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  Aimless said:
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  Happenstance said:
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  Aimless said:
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Liking

 

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Edited by Jimbob
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It's a shame the ending has clouded most of the discussion for the game. There have been some other rather daft plot moments I wanted to discuss, but it seems like it'll be irrelevant now.

 

So instead I'll just say that I absolutely love the combat. Seriously the most fun I've had in action sequences for a long time. Setting off Liara's Singularity and then following it up with a double Throw, which explodes in a 'biotic combo'. All this without ever really breaking your stride, and moving straight onto the next enemy with well controlled assault rifle fire. Great stuff.

 

Most of the time I have Garrus and Liara on my squad, with Warp and Anti-armour Ammo set to apply to the whole squad. I love bringing down the Atlases using Warp ammo, overload, grenades and mines, then switching to armour based attacks when the shield's gone down.

 

There are some annoying bits too. It bugs me that once an engineer has started the turret deployment animation, it's fixed that the turret will come up. Left to his own devices, you'll see the engineer pressing buttons and preparing the gun. So why is it that if you kill him the moment he grabs it, the turret can still deploy anyway?

 

I chose to play the game on Hardcore, even though I started on Normal (didn't remember to set my difficulty before I started, so I won't get the achievement, but starting a game at level 30 on Normal was just too damn easy). I'm definitely glad I did, but those turrets could be a real pain early on.

Edited by Shorty
Posted
  Shorty said:
It's a shame the ending has clouded most of the discussion for the game. There have been some other rather daft plot moments I wanted to discuss, but it seems like it'll be irrelevant now.

 

So instead I'll just say that I absolutely love the combat. Seriously the most fun I've had in action sequences for a long time. Setting off Liara's Singularity and then following it up with a double Throw, which explodes in a 'biotic combo'. All this without ever really breaking your stride, and moving straight onto the next enemy with well controlled assault rifle fire. Great stuff.

 

Most of the time I have Garrus and Liara on my squad, with Warp and Anti-armour Ammo set to apply to the whole squad. I love bringing down the Atlases using Warp ammo, overload, grenades and mines, then switching to armour based attacks when the shield's gone done.

 

There are some annoying bits too. It bugs me that once an engineer has started the turret deployment animation, it's fixed that the turret will come up. Left to his own devices, you'll see the engineer pressing buttons and preparing the gun. So why is it that if you kill him the moment he grabs it, the turret can still deploy anyway?

 

I chose to play the game on Hardcore, even though I started on Normal (didn't remember to set my difficulty before I started, so I won't get the achievement, but starting a game at level 30 on Normal was just too damn easy). I'm definitely glad I did, but those turrets could be a real pain early on.

 

Are you me?! That's exactly how I play the game, same crew members and same tactics.

Posted
  Shorty said:
It's a shame the ending has clouded most of the discussion for the game. There have been some other rather daft plot moments I wanted to discuss, but it seems like it'll be irrelevant now.

 

Nah come on, I wanna hear what these moments were

Posted (edited)

The only thing more awesome is a Drell's adept melee attack in the multiplayer.

 

Speaking of which,

 

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Edited by Shorty
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  Shorty said:
The only thing more awesome is a Drell's adept melee attack in the multiplayer.

 

Speaking of which,

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Posted
  Hero-of-Time said:
The game is still more of a shooter than an RPG but the story is so much better than the second game.

 

:blank: I'll pass for now. I thought Bioware brought back more of the RPG elements.

 

The story had to be better than the second one, because it was really crap. And from what I've read the ending of Mass Effect 3 seems to annoy a lot of people...

 

Will wait for a price drop.

Posted (edited)
  Happenstance said:
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  Shorty said:
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I think I wanted more mention of relationship choices as well. Having chosen that I got with Ashley in ME1 using the genesis comic it would have been nice if she'd made some comment about Shepard now being with Miranda in my playthrough.

 

Speaking of Ashley, I can only hope that if you choose her as your romance option shes more interesting because in my game apart from the beginning she was pretty pointless. Barely any proper conversations, just a couple of words when you selected her.

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  Shorty said:
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man too many spoilers i think i skipped most of the page!

 

Multiplayer is really good, although i had an amazing team last night with two others!

disloyalsquid i think was one guy....anyway me him and this other bloke were in multiplayer, we always started with 4 players but the spare always dropped out leaving us three to complete rounds

 

we went through 4 full games to the end, and on the last one i had huge amounts of kills etc and had to do round 9 on my own because they got killed by a brute and banshee - i couldn't get close for a revive! but round ten started and we had to get an upload, then suddenly everyone froze....

I wandered round for 2 or 3 min then boom disconnected

RAAAAAAAAH

Posted

Yeah, multiplayer is fantastic. As long as you get a half decent team there's a real sense of comradery. The sub-objectives keep it fresh and keep you from hiding in the same place, and the powers work really well. The adept melee is seriously cool.

 

I had a game a couple of days back in which I was one of the lowest level on the team, there were a bunch of phantoms/nemesis and I was the only one left. Being the lowest level meant most enemies were quite above me. We were on wave 7 or 8 so I did not want to let my team down :heh: There were too many enemies around to risk reviving my teammates so I had to take it slow, using reave and sniper rifle headshots, and camping near ammo to restock grenades. Took me a good few minutes to finish the round, but I like to think the other 3 players were very happy when I managed it :p

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  Shorty said:
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There's a pretty great conversation between Garrus and Legion when it comes to making calibrations.

 

And to continue the theme of posting images...

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