An interestingly traversal system is something that can elevate a game, I think. It's one of the reasons why I live the Just Cause series. The gameplay itself could just be another open world sandbox game with explosions, but the way they make it so much fun to traverse across the map with grapple + parachute + wingsuit makes it a joy. Playing a different game after JC3 always feels like a chore to get around when you have to walk on the ground like a chump. Spider-Man is the same presumably. It could so easily become a chore to "go here, fight this, come back" but they way that you get there makes it interesting for much longer.