multiplayer, just time really as there are other games to get out of the way before the Winter onslaught.

Posted
Finished it today, loved all of it. Won't go into too much detail about the ending as a) it's probably already been dissected a lot on here and b) you probably don't care about my opinion:heh: but...

 

I would have liked to have been given the choice for whether or not to take Ellie from the operating theatre.

 

That would've ruined it. RedShell shared your opinion and I made the following reply. The post got loads of likes and can thus be considered the sharpened and correct view.

 

I'm not sure why gamers feel entitled to multiple endings. In The Last of Us you're playing the character of Joel, and this is his story, it's conclusive and finite. I thought it was the perfect ending because it was surprising and thought-provoking. If we were given more than one ending we wouldn't be left with a character at all, because we'd assume responsibility - you can't project your own values onto Joel as he is clearly defined.

 

I wasn't comfortable when NaughtyDog shelved my volition in the last gameplay scene, but that's the point. It does raise a good question about agency in games and what it means to the story but blah

Posted
I've finished Left Behind.

 

Wow, that was really bluddy good! Depressed as fuck at the ending, but I loved the whole thing. The highlight for me was that fairground horses bit where you have the gorgeous lighting and the small joke book + photo booth section that comes next. Beautiful.

 

Dude, that highlight you were talking about:

 

wZDpRMB.jpg

 

 

Here are three of my favourite shots I took:

 

9tycFiM.jpg

 

iltkWNm.jpg

 

R5cPPT4.jpg

 

 

 

The game looks so good. I can't wait to see what Naughty Dog has in store for Uncharted 4.

Posted

This game has serious checkpoint issues... :mad:

 

I'm really close to the end of the game now but it's just so annoying when you get so far, go through a door where you think a checkpoint must have occurred but then you slip up, die and you're back to where you were twenty minutes ago. :blank:

 

Just makes no sense.

Posted
You tried the multiplayer mode yet @kav82 & @Blade didn't seem too fond of it though.

 

You clearly are a man of good taste, some people just don't get it it though, you can't play it like COD.

 

I loved it to bits. It's all about team work, positioning and being stealthy. It makes a nice change from running and gunning. The only thing I don't care for is just how overpowered the bow is.

 

Yeah the bow sucks, but makes it all the more satisfying to take them out!

 

It's alright, but nothing to write home about. Distinctly average I'd say.

 

I wouldn't. :heh:

Posted

I feel the need to elaborate on my checkpoint issues I've been having, I'll probably get past it tonight but I just thought I'd get anyone else's take on the situation seeing as you can approach every area in the game in different ways.

 

Also I'm not meaning to sound impatient but I just want to finish the game - glorious as it is - and the DLC so that I can finally experience the multiplayer mode too being that my headset will be arriving tomorrow. : peace:

 

OK, so I've just killed that guy in the cutscene because I've reached the hospital and now they are supposedly going to cut Ellie's brain into pieces but to hell with that!

 

I run sideways from cover past the first two guards, through the room, to the next corridor then I get into the next room grabbing the pills on the way, onward through another window frame so as to sneak past the two guards with machine guns, after that I crouch behind some low cover to avoid two more moving guards plus I sneak past the two that are on point into the well lit corridor where I hide behind the desk as three more guards go by, so far so good.

 

Into the next bit and I manage to kill/stealth kill the guard(s) which lets me get through that door which gets barricaded by a chair which the guards then can't seem to get through.

 

Now it's at this point that I'm expecting a checkpoint, you would hope surely? So I'm in the quieter area with no guards which I take advantage of by catching up with the voice recorder and recently acquired diary as I like keeping up with the background parts of the story.

 

On to the next guarded area after pressing R3 locating the room that Ellie is in, I figure that I must have a checkpoint so I don't have to worry too much... I get killed by the first guard then I'm back to the part that I started describing at the very beginning of this spoiler box. :(

 

 

So that's why I wasn't best pleased, in any case it would be interesting to know if I've been conned out of a checkpoint or if it's just another example of some very poor placement of them, in addition to that other strategies for the next part ahead - with no spoilers - would be appreciated if anyone wants to share their experiences. :)

 

Thanks. :D

Posted
I feel the need to elaborate on my checkpoint issues I've been having, I'll probably get past it tonight but I just thought I'd get anyone else's take on the situation seeing as you can approach every area in the game in different ways.

 

Also I'm not meaning to sound impatient but I just want to finish the game - glorious as it is - and the DLC so that I can finally experience the multiplayer mode too being that my headset will be arriving tomorrow. : peace:

 

OK, so I've just killed that guy in the cutscene because I've reached the hospital and now they are supposedly going to cut Ellie's brain into pieces but to hell with that!

 

I run sideways from cover past the first two guards, through the room, to the next corridor then I get into the next room grabbing the pills on the way, onward through another window frame so as to sneak past the two guards with machine guns, after that I crouch behind some low cover to avoid two more moving guards plus I sneak past the two that are on point into the well lit corridor where I hide behind the desk as three more guards go by, so far so good.

 

Into the next bit and I manage to kill/stealth kill the guard(s) which lets me get through that door which gets barricaded by a chair which the guards then can't seem to get through.

 

Now it's at this point that I'm expecting a checkpoint, you would hope surely? So I'm in the quieter area with no guards which I take advantage of by catching up with the voice recorder and recently acquired diary as I like keeping up with the background parts of the story.

 

On to the next guarded area after pressing R3 locating the room that Ellie is in, I figure that I must have a checkpoint so I don't have to worry too much... I get killed by the first guard then I'm back to the part that I started describing at the very beginning of this spoiler box. :(

 

 

So that's why I wasn't best pleased, in any case it would be interesting to know if I've been conned out of a checkpoint or if it's just another example of some very poor placement of them, in addition to that other strategies for the next part ahead - with no spoilers - would be appreciated if anyone wants to share their experiences. :)

 

Thanks. :D

 

You're playing on Grounded, correct? That is why there are no checkpoints between encounters. You have to do a full run through that whole area.

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